I think Apple is partially to blame. Tim Cook recently said 84% of apps in the App Store are free. OK well if they’re not games full of micro-transactions then how are they able to make their app free without inserting ads?
Even in games full of microtransactions, or news apps with subscriptions, IAP purchase rates are less than 2% on average. Without ads, most developers literally could not keep the lights on.
Consumers have become accustom to not paying for software.
Indeed. People who want free apps but don't want to leverage their personal value to advertisers to get stuff free are delusional. You either pay up front, or you pay with your data.
Some of the apps they use the most don’t cost them any money to use. I’d love to survey Facebook and Instagram users and see how many would pay a monthly fee to use those apps ad-free. I guarantee you it wouldn’t be enough to make it worthwhile.
I BELIEVE the number was basically zero when someone conducted a study, even as low as $5 per month. Now, part of that is that there are just more free options out there, but Snapchat, Twitter, and TikTok are just as egregious about their data collection.
If your entire monetization model was the collection and sale of my personal data then I DON'T CARE!
You don't understand what the IDFA is.
It's just a number. That what the modal allowed the app to share. Many, many developers weren't collecting or selling any information whatsoever (what personal information is Candy Crush going to sell? How many levels you beat? Who cares?) but surfacing the IDFA was a critical part of retargeting and engagement campaigns for other apps (You ordered Starbucks the other day, now there's an offer, let's show a Starbucks ad in this app because Starbucks knows this device thanks to the IDFA).
Without the IDFA, you are effectively invisible in that app to advertisers. That's great, until you see the same ad over and over and over over and over and over. Or how you as a tech dude start seeing ads for tampons because you happen to play HomeScapes.
Re: Facebook — Facebook isn't talking about THEIR eCPMs. They're talking about the eCPMs of the developers that use their Audience Network SDK. Now, their eCPMs are inflated a bit because of how reliable FB is on the IDFA over contextual signals, but feel free to name an iPhone game you love and I'll tell you what SDKs it has integrated.
Ads are one thing but in order to TARGET ads you are spying on me and I should have the right to opt out! Scratch that, I should have to OPT-IN!
AppTrackingTransparency is exactly that. Opt-in on a per-app basis, so you can support the developers you trust and deliver ad experiences you don't hate. You can revoke it at any time.
Translation: Give developers time to find a way to circumvent the new priviacy settings.
If you're okay with the numbers of apps being reduced overnight because their developers can't make ends meet (less than 2% of iOS users pay for apps, or purchase IAP) then maybe Windows Mobile or Blackberry ecosystems are more your speed?