As a mobile developer if Epic gets it own store and only charges you 12$ will you be lower the price of you app/s?Mobile developer here.
It's astounding how many people do not get Tim Sweeney and where he's coming from, assuming everything just has to be about the money. It doesn't. He just doesn't want a future where every computing device (mobile or not) is a ****ing walled garden with the gatekeeper taking 30% of sales for eternity (1.5 billions per month currently for the app store !), also dictating rules on what is allowed to run and what is not. He considers consoles as a special case as they are sold at a loss and the manufacturer makes up for it with games sales, although do not believe a minute that Epic is paying 30% to Sony and Microsoft and you can bet they have negotiated something better.
Also Epic is taking only 12% on the Epic Game Store (on PC) for not hammering game developers whose life is already difficult. They are a game developer, thus know the difficulties of that industry.
It's easy to hate on Epic but people are really missing the point... Maybe the day Apple Silicon devices are locked to hell iOS style, people will start to understand.
He was replying to a mobile developer not a PC developer. Im sure he has far more customers thanks to apple than he would of got from the Nintendo DS or PSPBecause no games are selling on PC maybe... ? That well known walled garden with Steam, EGS, GOG, direct purchase on the web, and more.
It’s a phone. They did not have to even create an App Store. In fact they started with just web apps. If Apple had not built and continued to invest in the platform, it would not exist. Consoles we charging 70% when Apple started the store. There are hundreds of other phone brands you can get if you don’t like believe Apple deserves a cut.I find it interesting that people appear to disparage Epic for wanting their own App Store. Of course they do. Competition is healthy.
What's good for Epic here is also good for the consumer - look at the PC gaming space.
Secondly, this isn't the same as consoles. A console is limited and specific hardware, whereas phones are general computing devices and central to daily life in the modern era.
You could cope fine. without an Xbox, but would struggle without a phone
Fighting for everyone else except ourselves to change.Epic: We are fighting for change!
Monopoly on App distribution? Google, Sony, Microsoft, Nintendo, Samsung all have stores and you think apples is bigger than all those combined? I think notHear hear! This is nothing more than laughable posturing by Apple. They know they have a monopoly on app distribution and are doing everything they can to avoid being called to account over it. The dominoes are falling.
If this was a thing I'd use it to block all the advertising articles on the front page. This doesn't exist though.Enough of this nonsense. Is there a way to block further updates on this story? (Perhaps by tag?). And yes, I know, I don't have to click on it, but it's on the front page every damn day.
Apple killed Epic's dev account, which means no access to the tools the Unreal Engine requires if they want to develop for OS X. So even if this is about disputes over the iOS App Store, Epic can't update the OS X version if they don't have functional tools
Important to note that the only dev account affected is Epic's account; Unreal itself doesn't necessarily stop working, and other devs who make games with Unreal aren't affected by whatever Epic did to themselves
Here's the issue...what Apple is doing is in no way ILLEGAL. All you are saying, is - I don't like it. That is far different than "What they are doing is illegal." It passes not one test for being a monopoly unless you consider the words an author chooses to put in a book a monopoly. You can say, "I don't like that Apple does this." An then go buy a different phone. All of this drama is made-up and supported by companies like Epic that are just fighting a business fight. And they are clouding the issues trying to make it look like a legal issue. Think about what you are actually saying - in real terms, in the reality of business and you will easily see a million contradictions. What you should say is "I don't like how they are running this, I will choose a different platform." There is NO legal case here anymore than me being angry with what supplier LG uses for the glass in their TV set. I want to add that consumers can and do vote with what they buy. If iPhone becomes unprofitable, Apple can consider ways to change their business plan. That's how the market should work if you embrace a capitalist market driven economy.
It's quite comical that I have to keep bringing this up but since seemingly nobody here can answer it I'll post it again.Monopoly on App distribution? Google, Sony, Microsoft, Nintendo, Samsung all have stores and you think apples is bigger than all those combined? I think not
You're asking the wrong questions, which lead to an incorrect conclusions. (which is seemingly a question for the courts to deal with)It's quite comical that I have to keep bringing this up but since seemingly nobody here can answer it I'll post it again.
Don't think Apple has a monopoly?
1. Where can I get games for Google, Sony, Microsoft, Nintendo, Samsung devices?
2. Where can I get games for iOS devices?
1. You said App Distribution, not iOS appsIt's quite comical that I have to keep bringing this up but since seemingly nobody here can answer it I'll post it again.
Don't think Apple has a monopoly?
1. Where can I get games for Google, Sony, Microsoft, Nintendo, Samsung devices?
2. Where can I get games for iOS devices?
This news started out with the App Store commission being too high only to show how EPIC's owner has sunk so low to harm the entire user community that used their games. To what gain?The rights of users and creators are the FOUNDATION of this dispute. Money is several layers removed, as the medium of exchange between users who choose to buy digital items, and the creators who made them. Epic isn't even seeking monetary damages. We are fighting for change!
I find it interesting that people appear to disparage Epic for wanting their own App Store. Of course they do. Competition is healthy.
What's good for Epic here is also good for the consumer - look at the PC gaming space.
Secondly, this isn't the same as consoles. A console is limited and specific hardware, whereas phones are general computing devices and central to daily life in the modern era.
You could cope fine. without an Xbox, but would struggle without a phone
Yes, because that model of profit from hardware only worked out so well for those PC companies of the 80's and 90's... In the 90's Apple ALMOST went under. IBM sold off it's PC business for pennies on the dollar. Compaq gone. Gateway gone. eMachines gone. Tandy gone. Acer barely around except for their cheap junk. The few that have survived have diversified into additional areas, like HP with printers (who are now shopping their PC line to sell again), or Dell with monitors.Doesn't take a genius to understand what he's saying. All platforms that did well in the 80s and 90s had free and open environments for development. If you paid for the tools, you could write your software and distribute it however you chose, with no editorial or gatekeeping functions. DOS/Windows, Mac, Unix, Linux, Apple II, they all were built on these "founding principles". Outside of consoles which was a subsidized business model with a select few blessed offerings in software, "walled gardens" is a 2005+ phenomenon. Its hard not to call a product with over 1 million apps anything but a general purpose computer.
Epic V-Bucks literally cost exactly the same whether on a phone or a PC. Pro-level mobile apps are also typically viewed as extensions of the PC/Mac product and are free with license to the desktop version (Autodesk, MS Office, Adobe, etc.) and those desktop versions can cost thousands per license.Mobile app industry kind of suck. You have to pay google or apple tax if you want your app on mobile. Mac or pc platform there is alternative to windows or mac appstore and therefore more innovation and lower prices.