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And the old model of updates actually having to justify themselves and their pricing with fixes, new features, refinements, etc

So much of "subscription pricing" is just collecting rents for often very little actual improvement over time.

***Yes, I know part of the idea is to have developers "keep fixing stuff" -- but it's really hard to make a value assessment with that sort of nebulous benefit.
I refuse to pay subscriptions unless I can really justify the use.


Apps I use like flighty, I paid over $200 just to get lifetime access, because I can’t stomach subscriptions anymore.
 
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Well $3,000 in 1980 is about $10,000 today using an inflation calculator. [ snip] ...for any real business, even a one person shop, you are better paying full price up front for your developer tools and paying a lower commission on your total sales revenue.
You missed the point entirely.

There are other costs of running a software business that weren't even mentioned including advertising, processing payments, distribution, etc. not just the compiler and dev tools.

An ad in a trade publication is $3000+. TV Ads? Physical mailers? Attending a trade show? That was just to get the word out. How about printed documentation and physically distributing floppy disks/CDs?

FWIW the App Store gets you free advertising, a distribution method, payment processing, and generally a way to get the word out just by virtue of being ON it.

Apple also doesn't dictate what price you need to sell your app at, so feel free to price it at whatever markup you need to sustain your living expenses—just like manufacturers and distributors have had to do for millennia.

You know what Apple's markup is, price yours accordingly. Honestly this is why most businesses fail because they don't take into account every aspect.

The is also not a new problem. Especially in e-commerce, people think they can run setup a Shopify store, sell some crap from China via google Ads or Amazon FBA, and make money. Little do that know it takes way more effort than that to acquire customers.

Apple's cut is only a small piece of running a successful business, it just happens to be the most visible.
 
Will McDonald's still get a cut of the sale if you buy a burger from someone else?

Because no matter who you buy an app from on the Apple App Store, Apple will still get a cut of the sale.
Apple doesn’t get a cut on Android apps. This is equivalent of walking out of McDonalds (getting rid of iOS) and driving to Burger King (buying an Android device).
 
? I love it. ????
And you know what? This is just the start, the Netherlands is just one of the first countries starting the move against Apple, more will follow soon, even the U.S will follow. On top there will be Digital Markets Act and Digital Services Act. Finally justice!
Enjoy your justice.

Start punching yourself in the face now for maximum effect.

Experts at that here in the UK…
 
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I have no idea, because I don’t play games. I would assume there are games which can be played on both platforms.
…. These arguments are just crazy. I can get Microsoft Outlook on my Android device. Why do we need to classify things as “iOS apps”? What iOS app isn’t on Android? I can get Netflix and many other apps on Android. This is exactly like saying Apple has a monopoly of macOS because I can’t install Mac apps on Windows.
 
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A Honda dealership is not the only place to get a new Honda? Or at least not in Europe…

Either way, what we wrote is true, regardless of whether it was relevant or not.
And iOS is not the only place you can use the Microsoft Outlook app.
 
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…. These arguments are just crazy. I can get Microsoft Outlook on my Android device. Why do we need to classify things as “iOS apps”? What iOS app isn’t on Android? I can get Netflix and many other apps on Android. This is exactly like saying Apple has a monopoly of macOS because I can’t install Mac apps on Windows.

And iOS is not the only place you can use the Microsoft Outlook app.

The iOS app is a different binary to the android app, and the Mac app and the windows app etc.

On at least iOS there’s only one place where you can get this production app build. You cant just download it from Microsoft.com.

If you didn’t notice, the two items I was responding two were the distribution of the thing, not where you can run it.
 
Are you forced to use a particular App Store?
It would leave the decision up to the developer not me. If a developer doesn’t post their app on Apple’s store and I want said app, yes I’m forced to use another store. Just like I was forced to use Epic when getting Final Fantasy 7 Remake as it’s not on Steam. This resulting in another password to remember and yet another place that knows my credit card details.
 
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The iOS app is a different binary to the android app, and the Mac app and the windows app etc.

On at least iOS there’s only one place where you can get this production app build. You cant just download it from Microsoft.com.
The argument was “you can run iOS apps on Android?” No, you can’t. Just like I can’t run Windows executables on Mac and vice versa. But you can run the ANDROID version of said apps.
 
It would leave the decision up to the developer not me. If a developer doesn’t post their app on Apple’s store and I want said app, yes I’m forced to use another store. Just like I was forced to use Epic when getting Final Fantasy 7 Remake as it’s not on Steam. This resulting in another password to remember and yet another place that knows my credit card details.
Ok, and….


On iOS you don’t have that luxury.
 
I’m sure the developers complaining about the 15-30% charge from Apple (the “Apple tax”) would be delighted to go back to distribution via CD when there were pressing costs, distribution costs, and 30-40% margins taken be brick & mortar stores which left the developer with 20-25% of the selling price (if they were lucky).
 
The argument was “you can run iOS apps on Android?” No, you can’t. Just like I can’t run Windows executables on Mac and vice versa. But you can run the ANDROID version of said apps.
I never said you could.
 
I’m sure the developers complaining about the 15-30% charge from Apple (the “Apple tax”) would be delighted to go back to distribution via CD when there were pressing costs, distribution costs, and 30-40% margins taken be brick & mortar stores which left the developer with 20-25% of the selling price (if they were lucky).
You know that most people have realised that the world has moved on from CDs right? Offering a download on your site.. is not revolutionary in todays age.
 
Yes? I live 5 minutes from a Kroger. Next store that is NOT Kroger is 15-20 minutes away. Yes I buy everything at one store.
Most people in the world don’t.

I don’t but my clothes don’t come from Walmart/Asda or a grocery store.
 
Ok, and….


On iOS you don’t have that luxury.
Which is why I chose iOS over Android. It’s not developers choice on what stores host their app. It’s guaranteed to be in the same store as everything else.
 
Which is why I chose iOS over Android. It’s not developers choice on what stores host their app. It’s guaranteed to be in the same store as everything else.
Ok, and I don’t want the same monopoly, which I don’t see as necessary.

You of course don’t use a desktop right?
 
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This is an interesting case for a number of reasons:

1) Apple doesn’t directly charge the users 15/30%. That fee is charged to the developers who set their prices at a rate the market can sustain (thus it is not Apple overcharging users).

2) Listed prices are generally regarded as an “Invitation to treat”, an invitation to the customer to make an offer. The very fact that it is the customer, not the seller that “makes the offer” when they make a purchase means that the user is happy with the price that they pay, or else they wouldn’t have made the offer in the first place.

I predict that this case won’t get very far.
 
I can make the exact same claim about apps. Except not having a specific t-shirt at a retailer is inconsequential compared to the potential lack of a specific app.

Name an example of an app that is so critical to life and existence that you cannot get? Apps are very much like being able to get a specific tshirt in terms of their impact on life. If I had to change to a flip phone tomorrow I would not die. The single biggest annoyance would be directions but guess what, people have existed for a very long time without map apps.

Am I annoyed that PAX was denied having their vaporizor app on the app store? Yes. Is knowing the temp of my PAX oven on my iphone in any way critical? No. Is the lack of this app worthy of destroying an ecosystem I value? Absolutely not. About the only other thing Apple blocks is pr0nz which again I could care less.
 
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Apple just need to show that 30%/15% is the standard on the whole industry, to show that even adding another store, would not change the status of the industry.
That way they are not anti-competitive, as you would pay the same on whatever platform you are on, and you have many other choices for purcahse outside of apple's ecosystem.
Plus "by agreeing to this" where everyone sign "I agree".
I doubt this is going to work.
 
They may not have bought it if they were aware that there was an option to buy it for cheaper elsewhere. But Apple explicitly forbids developers from making users aware that they have any other choices.
Can you imagine if Walmart allowed Amazon to come in to their stores and put signs on products saying “you know you could get this cheaper at Amazon?”
 
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