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Despite the negativity expressed here in the forum, I'm with Apple on this one. After years of studying philosophers from Nagarjuna, to Socrates & Plato, to Marcus Aurelius, to Maimonides, to Tielhard, to Tenzin Gyatso, to Noam Chomsky and others, it's become apparent to me that there is no such thing as "augmented, virtual, extended" or any other variation of reality. There is reality, and there is illusion. Immersive tech like these headsets are manipulating sensory input to create the illusion of reality. I'd call it "IR" or "Illusive Reality." That immersion will inevitably cause some minority of its users to adopt the illusion they find more palatable and reject reality, with all its challenges.

Okay I am not sure what shrooms are in your tea, but I had to say thanks for the chuckle (sincerely). There is a fine art to faint praise and I think you have mastered it. Could use more clever criticism like this.
 
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I just asked my coworker, who has been using iPhones since the 4 or 4s, what multitouch is. She had no idea but surmised it was touching multiple things, but didn't make any association with Apple. I didn't know Apple came up with the phrase, and I've been using iPhones since the 3G.

Spatial computing is just another marketing term.

Except that it’s not. Apple didn’t invent the term. Spatial computing is an actual computing paradigm used by other companies as well… https://en.wikipedia.org/wiki/Spatial_computing
 
If anyone is going to succeed at this, it’s going to be Apple. Tim Cook has been saying for years how he thinks AR is the future. Vision Pro has the potential to be great, in a few generations I think it become more and more popular.

At the moment price is a big off put to a lot of general consumers. In a few generations when it becomes cheaper, I think Vision Pro will be more popular. Apple themselves are playing a long game, they don’t even expect it to sell a mega amount at first.
Except you can’t call it AR, have to use spacial computing.
 
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I am already unutterably bored with Vision Pro, AR, VR, headsets, etc. Really don't have the inclination nor the money to get involved. So just use words that don't confuse me, please!

I can see the use of, for example, some AR or other fancy approaches to door mirrors on vehicles, and numerous niche products, but have zero interest in headset wearing.
If you have zero intention in getting involved in AVP, then why do you care what guidelines Apple puts out for the AVP App Store?
 
Apple don’t like using generic tech words. They tend to invent their own that mean the same thing so they can have ownership of it. So this makes sense.

Again, Apple didn’t invent “spatial computing” they would rather people think of the device as a spacial computing device rather than being associated with a VR gaming device. Not sure why so many people have a problem with that when Apple is clearly leaning towards the “general computing” aspect of the device.

99.99% of the population have no idea how productive this type of computing environment may or may not be. With the Vision Pro Apple is testing the market to see how well it is received and where this fairly new paradigm works and doesn’t work. This is the same path the Apple Watch took.

At this point general purpose computing on these types of devices has been abysmal. And if there’s one thing Apple stands above all others in the industry, it’s in UX. Designing and creating a new mode of interaction (user interface) that makes much more sense for the particular device.
 
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Instructions about how developers should describe their apps include specific prohibition of the terms augmented reality (AR), virtual reality (VR), extended reality (XR), or mixed reality (MR).

Instead, developers should adopt the "spatial computing" phrasing that Apple has touted....
Can developers use augmented computing, virtual computing, extended computing, or mixed computing? :p
 
I never said Apple invented it, but either way, that doesn't make it less of a marketing term.

I'm not a big fan of new terms for the sake of new terms.
All new terms could be construed as "marketing" in some fashion. In any field. In my field of philosophy, new terms are constantly being created to try to better capture certain ideas.

Using this instance of term creation as some hit against Apple is not rooted in some immutable idea that language is rooted in absolutes that everyone must follow. Because that doesn't exist.
 
If you already hate Apple, as many on here do, then anything Apple does is evidence for the need for the hatred. It's not logical, it's emotional. Many just can't help themselves.

...and to pre-empt the obvious and frequent rebuttal, yes, I am an Apple Fanboy. I love apple. It's not logical, it's emotional. I own that.

I just think it's healthier to spend your time on things you love, rather than on things you hate.
 
On a Mac a non breaking space is done with Option + Space. Though it doesn't look like Macrumors respects the non breaking space: Apple Vision Pro Apple Vision Pro Apple Vision Pro Apple Vision Pro Apple Vision Pro Apple Vision Pro Apple Vision Pro Apple Vision Pro.
 
That kind of consistency was unheard of in the DOS world, and that is still woven into the DNA of Apple.
Consistency to an extent. And Apple often breaks the consistency rules they set themselves just because. After all, the one who creates the rules aren’t gonna be the same one killing themselves for breaking the rules aren’t they?
yeah but you are not the developer...or you would know in your developer agreement with Apple you agreed to play by their rules.
Unfortunately I don’t have much free time otherwise I’d love to peak into the specific wording in that agreement on how devs can do the marketing according to Apple standards.
 
I never said Apple invented it, but either way, that doesn't make it less of a marketing term.

I'm not a big fan of new terms for the sake of new terms.

Ordinarily I am not a fan of market speak, corporate speak, cliche speak either... but I am not convinced that's what this is.

Admittedly we still don't have a crystal clear view of the Apple Vision Pro experience, but from what I have seen is that it is NOT just virtual reality, thats a totally made up world that you explore/play in. It is also NOT just augmented reality, think the iron man visor graphics that overlay info (targets) on what he is seeing. Apple seems to be stressing more the Tony stark working with virtual desktop display thing (like when he is designing the suit)... so spatial computing actually makes sense to me and can encompass all those things. It's essentially acknowledging 3D interactions. And its good marketing lol.
 
Consistency to an extent. And Apple often breaks the consistency rules they set themselves just because. After all, the one who creates the rules aren’t gonna be the same one killing themselves for breaking the rules aren’t they?

Unfortunately I don’t have much free time otherwise I’d love to peak into the specific wording in that agreement on how devs can do the marketing according to Apple standards.

Do you have a specific example of Apple breaking the rules? They tend to do a good job of following them (though you would be correct to say Aperture bent them). Regardless, whats your point, that rules to provide consistency across apps aren't a good thing? Because I assure you, the Mac's approach to consistency was revolutionary in its time.

And as for free time, I hear you. But I tend to restrict my comments to what I do have enough free time to be informed on. Ignorance is no excuse as they say :)
 
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How many regular people had heard of multitouch before Apple associated it with the iPhone?
Most people still don’t, and very few use the term. Spatial whatever is the same thing: marketing gibberish that very few will ever use as a term (even among the small circle using the product).
 
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Most people still don’t, and very few use the term. Spatial whatever is the same thing: marketing gibberish that very few will ever use as a term (even among the small circle using the product).

I know what multi-touch means and have for years, having used the iPhone since 2008, but I have never used it in any talk or discussion about phones. I'll probably never use the phrase "spatial computing" either, just like I don't use "spatial audio", and 90% of people never will.

It's all academic, so not worth thinking about, but I doubt these phrases really ever make it into the common lexicon.
 
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Most people still don’t, and very few use the term.
Now we don't because it is very common place basis for most OSes, but multi-touch was used a lot when iOS was new because the concept was new.
Spatial whatever is the same thing: marketing gibberish that very few will ever use as a term (even among the small circle using the product).
Apple didn't even invent the term "Spacial Computing". But people will be aware of the Spacial Computing term, especially since Apple is asking its devs to brand their apps with it instead of VR/AR/XR/etc. until it's commonly understood as Apple's VR computer.
 
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