No it is not lmao. Building a PC is literally just adult Lego. All you're doing is inserting pieces into predesignated slots. You can build a very nice midrange system for under $1000, and using sources like PC Part Picker you can find what works and what doesn't, as well as finding where the best prices are. https://pcpartpicker.com/
So long as you don't do what the Verge did, you'll be fine. You have to actually try to screw up building a PC nowadays.
If Henry Cavill can do it, you can too.
![]()
512GB storage is fine, 16GB is not in my opinion as RAM is used both by CPU and GPU:Although Apple would have the get the price of the 16-512 GB version down to the going rate for consoles.
I think this is exactly it - Apple need to show that they're serious about improving the state of affairs and put some money into AAA games.The hardware is there and has been. It's all up to the developers to invest money and time now. Apple should probably help fund that to get it going.
The Title of the article is "Apple pushes toward High End Mac Gaming"High-end gamers aren't where the money is; they're niche. The majority of game revenue (console vs computer) is from console games, and I'm sure that the mega high-end machines are a fraction of pc market vs more modest systems. It doesn't take a lot of power to play Minecraft, Stardew Valley or Roblox.
My wife plays some Steam games on her 5 year old PC laptop while doing work Zoom calls.
If macOS was a viable hardcore gaming platform, Microsoft would have competition and would have to step up Windows actually addressing the problems people have.
No it is not lmao. Building a PC is literally just adult Lego. All you're doing is inserting pieces into predesignated slots. You can build a very nice midrange system for under $1000, and using sources like PC Part Picker you can find what works and what doesn't, as well as finding where the best prices are. https://pcpartpicker.com/
Top Gaming Companies by RevenueIt's never gonna happen, Apple. You don't support DirectX 12. You don't even support Vulkan. No, Metal is not the answer. Why would game devs compile for the Mac? They are better off just compiling for Windows and Linux, which isn't a pain to do.
Nintendo is one of the few AAA developers who can still make great games on poverty specs. There’s a been a few recent AAA 3rd party ports to the switch, but the quality is horrible compared to other platforms.Nintendo Switch still manages to have great games with technology that was behind the iPad back in 2017.
Focusing on games is not about the technology. It’s about the games.
Does Death Stranding count as a game?Hey Apple there are no games!!! Flappy bird does not count as a game.
I don't know anything about either of those, but you can look up the numbers for revenue and console is about 55% vs 45% for PC.
![]()
![]()
Valheim is Steam’s hottest new PC game, and it’s now sold 5 million copies
Even PUBG didn’t have a trajectory quite like thiswww.theverge.com
Halo Master Chief Collection's initial sales on PC were so big Steam actually crashed, and it made Microsoft completely change their strategy to do day in date PC releases outside of the Microsoft store because of how big it was. PC game sales of Xbox's titles are the main reason Xbox hasn't gone the way of SEGA yet.
In under a year, Persona 4 Golden's experimental PC port outsold the original Vita version, and prompted Atlus to make the Persona series no longer PlayStation exclusive.
View attachment 2329947
The Yakuza/Like a Dragon franchise was previously PlayStation exclusive and was niche outside of Japan, but an experimental PC release of Yakuza 0 caused the franchise to explode in popularity, and RGG Studio credits the PC release for that.
I can keep going and provide even more examples but I think I made my point. PC gaming is massive, so massive that Xbox and PlayStation bring their coveted 1st party exclusives to it now. One of the biggest games of the year Baldur's Gate 3 was on early access on PC and Mac for years long before it got console releases. And there's other smaller examples I can draw up like Lethal Company outselling Call of Duty Modern Warfare III (2023) on Steam despite being a small indie game that came out of nowhere.
So to say the "hardcore gamers" and PC gaming is niche is laughable. Mac gaming is niche. PC gaming is not.
And how many permutations do Windows PCs have, and what percentage share of AAA does Windows have? Yes, it's complex, but it's obviously doable."If you look at the Mac lineup just a few years ago, there was a mix of both integrated and discrete GPUs," said Martin. "That can add complexity when you're developing games. Because you have multiple different hardware permutations to consider. Today, we've effectively eliminated that completely with Apple silicon, creating a unified gaming platform now across iPhone, iPad, and Mac. Once a game is designed for one platform, it's a straightforward process to bring it to the other two. We're seeing this play out with games like Resident Evil Village that launched first [on Mac] followed by iPhone and iPad."
I agree. Sure, there are benefits with everything integrated and soldered down like smaller and lighter devices. Yet, in my experience in IT, repairing/replacing old components is difficult if not impossible.As it is with consoles, it's not so much the hardware but software/game support. I would hate to see the price of an Apple gaming rig based on the costs of a current Mac. And would a gaming Mac have an upgrade path or is everything soldered onto the motherboard? If i'm gaming, i'm going to spend my money on a Windows based PC. It still has the best support and games will be cheaper vs the Mac version because it has the biggest audience.
The game from 5 years ago? I'm in to FPS & strategy games. The best apple does for me right now is Call of Duty mobile, its actually not that bad with a controller and headset/mic.Does Death Stranding count as a game?
All of those compared to mobile gaming, via revenue, are niche.
I know I'm yelling into a void, and I play zero computer/console/mobile games (I prefer board games and cards), but Apple seriously just needs to not worry about this. They lost this battle 30 years ago.
Maybe it's the people I associate with, but I only know one PC gamer, but I know lots of people with a Switch or PS5..I've never seen an Xbox newer than a 360.
Mobile "Gaming" Revenue might be in the billions, but the majority of that is microtransaction whales buying virtual currency, it's not people buying games.All of those compared to mobile gaming, via revenue, are niche.
I know I'm yelling into a void, and I play zero computer/console/mobile games (I prefer board games and cards), but Apple seriously just needs to not worry about this. They lost this battle 30 years ago.
Maybe it's the people I associate with, but I only know one PC gamer, but I know lots of people with a Switch or PS5..I've never seen an Xbox newer than a 360.
Vulkan isn’t massively supported by games anyway. It won’t be a magical fix you all expect.You don't even support Vulkan. No, Metal is not the answer.