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So instead of telling people to buy apps to avoid ads, perhaps you could also explain how buying apps will prevent the developer from including ads in their next update?

Or perhaps how the AppStore could tell you ahead of time of the various snoop what you are doing libraries are embedded in the app before you download and/or buy them.
 
Why do you and others keep going off about paid apps somehow being exempt from ads?

because this system has existed for 2 years already. It is trivial to include ads into your app now and has been and yet ads overrunning paid apps has not been a major isssue.

arn
 
I'm not a developer and someone who hates Apps with ads, but I have to say I am excited for this.

I mean, the ability for a company to make a interactive ad that'll give free stuff like wallpapers for my phone or is great.
 
So instead of telling people to buy apps to avoid ads, perhaps you could also explain how buying apps will prevent the developer from including ads in their next update?
Avoid paying for apps that have ads. Developers will get the message if enough people do so. If not, well then marketplace has spoken. I hope not though. iPhone screen is small enough as it is.
 
I was a pretty negative about the iAd announcement, but after watching the keynote video I understand what they’re trying to do now.

In fact, if the ads turn out to be as good as their demo ads (and I’m sure Apple will make sure of that since every ad has to be approved by them), I don’t have a problem with it. Both the Nike and Toy Story demo ads were fantastic.

iAd is not a requirement. It’s an optional alternative source of revenue for the developer.

They don’t have to use iAd. They can continue to offer free apps without advertising, or use AdMob or whatever else exists. Or they can simply offer a paid app without ads.

The marketplace will take care of developers that try to slip iAd advertising into their paid applications.
 
As with anything else that I or nobody else has experienced firsthand, I am a bit suspicious of the iAds strategy. Right now the ads I get aren't too distracting or annoying, but I hope iAds would not encourage that. The most I hope from this is higher quality ads that aren't always a pain to watch.

Tentatively supporting this... devs need revenue and it would definitely provide an incentive for better app construction in order to attract more prominent advertisers.
 
Some people seem to be thinking that all adverts are going to look like the ones he demoed and be an 'experience'! Really? A small percentage maybe but most adverts will be the same old rubbish you find now on most websites.. think of how many companies would invest the resources into creating something like that and then think how many impressions will need to be filled on a daily basis.... does not add up.

I personally think it's a good thing because I believe advertising is a fair way to generate income but buying into this mini-ad-universe is nonsense. Those examples were created to sell the concept, showed great products, and were developed by great designers.. that's a rarity!

Hope all the people complaining about sites running advertising make a donation to their favourite advert-free & subscription free web sites when they can!
 
WHOoOooooo. "FULLSCREEN ADDS." You can't do this on the web -- even though way more capable tools have existed for some time, which are widespread... Oh, we built it in HTML 5, a markup language with simple multimedia extensions... WOW! Amazing, here's a simple interactive add from 5 or so years back. Jobs is a Liar and what's worse, is he's taking us for idiots.

I don't block adds on my Macs, I never have! I understand that sites needs their income. If any add annoys me, I resize my browser to cover it. If I see an add in a free App I downloaded, I delete the app if it's crap, or in a rare case if it's good I've bough the full version. But now, since there's a chance that paid apps will contain adds, I'll just need to be more careful about what I buy.
 
So let's say I am an ad agency wanting to place ads for my clients on people's in app ad spaces, or on OS enabled ad spaces, where would I look for the 4-5 common and popular ad formats themselves and the tools to create those ads?

In the print and TV advertising businesses there are firms that do that, but it is also within the capability of independent folks to create such "collateral".

So what say you, oh so wise Macrumors mob?

:D

Rocketman

Okay, 10% wise and 90% snarky. :)
 
This looks like a good opportunity for more developers. The ads required for iAds are going to require alot more coding so there is a chance for some people to make a nice living at creating these interactive ads.

I am looking at this as an opportunity. Anyone want to join me or do you just want to complain?
 
WHOoOooooo. "FULLSCREEN ADDS." You can't do this on the web -- even though way more capable tools have existed for some time, which are widespread... Oh, we built it in HTML 5, a markup language with simple multimedia extensions... WOW! Amazing, here's a simple interactive add from 5 or so years back. Jobs is a Liar and what's worse, is he's taking us for idiots.

I don't block adds on my Macs, I never have! I understand that sites needs their income. If any add annoys me, I resize my browser to cover it. If I see an add in a free App I downloaded, I delete the app if it's crap, or in a rare case if it's good I've bough the full version. But now, since there's a chance that paid apps will contain adds, I'll just need to be more careful about what I buy.

HTML5 ads are a big step foward, if you want to admit it or not.

Treating everybody like they're 5 years old is just Jobs' style. He always has had the complex info be explained by the people in charge of the said project.
 
Thanks arn, for saying this.

It's important to educate folks. Development is not free. Developers deserve to be compensated for their efforts. Advertising is an excellent way to go about establishing a revenue model on free apps -- let the market decide if an app is worthwhile.

Who says that devs deserve to be compensated? That's an artificial requirement if your definition of compensation is money. But, Einstein, if you really want to be compensated then CHARGE MONEY FOR THE APP!!! Is this really THAT complicated to understand? You have no right to complain about lack of compensation if you're giving the app away. Sheesh...this isn't rocket science dude. I'm seriously beginning to think that many developers are idiots.
 
Why do you and others keep going off about paid apps somehow being exempt from ads? They're not.

Of course not. Any developer can put ads in any app, free or paid. But ads in paid apps get extremely bad reviews.

That's why I (1) wait and read the reviews, and then (2) don't buy these apps or (3) don't update an app if the dev added ads in an "upgrade". (You can and should back up your Mobile Applications apps directory. I had to revert an app once.).

That's also why I, as a developer, don't put ads in my own paid apps. Other devs feel otherwise. But it's a free market. They are free to add ads. I'm free not to buy those apps. And if you want to spend your time to develop free apps with no ads that are better than my apps, or any other apps with ads for that matter, you are also free to do so.

caveat somethingoranother
 
Hope all the people complaining about sites running advertising make a donation to their favourite advert-free & subscription free web sites when they can!

History lesson: the WWW was not created as an advertising instrument. It was hijacked (quite literally) for that purpose. Web content was always intended to be free and that is precisely what I expect. If someone wants to make money, a website isn't the way to go. I have exactly zero sympathy for whiners who don't get this.
 
Apple haven't really done a lot here.

They made it seem like they have revolutionised advertising, but at the end of the day the quality and interactivity of the advert is up to the ad developer.

They made a couple of neat ads to demo what can be done. But it can be and has been done already, it's just industry standard HTML5, or on other platforms, Flash. All Apple really did was allow the ad developers to stick the advert within the application and make sure the user can't be forced out of the app to a browser window.

Obviously it's a good idea. Adverts are a necessary evil and Apple has improved the experience. Just don't go thinking Apple have revolutionised mobile advertising, the quality of the advert is down to the ad developer.
 
It's amazing to me what little people actually know about ads. To everyone complaining about sites running ads, you do release that the very site you're using right now operates and stays up and running off ad revenue right? Google, Yahoo, YouTube and every "Free" site you visit daily does it to make money and they make that money of ads. Developers(including myself) don't work hard hours to give you guys apps to use, we're in it to make a profit. There are two ways you can make a profit, you can try and sell you app or you can make it free and put ads on it. People don't like to pay for stuff(do you want to pay for every website you visit) so the only alternative is to give it away for free and attract users and then make money off advertisers trying to reach your audience. It's pretty simple and affective.
 
HTML5 ads are a big step foward, if you want to admit it or not.

Treating everybody like they're 5 years old is just Jobs' style. He always has had the complex info be explained by the people in charge of the said project.


Your statement is rather vague, why don't you clarify why you think HTML 5 adds are a big step forward?

Also, is that your 'expert' opinion about Jobs?
 
Your statement is rather vague, why don't you clarify why you think HTML 5 adds are a big step forward?

Because each and everytime I've had a browser crash its because of some abitrary flash ad. This is on all OSes. I'm not against ads, just the crappy medium they are delivered in. Any steps to bring the highly optimised H264 .MKV format the norm is a big thing in my books.

Also, is that your 'expert' opinion about Jobs?

Watch the WWDC keynotes and see for youself.
 
Because each and everytime I've had a browser crash its because of some abitrary flash ad. This is on all OSes. I'm not against ads, just the crappy medium they are delivered in. Any steps to bring the highly optimised H264 .MKV format the norm is a big thing in my books.



Watch the WWDC keynotes and see for youself.

Either you're really unlucky, or you're exaggerating and spreading nothing but half-truths, which has become the norm for some here on MacRumors. Which is it, or is there something else I should consider?

I'm all for highly optimized H.264 content, but as a Mac guy, I prefer other containers, popular ones like Apple's .MOV and others, which play nicely with all of my pro apps.

I did watch the WWDC. So once again, is what you sated earlier your expert opinion about Jobs?
 
I know ads are lame and no one likes them, so iAd seems like it's stupid, but it's not. They are trying to address the problem with ads by making them more interesting and interactive and making them less annoying to actually view (by not dropping you from your app). This is good.

Advertisements are not inherently a bad thing. It's how we've gone about presenting them that have given us the idea that all advertisement is stupid and annoying. They can be interesting and they can be artistic. iAd is the first step toward giving ads actual value.

If you like free things, ads are important and it's also important that they be made more relevant or they would (and are) lose their value. I think it's great and possibly one of the more important features introduced today.
 
This looks like a good opportunity for more developers. The ads required for iAds are going to require alot more coding so there is a chance for some people to make a nice living at creating these interactive ads.

I am looking at this as an opportunity. Anyone want to join me or do you just want to complain?

Oh definitely to complain.

Who says that devs deserve to be compensated? That's an artificial requirement if your definition of compensation is money. But, Einstein, if you really want to be compensated then CHARGE MONEY FOR THE APP!!! Is this really THAT complicated to understand? You have no right to complain about lack of compensation if you're giving the app away. Sheesh...this isn't rocket science dude. I'm seriously beginning to think that many developers are idiots.

Thank you.

Like I said before, the free apps ARE the ads.

Blocking every ad in sight while viewing the content that's supposed to draw people here in the first place. What are YOU doing here?

A man after my own heart. Long life Adblock Plus and Flashblock add-ons.

In addition, Apple should require devs to disclose the presence of ALL ads in an app in the App Store description *and* require screenshots of ALL included ads. Too many devs are sneaking ads into paid apps now.

We need a "like" button in here. Or a thumbs up, or something. Anyway,

LIKE!!!

:p

Adverts are a necessary evil

No they aren't.
 
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