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I believe there’s an alternative known as android, which already has all the “openness” people have been clamouring for (together with the drawbacks), so I fail to see how Apple would somehow be exempt from said drawbacks.
What drawbacks?
 
Some people talk about supporting the developers. Want to support a developer? PayPal them some money!

You think app stores charging % is unfair? Attack them all, not just one!

It's really about sticking it to Apple for building a hermetic environment that for some reason the whiners hate but still use.

I hope Apple wins this and has to change nothing about their store. And not only wins but gets a nice pile of cash from Epic from starting this whole fecal tornado in the first place.
 
But you don't and never will own the software. Or the encryption keys. Regardless of what EU says.
Are you suggesting Apple's EULA has more legal power than a government?
Besides, the EU's intent is to legalize modifications to the software, which Apple deems illegal.
 
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Some people talk about supporting the developers. Want to support a developer? PayPal them some money!

You think app stores charging % is unfair? Attack them all, not just one!

It's really about sticking it to Apple for building a hermetic environment that for some reason the whiners hate but still use.

I hope Apple wins this and has to change nothing about their store. And not only wins but gets a nice pile of cash from Epic from starting this whole fecal tornado in the first place.
App Store is the only mobile store which is forced to use. You don't have to use Play Store on Android.
Comparing these to gaming console shops is comparing apples and oranges

Even if Apple wins this, they'll be smacked by the EU once the DMA kicks off.
 
But you don't and never will own the software. Or the encryption keys. Regardless of what EU says.
So what will apple do? Go in to court demand they own the software be smacked down and ignore the court?

If apple want to own the software they need to rent it out or have a contract signed before you buy the phone. Shrink wrap contracts aren’t enforceable
 
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You can use Homebrew (Cask). It's a single source for most programs. I've been using it for 3 or 4 years and my experience with Mac couldn't be better.

The thing is, most people prefer to complain about the possibility to download apps from other sources than find a solution themselves.
Wow…

Your proposed solution is a package manager, something that the majority of users will never use. I want a graphical user interface with all the bells and whistles that come along with it, as does most other computer users (obviously, I would’ve thought). You are in a very tiny minority of power users, that will likely remain tiny. A package manager as it is, is a nonstarter for most.
 
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Do you know why all games are sold in steam? It’s the superior service.

Do you know why Apple Mac AppStore is abandoned? It’s the worst service provider.

Apple literally just needs to make their store better
You missed my point. If everything was available on Steam and I could just pick that as your only provider, then that would be awesome. But I can’t. Not even all games are on there, and those games are not insignificant in the market, which essentially forces me to download multiple launchers to play all of them. That’s the issue, and that’s just for games.

If everything was available from every single provider, so I could choose one, and get everything, then I’m all for choice. When that doesn’t happen, I don’t consider it to be a true choice, and I essentially don’t gain anything. I just lose a lot of convenience. Yeah, I sure do get a lot of options, but I’m essentially forced to pick all of them unless I want to miss out on some apps. That sucks.

Allowing multiple providers while also banning app exclusivity would be cool though.

Edit: and yes, Apple needs to improve the App Store. They control all the hardware and still haven’t made a simple check whether you can run the app besides the OS version, resulting in developers putting unsightly hardware requirements in the description. Apple could turn it into a simple ‘checkbox’ for consumers, but no-no. Sucks.
 
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Wow…

Your proposed solution is a package manager, something that the majority of users will never use. I want a graphical user interface with all the bells and whistles that come along with it, as does most other computer users (obviously, I would’ve thought). You are in a very tiny minority of power users, that will likely remain tiny. A package manager as it is, is a nonstarter for most.
There are graphical versions of Cask with all the bells and whistles. You can either download those, learn how to use the terminal or stick to the App Store. Other than that you want something which is not even available today, namely all apps in one store.
 
So what will apple do? Go in to court demand they own the software be smacked down and ignore the court?

If apple want to own the software they need to rent it out or have a contract signed before you buy the phone. Shrink wrap contracts aren’t enforceable
When I signed up for iCloud for the first time, I remember being greeted with a rather long list of terms and conditions. And I had to sign into iCloud to get any apps from the App Store or to use most services on the phone itself. Have you ever read all those terms?
 
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When I signed up for iCloud for the first time, I remember being greeted with a rather long list of terms and conditions. And I had to sign into iCloud to get any apps from the App Store or to use most services on the phone itself. Have you ever read all those terms?
Aside from the fact that maybe breaking those terms will get you banned from iCloud (I presume), they cannot come at you for modifying "their" (actually your copy of) the software. That's especially true if it's written in a contract you accept *after* buying the device.
 
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You missed my point. If everything was available on Steam and I could just pick that as your only provider, then that would be awesome. But I can’t. Not even all games are on there, and those games are not insignificant in the market, which essentially forces me to download multiple launchers to play all of them. That’s the issue, and that’s just for games.
Almost everything is on steam.
EA closed down their origin store and moved their games to steam.

Nothing forced you to do anything, but consumers did force EA to close down their store and move the games to steam.

I refuse to use more than two game launchers, steam and epic store.

If a game doesn’t exist on steam, then i simply won’t buy it.
If everything was available from every single provider, so I could choose one, and get everything, then I’m all for choice. When that doesn’t happen, I don’t consider it to be a true choice, and I essentially don’t gain anything. I just lose a lot of convenience. Yeah, I sure do get a lot of options, but I’m essentially forced to pick all of them unless I want to miss out on some apps. That sucks.
You will have a choice, and I don’t think we should force developers to exist in all stores as this is an impossible task.

Steam Launcher support specific function that are impossible in the Mac AppStore, epic store or the GoG store. This makes the games unique and incompatible.

Steam allow any games, but Mac AppStore ban specific game functions such as DLC or mods or prohibit system APIs.
Allowing multiple providers while also banning app exclusivity would be cool though.
I would agree game exclusivity shouldn’t be allowed, except timed exclusives. For example for 6months it will only be on Macappstore before launching on steam etc.
Edit: and yes, Apple needs to improve the App Store. They control all the hardware and still haven’t made a simple check whether you can run the app besides the OS version, resulting in developers putting unsightly hardware requirements in the description. Apple could turn it into a simple ‘checkbox’ for consumers, but no-no. Sucks.
I would say they need to make it waaaaay better before developers would care to use it. Currently IT’s crippling many programs or games. It would need to be on par with steam at a minimum.
When I signed up for iCloud for the first time, I remember being greeted with a rather long list of terms and conditions. And I had to sign into iCloud to get any apps from the App Store or to use most services on the phone itself. Have you ever read all those terms?
I remember it, and do you know what’s written in the EULA?





E7CB1D9B-CA32-4012-AA04-528E7F9E7224.png

And do you know what EU law say?https://ec.europa.eu/info/law/law-t...ntract-law/unfair-contract-terms-directive_en
717AC837-2A8D-4D21-8939-2270752D7735.png
 
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You missed my point. If everything was available on Steam and I could just pick that as your only provider, then that would be awesome. But I can’t. Not even all games are on there, and those games are not insignificant in the market, which essentially forces me to download multiple launchers to play all of them. That’s the issue, and that’s just for games.

If everything was available from every single provider, so I could choose one, and get everything, then I’m all for choice. When that doesn’t happen, I don’t consider it to be a true choice, and I essentially don’t gain anything. I just lose a lot of convenience. Yeah, I sure do get a lot of options, but I’m essentially forced to pick all of them unless I want to miss out on some apps. That sucks.
This is sadly impossible. You have that right now, there are thousands of not millions of apps that only exist on android.

And you can’t force them to exist on one store as they are fundamentally incompatible in the same way gasoline and diesel engines are incompatible.

The closest you would have is like steam who have windows and Mac games on one store, displaying the ones who have cross compatible binary and the ability to only purchase one example.
 
This is sadly impossible. You have that right now, there are thousands of not millions of apps that only exist on android.

And you can’t force them to exist on one store as they are fundamentally incompatible in the same way gasoline and diesel engines are incompatible.

The closest you would have is like steam who have windows and Mac games on one store, displaying the ones who have cross compatible binary and the ability to only purchase one example.
I’m not referring to apps across platforms, they are obviously not just going to be compatible. I’m referring to arbitrary exclusivity, with no timed limits, between app providers on the same platform, e.g. Battle.net and Steam, singular Microsoft Store vs. every goddamn random website. Yes it can be enforced with great success. The App Store model’s greatest limit is Apple’s arbitrary policies and complacency, not their ability to enforce. No, jailbreaking doesn’t make a difference, and frankly should be allowed, though not ‘sanctioned’.
 
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I’m not referring to apps across platforms, they are obviously not just going to be compatible. I’m referring to arbitrary exclusivity, with no timed limits, between app providers on the same platform, e.g. Battle.net and Steam, singular Microsoft Store vs. every goddamn random website. Yes it can be enforced with great success. The App Store model’s greatest limit is Apple’s arbitrary policies and complacency, not their ability to enforce. No, jailbreaking doesn’t make a difference, and frankly should be allowed, though not ‘sanctioned’.
Read my first answer written before
Almost everything is on steam.
EA closed down their origin store and moved their games to steam.

Nothing forced you to do anything, but consumers did force EA to close down their store and move the games to steam.

I refuse to use more than two game launchers, steam and epic store.

If a game doesn’t exist on steam, then i simply won’t buy it.

You will have a choice, and I don’t think we should force developers to exist in all stores as this is an impossible task.

Steam Launcher support specific function that are impossible in the Mac AppStore, epic store or the GoG store. This makes the games unique and incompatible.

Steam allow any games, but Mac AppStore ban specific game functions such as DLC or mods or prohibit system APIs.

I would agree game exclusivity shouldn’t be allowed, except timed exclusives. For example for 6months it will only be on Macappstore before launching on steam etc.

I would say they need to make it waaaaay better before developers would care to use it. Currently IT’s crippling many programs or games. It would need to be on par with steam at a minimum.

I remember it, and do you know what’s written in the EULA?





View attachment 2030967
And do you know what EU law say?https://ec.europa.eu/info/law/law-t...ntract-law/unfair-contract-terms-directive_en
View attachment 2030968
yep really closed down, well that was a lie wasn't it lol

my bad, they moved all their games to steam tho.
fact is any game not on steam suck and sells poorly.
 
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Read my first answer written before



my bad, they moved all their games to steam tho.
fact is any game not on steam suck and sells poorly.
You still missed the point. Almost everything isn't good enough. Everything should be on Steam. All games should show up, within a respectable time limit at least for timed exclusives. Absolutely nothing should ever be indefinitely exclusive.

Blizzard games are a notable absence, and yes, I do want to play most of the games they've released without using their launcher. Not that the Battle.net launcher is bad. It's functional and looks pretty, but it's still another launcher, another update mechanism, and another store I'm required to browse as many of the games aren't available from any other source on the platforms on which battle.net is available.

If I know a game is available on my platform of choice, I should be able to go to Steam, GOG, App Store, or wherever, and know that it will be there. It shouldn't be a matter of competing on content. Every provider should be required to host every app in every category they support. All categories should be available on every 'computing' platform. If some game or word processor isn't available from a provider, it should be because they don't support that category at all, and the definition of categories should be standardised and universally applicable.

Edit: I know this won't happen, but that doesn't make the current situation any better. Something that would perhaps be a good compromise would be if platform providers, such as Apple that have the App Store, were required to allow third-party providers to "hook into" the App Store, with API's to use the App Store update mechanisms and to show product pages on the App Store in addition to their own stores. Basically just turn the App Store into a free service that comes with the platform, Apple! Apple doesn't have to host all the apps, they could make API's that allow developers to hook into the mechanisms and provide the hosting themselves. Basically turning the App Store into a specialised browser, that should be 'free', and developers should be required to support it.

Edit 2: I also don't buy Apple's "security/censorship" excuses. They should just support everything and make sure it's labeled. Apple could support alphas, betas, early access, kickstarters, demos, DLC, purchases on the App Store page, etc., but they don't, and they should. Just make sure things are properly labeled. The App Store mechanisms should be freely available via developer self-hosting, developers should be required to make their apps and games available via this hypothetical “App Store”, and Apple can sell hosting and services to developers that don’t want to host themselves. If Apple is worried about security, they can do proper security checks on the apps.
 
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Of course, if it were otherwise they wouldn't be different devices in the same ecosystem but two parts of the same device. Besides, Apple goes to great lengths to show the Apple ecosystem encompasses Mac, iPhone, iPad, Apple Watch and iCloud.
Pretty sure the guy is talking about paradigm, not ecosystem. Yes, all of those devices are part of the Apple ecosystem, but have different paradigms. Those comparisons between iOS and macOS don’t work because they are built on completely different paradigms and most people don’t get that at all. Most people don’t even know what the word “paradigm” means…
 
I still don't understand how courts or governments can force Apple (or any app store) to allow 3rd party products or payments.

In the US, let's take Sam's Club or Costco as, at least, somewhat relevant examples of private, member only places of business.
If they got popular enough that a significantly larger portion of the population shopped only there would the governments require them to carry certain items or tell them how they are allowed to be paid, or what a reasonable profit is?

The app stores are just that, private businesses. You bought your membership when you bought your phone (Android, or iOS) and those companies run thier store as they see fit. Except that because they're "virtual" they seem subject to some random application of government control.
 
I still don't understand how courts or governments can force Apple (or any app store) to allow 3rd party products or payments.

In the US, let's take Sam's Club or Costco as, at least, somewhat relevant examples of private, member only places of business.
If they got popular enough that a significantly larger portion of the population shopped only there would the governments require them to carry certain items or tell them how they are allowed to be paid, or what a reasonable profit is?

The app stores are just that, private businesses. You bought your membership when you bought your phone (Android, or iOS) and those companies run thier store as they see fit. Except that because they're "virtual" they seem subject to some random application of government control.
This is not even the same situation.

It would be more that anyone purchased goods at Costco would be prevented physically and actively from purchasing anything from any other store unless you purchased a different house.

Costco(apple AppStore) Walmart( epic store)
 
Epic really shouldn’t have messed with Apple’s walled garden system. It is like asking a credit card company lounge to open its doors to the public to solicit and sell stuff to customers that go in the lounge..if the customers wanted that, they would go somewhere else. At least that’s how most customers feel imo.
Most customers have no idea what Apple is doing behind the scenes. They certainly probably don’t realize that 30% of their transactions are going to Apple.
 
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