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Exactly what I was hoping for to replace my gen 3, might warrant my first Apple preorder. Though I could also probably just go to the store launch day, I doubt the Apple TV is gonna sell out that fast.
 
sounds like a nice upgrade as I have the 4K model now. Will wait and see the comparisons.
 
Exactly what I was hoping for to replace my gen 3, might warrant my first Apple preorder. Though I could also probably just go to the store launch day, I doubt the Apple TV is gonna sell out that fast.
Don’t now how anyone went this long on an ATV that old. I skipped the 4, but jumped on the 4K day one. Will be getting this day one as well, but am only replacing one of my ATVs.
 
Apple spent a lot of time color coordinating the iMac peripherals, but said whatever for Apple TV. Okay.

Still may get it.
 
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They should have had it with M1 and make this a proper gaming console.
I think they are about 5 years too late for that. Nintendo, Sony and Microsoft have a very tight grip on gaming-M1 or not

that ship has sailed for Apple TV. Gaming is kinda a joke with Apple Arcade but I guess technically they have “games” and are a “game console” lol
 
I’ve already asked Apple if I can send in my current Apple TV remote to them to recycle. It’s not an option.
 
Spatial audio support would be a killer feature, and I'm not interested in ATV without it.

I think Spatial Audio requires head movement tracking from the device as well? I am also curious to learn if the new ATV support spatial audio

The same way it works on iPhone 7, for example. When you hit play, it resets the soundstage orientation to default. Then, while playing, you can rotate your head and Airpods Pro / Max will calculate orientation change using built-in accelerometer and send the data to the playback device. The device then would adjust the soundstage and you'll hear the result. When you hit pause / play again, it again resets the soundstage orientation and use your current head position as a new zero.

Apple TV doesn't need to know where it's located, or where you are located. All it needs to know when to reset the orientation to 0 (play/pause) and how to adjust it during the playback (feedback from Airpods).

Moreover, the orientation feature isn't even required to make it incredible for home theaters.
 
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Of course it would be a useful feature. You'd still get the virtual surround sound even if it can't adjust the soundstage to the orientation of your head. Would love to have that for late-night watching.

Please correct me if I'm wrong, but virtual surround and spatial audio in the sense that it's been used on the AirPods Pro and Max are different things. Spatial audio uses the source - so an iPad or phone or new iMac - and makes it appear as though the sound is coming from there so that as you move, the stage remains in the same place. Given that there's no real way of knowing or sensibly calibrating where people's Apple TV boxes are in relation to their actual screens, I can't see how the latter type of spatial audio would be useful for Apple TV?

I don't see why virtual surround sound couldn't be accomplished without spatial audio being implemented?
 
Still no HLG format HDR support which is bad news for live broadcasts and catch-up TV apps. HLG is the HDR format of choice for broadcasters as it was designed fo realtime encoding (where as Dolby Vision is designed for prerecorded content).
Just to make this even more ridiculous, the new iPad Pro does support HLG...
 
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To clarify, I would venture to say that folks here who are talking about spatial audio—or at least most of them, including me—are talking about when using AirPods (Pro or Max). So the talk of where the ATV is located or whether or not it generates sound is irrelevant; it's just about the experience if wearing AirPods. And I would LOVE that and am really disappointed not to get it.
 
I’ve tried all the sticks and boxes available from the likes of Amazon, Google and Roku but the one that the family always defaults to is the Apple TV. Does everything it needs to and along with all the apps and the best UI, it’s a no brainer to pick up the new model.

I know there is always some incentive to try something new in the hope it sticks but if it works (like the ATV does and very well I might add), why change?

Will move one of the ones we have into my daughters room and put the new one in the living room.
 
I’ve tried all the sticks and boxes available from the likes of Amazon, Google and Roku but the one that the family always defaults to is the Apple TV. Does everything it needs to and along with all the apps and the best UI, it’s a no brainer to pick up the new model.

I know there is always some incentive to try something new in the hope it sticks but if it works (like the ATV does and very well I might add), why change?

Will move one of the ones we have into my daughters room and put the new one in the living room.

Thanks for the feedback on other systems - was actually thinking of switching from apple to amazon - because I no longer use apple music and never used apps on TV much - so I was thinking - all I need is "just" a streaming device.

But maybe the usability and familiarity are worth the extra money apple charges.
 
Please correct me if I'm wrong, but virtual surround and spatial audio in the sense that it's been used on the AirPods Pro and Max are different things. Spatial audio uses the source - so an iPad or phone or new iMac - and makes it appear as though the sound is coming from there so that as you move, the stage remains in the same place.
No, virtual surround is one part of spatial audio, the head tracking is another. This is from the description of the feature on Apple's support page:

"Spatial audio with dynamic head tracking brings theater-like sound that surrounds you from the movie or video you're watching, so that it seems as if the sound is coming from all around you."

Essentially, the iOS device synthesizes binaural audio from the surround audio stream using an HRTF algorithm, and sends the resulting stereo signal with virtual surround to the headphones. The head tracking is just the icing on the cake.
Given that there's no real way of knowing or sensibly calibrating where people's Apple TV boxes are in relation to their actual screens, I can't see how the latter type of spatial audio would be useful for Apple TV?
If you use it with an iPhone it doesn't know the position of the headphones either (given that it works with iPhones that don't have UWB capability). It probably just uses the motion sensors inside the headphones to detect if you turn your head away from the initial orientation.
 
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smart tv's tend to suck and don't get updates as long as dedicated boxes do. They also don't have as many apps.
There are some exceptions here. But I would never buy a smart tv for the purpose of using the built in apps.

If you run a home theater you'd want to use a dedicated box. One could use eARC if you have a TV and receiver that supports it but it can be buggy. And less and less tv's are supporting DTS.
Since I do run home theaters, two in my house with parts to put together a 3rd if I had the room, I use external boxes, several different ones, for a variety of reasons.

THREAD is a smart home standard. It allows a variety of devices to communicate without a hub. There's more to it than that but that's quick jist.

If you don't care about home theater or smart home devices then none of that really matters to you.
I use the apps built into my smart TV to access all my on demand content. Works very well. I honestly can’t see the benefits of spending $200 on another box. It’s just not worth it for me.
 
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