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You don’t know that. I agree we should try to find out what is possible. But that doesn’t mean that everything we would wish for is actually possible. And it also doesn’t mean that what is currently possible is a viable product.
Again, yes. We don’t know. Early 90s PDAs were all unviable, early 2000s “smart” phones were unviable. Even the original iPhone was essentially unviable, it wasn’t until better cameras, the App Store, high speed mobile data, and more were added and price fell even more that smartphones took over. But none of those developments could have happened if Apple or Android waited for all of them to be ready to release a gen 1 product. This is a gen 1 product. Likely closer to MessagePad 100 than even a palmpilot, iPod, or 2007 iPhone. But without putting it out there and seeign what works and what doesn’t, what features people use the most, what they don’t use, what they wish it did better, no further development is possible. It is a viable product because apple has hundreds of billions in cash to burn and is smart enough to see that the likely next huge frontier for computing interfaces is AR. They could lose 100 billion on this over the next few years, or even spend so much that they actually have unprofitable quarters, and it is still likely to pay off because IF it works, AR replaces every other computing and display interface we’ve ever developed.
 
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Yeah, they pretty much are. The holodeck is fundamentally full room VR, nothing more. It’s from a fantasy show so it has impossible features like unlimited size and physical projections, but it’s just full room VR. In reality, AR that can on the fly alter the real world around you is more powerful than a huge holodeck because it’s a holodeck that fits in a sunglasses case.
Well, no use explaining my fun then or why I said what I did…
 
Can’t wait for the key note. Tim Cook will be on stage and he’ll take out a pair of glasses from his shirt pocket and put them on. Similar to the MacBook Air intro. Probably not, but this tech is destined for that eventually. And after contact lenses. Not seeing the possibilities is absurd. No pun intended.
 
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While I have no trouble at all imagining many "killer apps" for something that can show our eyes anything in a realistic way that fools us into actually believing what we are seeing is real (aka virtual reality) the one thing I find very hard to imagine for WWDC is exactly HOW Apple will demo them.

Whether live audience or audience watching on 2D rectangles remotely, what does Apple show to demonstrate VR? Does the live audience all have one to put on? Seems impossible to have a "big reveal" moment if there is one in every seat on arrival. Is there an intermission in this WWDC keynote so Apple staff can pass these out to the live audience during a break? Else, live or remote are trying to visualize VR on a 2D screen. And that requires a leap of imagination... which, even among raging fans here, seems in short supply when it comes to this product.

Best I can imagine is that THIS demo seems better suited for the few and far between Omnimax theaters around the country. Unlike the related-but-flat-2D screen called IMAX, Omnimax is a dome screen- like a planetarium screen. You lay your head back against the back of the seat and there is screen in every bit of your range of vision (and peripheral vision). Here's a peek at a bit of one...

View attachment 2201891

My hometown- Cincinnati- has one of these and I enjoyed going to see just about anything on it. There was definitely something "more" about having ALL of vision filled with "the show" even when watching documentaries about bugs or elephant migration or whales or similar.

As I imagine this product, they will offer essentially the same, full "view." Else the virtual realities we can be shown will be cut off at the edges, "breaking" the illusion of reality.

I can't think of a way for Apple to demonstrate these to a crowd in Cupertino on the big 2D screen on the stage... anymore than one can do searches on YouTube for VR videos like this & this & this & this & this, watch them in 2D now, and actually get what those are able to show WITHIN this kind of product. This "big reveal" seems to beg for an Omnimax theater demonstration, so that Apple could time WHEN the audience gets to see the "view" and much more paint the picture of what the worlds, the UI, etc would look like with Goggles on.

It seems like some won't quite "get it" until AFTER the big show, when they can each try them on for their 5 minutes and see the "full picture" available within the product. But we'll see... or not see... soon enough.
I think Omnimax is a poor way to show VR. It makes everything look far away. It will give motion sickness to some people if the camera moves. 99.99% of people watching the keynote will not be watching on an Omnimax screen anyways.

I think the best way to show VR without having someone actually try on the headset is to show the VR/AR experience from a third person perspective, like Valve does here, with the introduction of the first modern consumer VR system with motion controllers:
 
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Well, no use explaining my fun then or why I said what I did…
Is this a sex thing? It sounds like a sex thing. Go meet people in real life, it's not that hard and I promise it's more fun than any facsimile.
 
Can’t wait for the key note. Tim Cook will be on stage and he’ll take out a pair of glasses from his shirt pocket and put them on. Similar to the MacBook Air intro. Probably not, but this tech is destined for that eventually. And after contact lenses. Not seeing the possibilities is absurd. No pun intended.
If only! I'm assuming this will be a glorified a dev kit so there are apps for the glasses in a couple years, but maybe we'll get some kind of preview of the real thing. Honestly not hard to imagine that Apple design and 4 years of tech improvements to the HoloLens concept could make something appealing today, Though I'm sure it's not shirt pocket sized yet.

I'm excited, as long as something happens, it's the first truly new apple product in at least 8 years, and possibly the first real game changer since 2007. Not expecting to buy it right away myself, but I do hope glasses can be a part of my next apple purchase in the 2024/2025 range.
 
Is this a sex thing? It sounds like a sex thing. Go meet people in real life, it's not that hard and I promise it's more fun than any facsimile.

That’s actually one good use for this technology, there are many people who are disabled or for one reason or another cannot just go out and “meet people”.
 
The shortsighted people out there just don't seem to understand
that this is a paradigm change for the Human race coming in early June,
a whole new thing, just like iPhone did in 2007.

Instead of paying four-figures for a phone or watch with imperceptibly more speed,
a slightly better camera, weird menu options you will never use, etc., etc.
every other year, this is an entirely different animal.

On Tuesday June the 5th 2023, VR will instantly become something
Bob & Sally Bestbuycustomer will know about and will want, and will pay for,
via Apple's new installment payment plan options.
🙂👍🏻♥️
 
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The shortsighted people out there just don't seem to understand
that this is a paradigm change for the Human race coming in early June,
a whole new thing, just like iPhone did in 2007.

Instead of paying four-figures for a phone or watch with imperceptibly more speed,
a slightly better camera, weird menu options you will never use, etc., etc.
every other year, this is an entirely different animal.

On Tuesday June the 5th 2023, VR will instantly become something
Bob & Sally Bestbuycustomer inow about and will want, and pay for,
via Apple's new installment plan plan.
🙂👍🏻♥️
Written courtesy of a close collaboration between Open AI's ChatGPT, Google's Bard, and Microsoft's Bing Chat.
 
Fake 3D that gives some people headaches, and I can't even see in 3D at all, the fake trick doesn't work on me because my eyes don't focus together.
I wonder if the eye tracking and foveated rendering that is expected on this might be able to adapt to your visual alignment. Perhaps this might allow you to see in 3D. That would be interesting.
 
Again, yes. We don’t know. Early 90s PDAs were all unviable, early 2000s “smart” phones were unviable. Even the original iPhone was essentially unviable, it wasn’t until better cameras, the App Store, high speed mobile data, and more were added and price fell even more that smartphones took over. But none of those developments could have happened if Apple or Android waited for all of them to be ready to release a gen 1 product. This is a gen 1 product. Likely closer to MessagePad 100 than even a palmpilot, iPod, or 2007 iPhone. But without putting it out there and seeign what works and what doesn’t, what features people use the most, what they don’t use, what they wish it did better, no further development is possible. It is a viable product because apple has hundreds of billions in cash to burn and is smart enough to see that the likely next huge frontier for computing interfaces is AR. They could lose 100 billion on this over the next few years, or even spend so much that they actually have unprofitable quarters, and it is still likely to pay off because IF it works, AR replaces every other computing and display interface we’ve ever developed.
I think that this version of the headset could be like the Lisa. Expensive, low volume, limited in odd ways but providing learning and a basis for the much more consumer friendly Macintosh that came after.
 
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continued comparisons of the AR/VR headset to the iPhone is just plain wishful thinking , nothing else.
Back then, the world started to move to cellular phones, started to get introduced to the internet and social media - that's the wave the iPhone was riding, improved on the experience and continues to do so ...
now what does a regular consumer want to spend money on for a capability they know nothing about? unless I can do something so much better than today, why do I want to spend that money?

Having said that, for business I see a lot of use cases (not virtual meetings though) but Apple is not a real presence in the biz world
 
I wonder if the eye tracking and foveated rendering that is expected on this might be able to adapt to your visual alignment. Perhaps this might allow you to see in 3D. That would be interesting.
If someone losses an eye (god forbid), or it is damaged, then this tech is almost useless as only 2 eyes give us the ability to see stereophonic 3D and no outside tech can fix that.
I almost lost an eye a year ago because of an infection.. had to go an eye surgery, really scary stuff. Puts everything in perspective.
 
I thought about it and i think it´s probably the right call to release the headset like this.

Ultra-high-end is perhaps what the VR/AR industry needs to generate enough hype and motivation to develop the killer applications.

in any case, really excited about the upcoming presentation
 
The only way I see this product making any real impact is being a breakthrough health, medical, and/or accessibility device. With very good examples of the product utility across those areas showcased. Assistive technology and adaptive tools, etc.
 
If someone losses an eye (god forbid), or it is damaged, then this tech is almost useless as only 2 eyes give us the ability to see stereophonic 3D and no outside tech can fix that.
I almost lost an eye a year ago because of an infection.. had to go an eye surgery, really scary stuff. Puts everything in perspective.
Absolutely. My father had one eye and of course something like this would have had limited usefulness for him.

The other commentator was talking about not seeing 3D due to an issue with convergence insufficiency where the eyes don’t both focus on the same spot. I was just speculating that a dynamic system like this that tracked each eye and generates a synthetic focal plane could conceivably compensate for that convergence. I don’t know if would work but I do find that possibility interesting.
 
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Honestly, if the headset looks like a ski google, and they use an epic simulation where your eyes are visible in AR and hidden in VR that would be sick and skeuomorphism taken to the next level
 
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Absolutely. My father had one eye and of course something like this would have had limited usefulness for him.

The other commentator was talking about not seeing 3D due to an issue with convergence insufficiency where the eyes don’t both focus on the same spot. I was just speculating that a dynamic system like this that tracked each eye and generates a synthetic focal plan could conceivably compensate for that convergence. I don’t know if would work but I do find that possibility interesting.

This is very interesting.
I'm sure Apple will put health sensors in this.
I've heard that you can check a lot of stuff by analyzing the eye... Like blood sugar levels and other issues.
Fixing some eye issues with the help of advanced sensors will also be a huge, huge deal.
I'm more excited about this now than I already was.
 
If someone losses an eye (god forbid), or it is damaged, then this tech is almost useless as only 2 eyes give us the ability to see stereophonic 3D and no outside tech can fix that.
I almost lost an eye a year ago because of an infection.. had to go an eye surgery, really scary stuff. Puts everything in perspective.
Even is someone only has one functioning eye, VR still has value, unlike 3D TV/Cinema. Seeing the virtual world from a natural perspective is an advantage. And you still get advantages from the 3D nature of the virtual world—when you move your head position, the image your eye receives changes. This is not the case with 3D cinema.
 
I wonder if the eye tracking and foveated rendering that is expected on this might be able to adapt to your visual alignment.
That's one area where I could see something like this helping the disabled, even mild vision problems. Smart focusing glasses, but it'll be awhile, not a V1. :)

Perhaps this might allow you to see in 3D. That would be interesting.
There's a big problem with that, while it could show the image to me in the right way, even as f'd up as my eyes are (Duane Syndrome), but my brain wouldn't know how to handle it. It's been kind of proven that correcting vision in severe strabismus cases over a certain age, it doesn't let them see in 3D. Humans learn that very young as our brains are being wired to the world.

It's a cool thought though. I truly wonder if it's that much different.

But not being able to see in 3D isn't so bad, it's nothing different than normal past 20 or 25 feet, then everyone sees distances by perspective. That's the way I see in close and it doesn't look anymore flat than I suspect it does to others. Unfortunately the 3D image trick just looks like 2 unrelated separate images to me.
 
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If someone losses an eye (god forbid), or it is damaged, then this tech is almost useless as only 2 eyes give us the ability to see stereophonic 3D and no outside tech can fix that.
I almost lost an eye a year ago because of an infection.. had to go an eye surgery, really scary stuff. Puts everything in perspective.
Actually 10-15% of mankind can't really see in 3D for one reason or another. Good that you got healed, I can't imagine an eye infection that bad, and it's so close to the brain!!
 
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Is this a sex thing? It sounds like a sex thing. Go meet people in real life, it's not that hard and I promise it's more fun than any facsimile.
No, lol. You didn’t need to go there anyway. My first post was humor that some got. I’m not a big promoter:fan/advocate of VR or AR. So my saying what I did was equivalent to saying that I’ll be interested when they do the impossible. Explaining it just makes it less fun to me.
 
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