Apple dropped TPM long ago. http://www.boingboing.net/2006/11/01/apple-drops-trusted-.htmlWell, just read this:
http://osxbook.com/book/bonus/chapter7/tpmdrmmyth/
It is a technical document, but I am sure you can handle it. Then tell Amit Singh he does not know how Mac OS X works inside.
Oh well either buy and Apple computer along with the OS or suffer the consequences / wrath of. Goto Ubuntu, Steve doesn't care.
And as far as disabling the synchronization for the Palm Pre, keep it coming.
Windows costs the manufacturer about $50, Windows at retail doesn't cost anywhere near $500.
Not true, at least for XP as I called Microsoft up and asked them this question.
Oh, I am 100% for being able to completely customize a system.True, it is, forgot about that.
Nevertheless, simply having an i5, i7 or whatever does not satiate my appetite for an upgradeable desktop computer. I need to pick my GPU. I need to pick my RAM upgrades. I need to pick my HDD upgrades, and I don't want a freaking external one... YUCK!
There is something to be said for a modest, desktop-class, modular computer - despite their usually disgusting appearance.
I grow tired of this whole "Apple is evil for only letting me put OS X on Apple branded hardware" argument.
- You can only play XBox 360 games on an XBox 360. How is that fair but allowing OS X only on Apple hardware unfair?
- You can only play PS3 games on a PS3. How is that fair but allowing OS X only on Apple hardware unfair?
- You can only play Wii games on a Wii. How is that fair but allowing OS X only on Apple hardware unfair?
- You can only play N64 games on a N64. How is that fair but allowing OS X only on Apple hardware unfair?
- You can only play blu-ray discs in a blu-ray licensed player. How is that fair but allowing OS X only on Apple hardware unfair?
- This list can go on and on forever
This thread is VERY funny because the justifications people come up with for why the EULA doesn't apply to them are insane. I bet some of you could convince yourselves that you are superman if you tried hard enough. Pathetic.
As others have mentioned, there are differences in hardware that prevent you from simply taking a XBOX 360 game and playing it in a PS3 or Wii.I grow tired of this whole "Apple is evil for only letting me put OS X on Apple branded hardware" argument.
- You can only play XBox 360 games on an XBox 360. How is that fair but allowing OS X only on Apple hardware unfair?
- You can only play PS3 games on a PS3. How is that fair but allowing OS X only on Apple hardware unfair?
- You can only play Wii games on a Wii. How is that fair but allowing OS X only on Apple hardware unfair?
- You can only play N64 games on a N64. How is that fair but allowing OS X only on Apple hardware unfair?
- You can only play blu-ray discs in a blu-ray licensed player. How is that fair but allowing OS X only on Apple hardware unfair?
- This list can go on and on forever
This thread is VERY funny because the justifications people come up with for why the EULA doesn't apply to them are insane. I bet some of you could convince yourselves that you are superman if you tried hard enough. Pathetic.
First the EULA are not contracts!Contracts aren't law. But your violation of a contract puts you at risk for legal remedies that can be applied against you. You agree to something (such as clicking "agree") or sign something that amounts to a contract (which an EULA is) and you violate the terms of the contract, you're open to legal action. That's it. The manufacturer can file a claim against you and the contract can be tested in court.
Nope clicking through a bunch of garbage implies nothing.Your ageement to a contract, however, already puts you in a position in which you were reasonable aware of the terms of the contract.
And you see that as legally binding? The fact is nothing is negotiated and no exchange or barter took place so there is no contract.If you do not agree to the terms, Apple's EULA specifically tells you to click "disagree" and not use the product.
So we're talking about someone who is willing to break a contract after agreeing to its terms. Draw your own conclusions.
As others have mentioned, there are differences in hardware that prevent you from simply taking a XBOX 360 game and playing it in a PS3 or Wii.
One other hole in that "counter-argument", is the fact that most games are released across all platforms, and thus there's no reason to even need to do a drop-in, unless you wanted to use one copy across multiple systems. But then I'd have to ask: why? You have the console it's native too. It's optimized for that console's hardware.
As for Blu-Ray, Blu-Ray uses a specific laser wavelength that isn't the same as that of a DVD, HD-DVD, CD, Videodisc, etc. One again, a technical limitation.
Note: I personally don't care whether Apple officially restricts OS X to only its hardware or not. I just hate when people use bad examples. 😉
You might be right, except for one thing:
In order to install and use Mac OS X on non-Apple hardware, you have to violate DRM protection. This protection is achieved through the SMC chip that only Mac hardware has. The SMC chip has encryption keys.
All the Hackintoshes in order to function have to violate the encryption keys. All of them. So you are violating the Millenium Copyright. The protection is similar to what a DVD has. So, in those terms, you are pirating. Not because you broke an EULA, but because you circumvent piracy protection.
Hope there is a reason other than just to force people to buy the iTablet..
Though it would make sense if they were entering the netbook market with something killer, and a low cost version.
Apple dropped TPM long ago. http://www.boingboing.net/2006/11/01/apple-drops-trusted-.html
Well, I think it's only a few hackintoshers (out of the total group) that would likely truly have an issue with Apple attempting to restrict OS X to only Apple designed and supplied systems/hardware.Meh, missing my point I think. The fact is that people don't s**t bricks over the fact that you need an XBox 360 to play 360 games. Instead, people accept that as the way things go. So why is it that hackintoshers feel that they are a special group that deserves the ability to use OS X on their non-Apple systems? OS X was specifically designed to work only with Apple hardware, just as 360 games are designed to only work with the 360 and blu-ray to only play in blu-ray players. So why do people have such a hard time accepting the fact that OS X is designed for Apple hardware?
Apple are within their rights to support or not support whatever CPUs they want (within the limits of their promises).
Running Mac OS X on a non-Apple computer is not "piracy", btw. For all we know somebody might have legally bought a copy of Mac OS X and installed it on a non-Apple computer.
It's a violation of the licensing terms, but only in countries where the licensing terms mean anything. It's not "piracy".
I think that there is a distinction between a violation of the End User License Agreement (EULA) and outright software piracy which means you basically steal the product without paying for it.
Nevertheless, it does clearly go against the grain of the Apple Ecosystem - but it is a risk assumed by those who choose to build their own systems. You can't very well ask Apple for support when things don't work.
They are no less legit than the Tiger users who are buying it, as recommended by Walt Mossberg in the Wall Street Journal.
That isn't true. Even Microsoft realized tolerating a certain amount of piracy is good for business. The same is true in Apple's case. Their sales are generally increased. An exception would be on something like the Mac Pro, where power users realize how overpriced they are and go Hackintosh instead.
Show me a 360 emulator.
My vote's on #4 - straight-up code maintenance. The happy byproduct of which is that it makes running SL on an Atom netbook somewhat more difficult. Which, I'm sure Apple is fine with since they are preparing to release their own "netbook" sometime next year. I think this only makes the case as additional collaborative evidence that whatever Apple releases won't be Atom-based.
- As was mentioned very early in this thread, buying and installing OS/X on a net book is not piracy.
- Apples legal rights with respect to the OS/X disk are limited. It is very doubtful that Apple will have a clean sweep with all points on contention. See the recent ruling against Autodesk for one. Or a slightly older one brought against a radio station for reselling CDs.
- There could be a number of reasons for the removal of ATOM support that have nothing to do with Hackentoshes. For one ATOMs in order execution method means that optimizations made for Intels mainstream CPUs won't work. In some cases optimizations for Core processor have an extremely negative impact on ATOM performance.
- Along the same lines this isn't any different than removing support for 486 or PPC processors that are no longer current technology that you are targetting. It is an issue of code maintenance. This could simply be a code clean up made buy a programmer trying to keep the code base readable.
- As nice as ATOM is powerwise, it is significantly different from Intels mainstream processors, likewise ARM. If your focus is now ARM then you need to add all the required changes to your current code base.
- Not every move made by Apple is done with evil intent. Unless documentation can be found to indicate otherwise it is hard to blame Apple for the removal of code supporting hardware that was never shipped. From Apples standpoint it is a liability they don't need.
- If cheap is your goal then run Linux on your netbook!! Really if cheap is what you are all about then Linux is your only choice. That is not to dis Linux, I run it my self, but does reflect on it's free nature.
Frankly I'm not sure how this ever became news! Netbooks are something Apple doesn't have to worry about in their code base anymore, with no sanctioned products this move impacts no one.
Dave
Apple doesnt have to provide support to them and they are making 30-120 bucks more than they would if the person couldnt access the software alone. Options are there and this small market decided they didnt want them and made their own. tough cookies for SJ and Co.
Absence of evidence is not evidence of absence. 😉I have never once met a hackintosher that paid for OS X. Not once in my life, and I have met a LOT of people who hackintosh.
Meh, missing my point I think. The fact is that people don't s**t bricks over the fact that you need an XBox 360 to play 360 games. Instead, people accept that as the way things go. So why is it that hackintoshers feel that they are a special group that deserves the ability to use OS X on their non-Apple systems? OS X was specifically designed to work only with Apple hardware, just as 360 games are designed to only work with the 360 and blu-ray to only play in blu-ray players. So why do people have such a hard time accepting the fact that OS X is designed for Apple hardware?
Circumvention of SMC validation isn't piracy either. And neither is violation of DMCA (which has no meaning outside of US anyway). When I rip DVD that I legally own in the US, I may be violating DMCA, but I am not engaging in "piracy" (as the term is commonly used).
But read the article. Mac OS X has protection that from a legal stand point is as good as as encryption. In order to install and run Mac OS X no non Apple Hardware you have to by pass the protection.
Hackintoshes has to bypass the SMC chip... Yes it easy, but legally speaking, it is illegal.
The un-sophistication of a lock does not make legal to open it.
I have never once met a hackintosher that paid for OS X. Not once in my life, and I have met a LOT of people who hackintosh.
First the EULA are not contracts!
Nope clicking through a bunch of garbage implies nothing.
And you see that as legally binding? The fact is nothing is negotiated and no exchange or barter took place so there is no contract.
Show me where there is a LEGALLY binding contract. The problem is EULA are contracts in the way most states or the federal government would define them. Even if they where to be some how considered legal as a concept you still have documents that would be declared illegal anyways due to their content.
The reality is companies are loosing right and left with respect to these so called EULA. The latest is Autodesk a huge company that sunk a lot of money into trying to prevent resale of it's software. Look it up if you want, the decision came down a few months ago. Like wise the record companies lost one last year with respect to the resale of CDs. The right of first sale has been established for a very long time and can not be taken away with a simple EULA. That is only one component of an EULA that creates legal trouble for companies.
Then look at Apples attack on Pystar. They have pretty much ignored their own EULA and have instead tried to twist copyright law to their favor. Why? Well maybe they fear the judge taking the EULA to the outhouse and whipping his ass with it.
Respecting contracts is fair and accepted, when both parties agree to the the fair and legal terms. This is not at all what we are talking about here. It is obvious that the EULA are not legal and clicking a button or opening a shrink wrapped package is not agreeing to any thing. The obvious problem with the shrinked wrapped EULA agreement is that you can't even read the thing with out agreeing to it. In any event I be interested in any law or fragment of law that validates this idea that a contract can be agreed to by clicking on a button.
Dave
Circumvention of SMC validation isn't piracy either. And neither is violation of DMCA (which has no meaning outside of US anyway). When I rip DVD that I legally own in the US, I may be violating DMCA, but I am not engaging in "piracy" (as the term is commonly used).