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3D Touch works by measuring the changes in atmospheric pressure between the glass and LCD display. I believe that in order to make the glass/bezels slimmer, they would need to consider omitting 3D all-together.
And form wins over function again...
 
I really hope this isn't true. I really love 3D Touch and all the vibration feedbacks you get throughout the interface. Removing it would be a step back.
 
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Does the last paragraph mean that iPhones that have this feature may lose it when upgrading to iOS 13 ?
That would be beyond ridiculous.
Changing from one technology to another on newer models is one thing (that I have no opinion about as I never tried them), but crippling existing devices when they upgrade to the new OS would be quite horrible! I do plan to use my 6s for quite a few years and am using the 3d touch on it.
 
This is a feature mostly everyone on here calls a gimmick but I love using. I hope they keep a variation of it on the new iPhone.

I like it, but developers and even apple didn't implement it inconsistently. Some 3d force touches make no sense. But I do like it when it makes sense.
 
I use 3D Touch fairly extensively, so I would be sad to see this go. That said, I've never held the XR myself, so haven't had a chance to see how Haptic Touch works and feels.

It's a shame. I love 3D Touch. The removal of it would probably make me re-think upgrading this year, but I don't see it being a long-term showstopper for me.
 
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Sad. It was really convenient to reply to texts/e-mails from lock screen with 3D Touch.

I’d go beyond that. 3D Touch was amazing for short cutting applications when you wanted to see a specific part versus opening the whole application and navigating through it. Or even peek/pop for emails/notifications or briefly visiting a webpage. For those who actually understood 3D Touch and its mechanics on how it worked, it was one of the best features Apples introduced with the iPhone 6s. Unfortunately, I could see them removing it, but far my favorite feature today.
 
While I like amd use some features with 3D touch, the overall features are very poor in general, its true there are few uses where is very handy, but Im pretty sure it is used by less than teh 1% of users.
Even hardcore uses as one of my friends who never uses it, though I've tried to teach him some nice short cuts
 
I absolutely LOVE 3D Touch. My only hope is that: 1. haptic touch will be applied to home screen (springboard) icons to access widgets and shortcuts and 2. that at least we will have the upside of convergence between iPhone and iPad iOSs in regards to what you can use haptic/3D touch in. If they just forget about it altogether and throw away functionality I'll be p***ed.
 
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I use 3D Touch fairly extensively, so I would be sad to see this go. That said, I've never held the XR myself, so haven't had a chance to see how Haptic Touch works and feels.

It's a shame. I love 3D Touch. The removal of it would probably make me re-think upgrading this year, but I don't see it being a long-term showstopper for me.

Bolded: The majority of consumers have no idea how to use 3D Touch. I mean, ask a random person using an iPhone and see if they even know what 3D Touch is/Or how it operates, I’m willing to believe they don’t know how to use its functionality. That’s unfortunate, because Apple really didn’t market 3D Touch a lot aside from the iPhone 6s keynote. For those who actually know how to use 3D Touch, really appreciate it.
 
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Bolded: The majority of consumers have no idea how to use 3D Touch. I mean, ask a random person using an iPhone and see if they even know what 3D Touch is/Or how it operates, I’m willing to believe they don’t know how to use its functionality. That’s unfortunate, because Apple really didn’t market 3D Touch a lot aside from the iPhone 6s keynote. For those who actually know how to use 3D Touch, really appreciate it.
It's a shame, because I really thought it was quite groundbreaking - albeit underutilised. I can only hope that at least we'll have parity between iPhone and iPads on how to use widgets and so forth.
 
I use this every single day but today's Apple is more money, less features so I get it.
 
The iPhone 6S is noticeably thicker than the iPhone 6. The only difference (besides a newer SOC and RAM) is the 6S got 3D Touch. So it does add perceptible thickness (and probably cost too).
 
Side note. Why did they call is 3D Touch? I always thought it sounded silly. I much prefer what they called the MacBook touch feature, "Force Touch", more easy to understand. "Haptic Touch" is just as confusing.
 
One of the first things I typically do for clients is turn it off.

Most people find it confusing. And before you scoff, keep in mind that a lot of people still don't know when they should click and when they should double click. It's one of those 'cool' features that people who are into tech really like and everybody else doesn't understand and accidentally activate.
 
On god. Haptic touch is just long press with haptic feedback. I always turn off haptic feedback and use the iPhone as usual. I believe with newer iPhone (maybe 2024 model), I will keep turning haptic off and call it a day. Without force touch, all I can do is a long press after all.
Reminds me a dead Thread someone arguing force touch was useless and android could do anything force touch could do without force touch screen. That guy never understood how force touch works.
Does the last paragraph mean that iPhones that have this feature may lose it when upgrading to iOS 13 ?
That would be beyond ridiculous.
Changing from one technology to another on newer models is one thing (that I have no opinion about as I never tried them), but crippling existing devices when they upgrade to the new OS would be quite horrible! I do plan to use my 6s for quite a few years and am using the 3d touch on it.
Yes. At the very least keep iOS support for all devices that has force touch until the last generation iPhone loses software update support.
Btw, I am still trying to press twice to enable text selection on iPad while in cursor mode, only to realise that it’s not gonna work. How would Apple enable this feature on all newer devices without force touch?
 
Side note. Why did they call is 3D Touch? I always thought it sounded silly. I much prefer what they called the MacBook touch feature, "Force Touch", more easy to understand. "Haptic Touch" is just as confusing.

I find that Force Touch is most frequently called "WTF is my computer doing???!!!???"

Most users hate it.
 
This is kinda sad. The feature is great, but it needs some getting used to and it never got any traction among developers. I haven't seen any race game using it for finer control over your speed for example.

Haptic touch is frustrating at best. I already hate al the haptic feedback in the iPhone, but the haptic touch on the iPhone XR is horrible, it just doesn't feel right. The haptic home button on the iPhone 7 and 8 is ok, but there just isn't enough force under the screen to make it feel 'reel'. Same goes for all the haptic assistance Apple build in while scrolling and while clicking on certain elements.
 
I find that Force Touch is most frequently called .

No, ‘Force touch’ was specific to the Apple Watch, where as 3D Touch is specific to the iPhone. They’re essentially the same thing, but Apple differentiated the terminology for both products.
 
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Side note. Why did they call is 3D Touch? I always thought it sounded silly. I much prefer what they called the MacBook touch feature, "Force Touch", more easy to understand. "Haptic Touch" is just as confusing.

Well, the name makes sense. Unlike Force Touch on the Apple Watch and the MacBook trackpads, 3D Touch supports several layers of depth.

Try going to https://freinbichler.me/apps/3dtouch/ on a 3D Touch device and pressing into the sun. Notice how there's a decimal number in the bottom left showing the percentage of pressure applied. As far as I know, Force Touch devices only do two levels rather than an entire range.

(Whether this is particularly useful is another question. But something like peek+pop probably requires at least three levels.)
 
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