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Originally Posted by paulyras
Didn't read the article, did ya?!?!
I read the article also. It doesn't give any other resolution than a fixed 320x480 of the iPhone. Full screen could mean almost any resolution. It all depends on your monitor/screen.

I agree. The article is a little confusing about "full screen"
 
Okay, fine, you pay $1000+ for a device that Apple will cripple with the damn app store that they rule over with an iron fist, even though said device is capable of running full OSX apps. The app store concept makes sense for the iPhone, given the limited size and resources, but there is no reason with it for the tablet when other tablets are running full versions of Windows. And if I was in the market for a tablet, I would take one that can run a full, regular copy of Windows 7 over one that runs the iPhone OS.
Another epic fail of a post. Why do you think tablets have failed up until now? They have failed because they are based on laptops but are less powerful while costing more. The UI of full blown windows does not work well on a tablet.

How are you supposed to run Snow leopard with your finger? If you are looking for Apple to create a flop, then by all means, tell them to copy MSFT and just release a slightly modified Snow leopard on a tablet.
:rolleyes:

If you want a full fledged OS, get a laptop. They have keyboards and track pads.
 
I agree. The article is a little confusing about "full screen"

Full screen can mean any screen size. This would means apps have to run at a higher resolution than the iPhone's current resolution.

This means, they need to run at 1280x720 or 1920x1200, etc etc... which ever resolution size Apple needs to make their demo.
 
What happens when you run an application that isn't prepared for "full screen" mode?

History shows that applications designed for a fixed resolution that are then run on something larger do one of two things (if they run at all):
  1. They retain their native (small) size taking up a fraction of the size of the (bigger) screen real estate they are on now
  2. They scale up to take up the full screen, but hard coded graphics scaled up to larger than native show "jaggies", fonts get bigger than necessary, etc
I would guess it will be either of these, or perhaps such apps would open in a Window sized to their native size so that you might be able to have multiple apps open in multiple windows at the same time. Only this one (for this scenario) seems desirable to me.

Perhaps the rumored gap between an initial showing and a launch is (also) meant to give developers who have locked into fixed screen sizes some time to adapt their code to support the new screen size(s) of this device?
 
Another epic fail of a post. Why do you think tablets have failed up until now? They have failed because they are based on laptops but are less powerful while costing more. The UI of full blown windows does not work well on a tablet.

How are you supposed to run Snow leopard with your finger? If you are looking for Apple to create a flop, then by all means, tell them to copy MSFT and just release a slightly modified Snow leopard on a tablet.
:rolleyes:

If you want a full fledged OS, get a laptop. They have keyboards and track pads.

Tablets have failed because they're expensive, and I doubt Apple is going to do much to change that. The OS is fine, I've used Windows Mobile and I've used full-fledged Windows on a tablet and using it is no different than using an iPhone, you just touch where you want to click. It's not that difficult to figure out. Tablets haven't failed because of the OS.
 
AppleTV also?

I wonder if this could also lead to a revamped AppleTV re-imagined to be more iPod Touch than Mac, therefore able to run iPhone apps "Full Screen"?

Tie this to the tablet that's also been rumored that could function as touchpad/keyboard/etc for the new AppleTV... Maybe have a bundle available?

hmmm..


Or, maybe just create an iPhone app designed to screen share w/ the AppleTV to 'project' iPod touch games on the AppleTV "full screen"?

hmmmm....
 
Yes I did, and I do think it is a tablet, but Apple telling devs "full screen" is a little vague IMO.
The developers should be able to work with these vague guidelines because they have to deal with varying monitor resolutions when writing OS X applications anyhow.

This points to several possibilities. The first is several sizes of the new device. At first there might only be one size, but if applications are built to flexibly handle different resolutions, introducing a new sized device might be trivial.

Second is the possibility that the device itself would have video out capabilities thus resulting in the same multiple monitor resolution issues that OS X applications must contend with on a daily basis. It could be as low as NTSC (640x480) resolution all the way to HD 1080p resolution and beyond.

Third is the possibility that the apps can be resized by the operator for multi-tasking purposes.

Naturally, this is all speculation, but those are some quick possibilities that came off the top of my head.
 
iphone OS 4.0

How about the rumors about iphone OS 4.0? Does anyone think this will be specifically for the tablet? Or is this obvious and i'm just stupid? Yea probably the latter because why would it be called iphone os 4.0....or has that even been confirmed? IDK im rambling disregard this.
 
Okay, fine, you pay $1000+ for a device that Apple will cripple with the damn app store that they rule over with an iron fist, even though said device is capable of running full OSX apps. The app store concept makes sense for the iPhone, given the limited size and resources, but there is no reason with it for the tablet when other tablets are running full versions of Windows. And if I was in the market for a tablet, I would take one that can run a full, regular copy of Windows 7 over one that runs the iPhone OS.

So what are you waiting for...they make those now you know.

"No more window love. Drugs, fine go! Go!" - Kenny, Half Baked 1998

Anybody? Huh? Tough crowd :eek:.
 
So... Is this tablet really going to run the iPhone OS? I have to agree that is epic fail... This is about as bad of an idea as NetBooks running Android. What is the point?

A large screen where you can only run one program at a time? Is the only way that you will be able to run programs on the thing is if they are bought through the crAppStore? Will I still be locked out of writing real software for the thing? Stuck with using an awkward and slow selection and copy/paste mechanic?

The market for software for the thing is going to be a bit ridiculous if they relegate it to iPhone apps. Why would I even buy a tablet with a 7 or 10 inch screen that only has apps to run on it that were designed to be run one at a time on a screen with a fraction of the area? Apps that have no way of interacting between themselves without needing an external server.
 
I know the iPhone OS is based off OSX...what I meant was the tablet should run a full version of Snow Leopard. The iPhone OS makes sense on a small screen, but if this is a full screen tablet, then it should run full OSX.

If the tablet ran a full version of Snow, then what would be the incentive for consumers to get a MacBook? Sure Prosumers would get a MacBook Pro, but don't think Apple is ready to kill the MB yet.
 
If the tablet ran a full version of Snow, then what would be the incentive for consumers to get a MacBook? Sure Prosumers would get a MacBook Pro, but don't think Apple is ready to kill the MB yet.

People who still want a keyboard and trackpad, which is probably a majority of users? Tablets always have been a niche market, that doesn't mean they still can't run a full OS.
 
Hmm.

Did I miss Apple adding new simulators in an SDK update?

Have they given us the ability to test with multiple screen sizes, as other SDKs do?

Or are we supposed to guess if our apps will look okay on a different screen?
You never fail to chime in with your FUD in every thread. Bravo. Perhaps, next time you will actually read the article and wikipedia pages other people link to.

There has been no official confirmation of an "event" in January when they will unveil the the new form factor. Because of this lack of official announcement, why would they release a new SDK with new simulators before actually announce it assuming the rumours are even true?

So which SDK's provide simulators and information on products that have not been announced yet? Do they also provide them for products do not exists yet too?
:rolleyes:
I don't recall seeing anything on MSDN about the X-box 720 or the Zune Phone. Why isn't there info damn it? Random rumours on the net confirm their existence so I demand documentation!!!
:rolleyes:
 
Fragmentation

I still believe that the phantom tablet would run some sort of hybrid OS placed between the iPhone OS and Mac OS X. .

The OSX Fragmentation Continues. Mac, iPhone, Apple TV, Tablet! Is every new Apple device going to have it's own version of OSX????

Sounds like google has a solid system with Android compared to Apple's fracture of the year.
 
The OSX Fragmentation Continues. Mac, iPhone, Apple TV, Tablet! Is every new Apple device going to have it's own version of OSX????

Sounds like google has a solid system with Android compared to Apple's fracture of the year.


The device will run the user interface that's most suited to it. Doesn't mean that the OSX that is under the hood is any different.
 
Tablet OS debate...

What I've always thought would be very Mac-like if Apple made a tablet would be something along these lines:

1. You have a tablet running something similar, if not identical to the current iPhone/TouchOS.

When you're walking around, on the couch, in the bathroom, using the tablet, and Touch Versions of Pages, Numbers, iPhoto, Keynote, etc your data is stored on the tablet in a shared space.

But, there may be times when you *need* more.. ommph.. or a full sized KB or mouse for more intensive data entry.

at this point we move to step 2..

2. Dock the tablet to your Mac and the data is THERE. No syncing w/ iTunes, no copying, you see the tablet data immediately and can chose to open the Desktop apps to edit/modify the files as you need. A new Finder Window showing this data would open automatically.

The iMac-like Mac with a dock inside it would be idea, but in theory, any Mac with a Light Peak connector would do... (yes I went there)

3. Tablet owners with USB/Firewire only Macs would dock the Tablet as they currently dock their iPods/iPhones, and would have to sync before accessing tablet data...

I see this as the direction Apple is most likely to take a tablet.. I think any release of a tablet is tied very strongly to new methods of moving large amounts of data to and from your Mac and the tablet. (Light Peak) Any demo of a tablet will include a demo of of this tech as well.
 
Tablet SDK development and preview in January?

Curious - MacWorld could get a home run if they set aside some time just in case the details and SDK drop prior to their expo.
 
If you're a developer running something "full screen", on any device, that means you can't assume a fixed resolution and need to query the device for it's current screen dimensions when you draw, and scale or position whatever you're drawing appropriately, or let the OS decide how to handle it for you if you built in layout rules. This works pretty well if the resolution is a similar size, let's say a slightly larger iPhone screen at 640 pixels or so. But it can be a major issue moving to a much larger screen of say 1024 or 1280 pixels, and maybe a different aspect ratio. Some apps would work OK, some would be completely broken. Smart developers plan for resolution independence from Day 1, so their app just works right when the screen changes, but most don't because it's extra work. I guess Apple will just pick a few of the ones that work best for their demo.
 
Hmm.

Did I miss Apple adding new simulators in an SDK update?

Have they given us the ability to test with multiple screen sizes, as other SDKs do?

Or are we supposed to guess if our apps will look okay on a different screen?

Isn't resolution independence already a part of most apps??? So why would you need to test multiple screen sizes? and why would apple be asking developers to make "full screen" demos?


can you say resolution independence?

I agree. Where's it at???
 
Wrong

The device will run the user interface that's most suited to it. Doesn't mean that the OSX that is under the hood is any different.

Oh but it is... The Mac version of OSX is not only compiled for a different processor than iPhone OSX, it uses a different set of API's. You can't run an App written for the Mac on an iPhone and vice versa (Please, don't bring up using an emulator - that's plain silly).... Apple TV is a subset of Mac OSX and it too uses different API's. You can't run iPhone or Mac Apps on an Apple TV and again, vice versa..

And now, we're going to add another variant.

You guys like to complain about Android being "fractured" but I submit that the OS is a hell of a lot more uniform than Apple's Hardware specific OSX's....
 
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