I don't think that this action is aimed at preventing CS5 to export to iPhone.
As I understand it, using CS5 to author iPhone content would already have been technically banned as using Flash actually breaks the terms of the developer contract.
If Apple wanted to prevent developers using Flash to author apps all they had to do was ban that developer when they submitted something authored with it.
Thing is, a few apps built with CS5 beta were sneaked into the app store only because the app-store reviewers aren't geared up to check for (and ban them) - and probably because Apple already had this game-plan decided upon 12 months ago.
I've been using Flash since before it was called Flash - and it's great at some things on some platforms - it's been pretty poor for years on Mac and awful in it's implementation in a lot of places.
Before I got an iPhone I thought I wouldn't buy one until it had Flash - but when I bought one I realised I didn't need flash and that I could learn ObjC, make a career change and never have to use Windows again.
I reckon this is all about Apple wanting to further protect their IP, the app-store and their users experience. I think iPhone users will win and developers have a choice - use Apple's tools and have a nice life or stick to Android. Sensible developers can just drop Android porting etc. no big deal - it's not as if there's even an Android app-store of note anyway.
I do think this will reduce the number of developers for iPhone OS - and that it will improve the quality of the apps released while Android will likely be swamped full of rubbish.
I'm also happy as an AAPL stockholder, but I hope some cool guys like UT can find a work-around or get an exception as it's not great news for the little-man/indies...
a.
As I understand it, using CS5 to author iPhone content would already have been technically banned as using Flash actually breaks the terms of the developer contract.
If Apple wanted to prevent developers using Flash to author apps all they had to do was ban that developer when they submitted something authored with it.
Thing is, a few apps built with CS5 beta were sneaked into the app store only because the app-store reviewers aren't geared up to check for (and ban them) - and probably because Apple already had this game-plan decided upon 12 months ago.
I've been using Flash since before it was called Flash - and it's great at some things on some platforms - it's been pretty poor for years on Mac and awful in it's implementation in a lot of places.
Before I got an iPhone I thought I wouldn't buy one until it had Flash - but when I bought one I realised I didn't need flash and that I could learn ObjC, make a career change and never have to use Windows again.
I reckon this is all about Apple wanting to further protect their IP, the app-store and their users experience. I think iPhone users will win and developers have a choice - use Apple's tools and have a nice life or stick to Android. Sensible developers can just drop Android porting etc. no big deal - it's not as if there's even an Android app-store of note anyway.
I do think this will reduce the number of developers for iPhone OS - and that it will improve the quality of the apps released while Android will likely be swamped full of rubbish.
I'm also happy as an AAPL stockholder, but I hope some cool guys like UT can find a work-around or get an exception as it's not great news for the little-man/indies...
a.