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Really tempting me to cancel Spotify, although I’m the head of the family plan and I’m not sure everyone else will want to switch to Apple Music.
 
Ok, I know what I’m about to say sucks and I am on your side that they should let you upgrade, but honestly what is one thing you’ve ever bought and then been able to get a better version free or at a lower cost later on? Did you use cassette tapes before and get upgraded to cds for free or a reduced fee? No, no one did.

Plus it’s not like it’s set in stone that you’ll never be able to upgrade once they allow it.

Want to know what I bought and was able to purchase a better version at a lower cost later on? iTunes songs and albums. When they upgraded from 128kbps to 256kbps. So there's precedence within the very ecosystem we're discussing.

And maybe I am jumping the gun with my complaints, but isn't complaining a part of the consumer experience?
 
I have yet to meet a soul that will listen to music past a certain point, usually the decade that they were a teenager. Regardless, Beethoven isn't going to produce a new composition.
Um, what? You must not know many people then.

I was a teen in the late 80s. Most of what I listen to didn't exist in the 80s, or even 90s. I listen to new music all the time. The most recent album added to my library is Sufjan Stevens' Convocations, released a few weeks ago.
 
One thing I was never able to verify with Apple's use of Bluetooth AAC is whether they synchronise the bitrate of the playback with the bitrate of the Bluetooth transmission?

If I play a song on Apple Music on my iPhone 12 Pro wirelessly using my Apple AirPods Pro or AirPods Max. Will it play using 256 kbps without any kind of re-encoding or transcoding taking place? What if I move away from my phone making the Bluetooth connection worse will it then suddenly start transcoding as a result of the connection not being able to keep any stable 256 kbps connection going?

Unless Apple is somehow capable of enforcing Bluetooth AAC transmission to not do any kind of transcoding, aka it preserves the 256 kbps stream for Apple Music bit-perfect between the iPhone/iPad/Mac having access to Apple Lossless will be a benefit regardless of any changes to the Bluetooth transmission.

I would think Apple has to do Bluetooth AAC transcoding for Bluetooth AAC transmission to work. Meaning they take a really great 256 kbps AAC and transcodes it between the source and the destination. Transcoding from a good 256 kbps AAC source using Bluetooth AAC will most likely be able to keep some kind of near bit-perfect transmission going most of the time but I doubt it's able to do it all of the time.

Having 16-bit, 44.1kHz Apple Lossless created from the same great Apple Digital Masters will make sure that we won't need to have any kind of transcoding or re-encoding of an already lossy source taking place. So instead of the worst-case scenario where Bluetooth AAC needs to take its already lossy AAC 256 kbps source and start messing with it, you will now have a scenario with a source that is lossless that needs to mess it. Still not perfect or ideal, but much better. And considering how pretty much every double-blind test shows how even the most extreme audiophiles have a really hard telling a ~200 kbps VBR AAC file apart from a fully lossless file from the same source the Bluetooth AAC transcoding needs to do a really bad job for it to manage to mess up the transcoding in such a way that it impacts the audio quality.

This will only make a difference if Apple doesn't have something in place that already makes sure that Apple Music playback with its 256 kbps AAC source somehow is going bit-perfect from the devices using Bluetooth AAC to their headphones. If they have something in place that make sure this is already happening then using Apple Lossless for playback using Bluetooth AAC will just be wasting bandwidth for no reason.


They don't really mention how the Spatial Audio / Dolby Atmos will work either. Bluetooth AAC is limited in its capabilities and bandwidth. How will these tracks work? Dolby Atmos is binaural audio. So it doesn't really feature any specific amounts of audio channels. But one has to think that having a song that would normally be 256 kbps stereo (2.0) AAC that suddenly becomes available in a Spatial Audio / Dolby Atmos version would no longer fit the same 256 kbps bitrate as it will obviously have to contain additional binaural audio data? How will that work with Bluetooth AAC? Will Dolby Atmos playback happen at a lower bitrate? I don't think it will matter all that much, going down to even 128 kbps AAC and it will still feel pretty much transparent with 16-bit, 44.1kHz lossless for the majority of users. I would just love to have some technical details on what is going on here.

It would make it much easier to decide what settings will be best suited for each of my devices. I'm not connecting any wired headphones to my iPhone or iPad anymore. So I would really love to know the technical details as there is no point in activating settings that will just increase bandwidth without having any possibility of increasing the quality. On my Mac mini, I will obviously activate Hi-Res Apple Lossless as I have my Hegel HD12 DAC, connected to my Schiit Magnius amplifier running my Sennheiser HD 800S headphones running with fully balanced cables through the entire stack. I don't expect me to be able to tell any difference between 16-bit, 44.1kHz 256 kbps AAC and 24-bit, 192kHz, 1411 kbps Apple Lossless but there is no reason for me to not opt for it when it doesn't cost me anything extra as my equipment, in theory, might sound better with these options enabled.

On my iPhone and iPad, it will only make sense if the technical details make sense for it to be enabled. If Apple is already ensuring bit-perfect 256 kbps AAC transmission using Bluetooth AAC and nothing will change on the Bluetooth side of things from Apple to make it capable of taking any benefit from either Apple Lossless or Hi-Res then I would simply be wasting bandwidth for no reason by enabling it on my iPhone and iPad.


All the information seems to point to Apple using the very same Apple Digital Masters which is supposed to be 24-bit, 192kHz for creating all these new versions. So everything from the Hi-Res 24-bit, 192kHz Apple Lossless to the regular 16-bit, 44.1kHz Apple Lossless and the already existing 16-bit, 44.1kHz AAC 256 kbps and 128 kbps lossy versions are created using the same source masters. I highly doubt any of us will be able to tell any of these versions apart in a double-blind test. It's not like human ears need any higher resolution compared to 16-bit, 44.1kHz. It's not like we are in the need of added dynamic range for audio playback or anything.

https://www.mojo-audio.com/blog/the-24bit-delusion/ is a good read on the topic.


Obviously, Apple needs different masters for the Spatial Audio / Dolby Atmos versions. So they will most likely sound different compared to their regular versions. But as binaural audio is so different compared to regular stereo and surround playback these will sound and feel very different compared to their regular versions regardless of their masters. It will be very interesting to see what binaural audio has to offer for music playback. Having music in surround was all the hype back in the day but it died rather quickly and didn't really offer anything that improved upon the music listening experience. Heck, a lot of music is more or less mono and not stereo at all. If you listen to the most popular songs that are being released in the last couple of years barely any of them integrates any kind of stereo mixing in their soundtracks. You could simply take everything that is being played on the left channel and duplicate it to the right channel and you will have 99% the same exact experience listening to it. That was the whole problem with music utilising surround as it didn't really make much sense splitting soundtracks into 5-9 channels. Or at least no artist managed to think of any clever way of recording music where they could really utilise additional channels to their benefit. Now we have to see if artists are capable of utilising binaural for anything useful and interesting.
Tl;dr?
 
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Audiophile question...will non-Apple branded headphones like Sony's WH series with LDAC be able to stream lossless audio or would they need to specifically support Apples ALAC codec?
 
Want to know what I bought and was able to purchase a better version at a lower cost later on? iTunes songs and albums. When they upgraded from 128mbps to 256mbps. So there's precedence within the very ecosystem we're discussing.

And maybe I am jumping the gun with my complaints, but isn't complaining a part of the consumer experience?
It can be part of it but I wouldn’t say it’s necessary at all. Every vehicle I’ve purchased has upgrades that didn’t exist in my previous vehicle, and I didn’t think complaining about that was part of the consumer experience. This is no different.

Lossless wasn’t (and still isn’t) an option when you originally made your purchases, so how can complaining about it now be part of the experience?

I really have no doubt Apple will eventually let everyone upgrade their purchases.
 
Um, what? You must not know many people then.

I was a teen in the late 80s. Most of what I listen to didn't exist in the 80s, or even 90s. I listen to new music all the time. The most recent album added to my library is Sufjan Stevens' Convocations, released a few weeks ago.

Or we live in vastly different parts of the world with different life experiences and different friends. I mean, why would I possibly want to listen to new music when I already have enough variety and know how long each song last so I can plan my coding sessions or reading? Why would I pay £9.99 a month for an experience that may not have all my music and may even try to play me new music?
 
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Having music in surround was all the hype back in the day but it died rather quickly and didn't really offer anything that improved upon the music listening experience.
I’m more on the side that it died because in order to enjoy playback fully, you needed high dollar equipment. AirPods aren’t cheap, BUT they are far more affordable AND can be used in places other than a well designed listening room. I can imagine that if, as an artist, you knew that only .01% of your audience was going to be able to enjoy your meticulously mastered surround mix, you’d be less inclined to create (or pay someone to create) that surround mix.

With millions of their fans having access to suitable playback hardware on day one, more may be inclined to push into those Spatial Audio areas, and that’s even BEFORE considering what new artists will be able to accomplish.
 
Apple Music doesn‘t have all songs that exist on iTunes included in their offering + it‘s a changing catalogue. I know a few songs / albums that aren‘t available (never were or got removed a while ago) or are on the service „on and off“. You can easily check that yourself by creating a smart playlist on macOS or by scrolling through your library to see greyed out entries (songs you once added that have since been removed from the service).

If someone has a not so mainstream music taste, they are most likely better off buying their content separately.
Some of my taste isn’t mainstream and I have no issues finding stuff I like on Apple Music.
 
Until today I have no idea of their existence and by tomorrow I'll forget they existed and just shove on my usual playlist so I know exactly how long it is until lunch time.
You're welcome to keep your music-world as tiny and closed-off as you like, but you seem to be under the impression that everyone is like that too. It's not true. Are there others like you? Of course. But there are also plenty of others like me, who, when seeing a list of artists that someone recommends, gets intrigued and checks out new things. Not everything will click, but some will. And I already know you've got a pat answer along the lines of "I already know what I like" but you don't. You know what you previously liked. You have no idea what you like now. I'm kind of sad for you for all the incredible music you passed up so you could keep listening to the same stuff you listened to in high school.

Do you also only watch movies from when you were a teen, or read books published when you were a teen? If not, why would you limit your music interests to such a narrow time in your life - and, IMO, your teens are easily the worst time for music. Kids most often make choices based on popularity or rebeliousness, not quality.
 
One thing I was never able to verify with Apple's use of Bluetooth AAC is whether they synchronise the bitrate of the playback with the bitrate of the Bluetooth transmission?

If I play a song on Apple Music on my iPhone 12 Pro wirelessly using my Apple AirPods Pro or AirPods Max. Will it play using 256 kbps without any kind of re-encoding or transcoding taking place? What if I move away from my phone making the Bluetooth connection worse will it then suddenly start transcoding as a result of the connection not being able to keep any stable 256 kbps connection going?
To play the devil's advocate: if you can't determine this by listening (i.e. you don't hear a difference), why does it matter?

They don't really mention how the Spatial Audio / Dolby Atmos will work either. Bluetooth AAC is limited in its capabilities and bandwidth. How will these tracks work? Dolby Atmos is binaural audio. So it doesn't really feature any specific amounts of audio channels. But one has to think that having a song that would normally be 256 kbps stereo (2.0) AAC that suddenly becomes available in a Spatial Audio / Dolby Atmos version would no longer fit the same 256 kbps bitrate as it will obviously have to contain additional binaural audio data? How will that work with Bluetooth AAC?
Atmos is not binaural. It is a true discrete multi-channel format. What happens when you listen to Apple's "spatial audio" with Airpods (which is already possible with iTunes movies) is that your phone converts the Atmos into a binaural stereo signal using an HRTF. It's essentially a computational version of the old dummy head stereo recordings. This stereo signal can be transmitted to the earphones as usual.
 
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Do you also only watch movies from when you were a teen, or read books published when you were a teen? If not, why would you limit your music interests to such a narrow time in your life - and, IMO, your teens are easily the worst time for music. Kids most often make choices based on popularity or rebeliousness, not quality.

Movies and books have value, they provide inherently new and unique experiences. I also started listening to music when I was 16 as it was suggested to me by a professor when I was in my first year of university to reduce my concentration instead of being too focused on one task.
 
Unless I am missing something, Apples answer to LDAC is spatial audio and Dolby atmos? To some this may be cool but for me this is a bummer.

I was hoping that Apple was finally going to up their wireless codec to support hi res like every android phone can do. Considering Apple declared war on wires years ago, it is odd that they are back to requiring wires for true lossless.
LDAC is not hires.
 
I have yet to meet a soul that will listen to music past a certain point, usually the decade that they were a teenager. Regardless, Beethoven isn't going to produce a new composition.
No, but different artists will continue to produce new interpretations of classical works, and it can be enjoyable to compare those. In that sense the case for Apple Music is stronger for classical music than for other genres (ignoring the fact that Siri is not very good at identifying works).

Of course, there's always Radio 3 and now and then I'm tempted to cancel the subscription and rely on my library and the radio, but in the end I like the variety that Apple Music offers: not essential, of course, but not expensive enough for it to seem like an unnecessary luxury.

Unlike Setapp, for example — I pay the same amount as for Apple Music and basically only use a couple of the programs.
 
To play the devil's advocate: if you can't determine this by listening (i.e. you don't hear a difference), why does it matter?


Atmos is not binaural. It is a true discrete multi-channel format. What happens when you listen to Apple's "spatial audio" with Airpods is that your phone converts the Atmos into a binaural stereo signal using an HRTF. It's essentially a computational version of the old dummy head stereo recordings. This stereo signal can be transmitted to the earphones as usual.
HRTF....I remember Mark Cerny from Sony's Playstation talking about it during the reveal of the technical specifications of the PS 5, last year!!

 
Apple Music doesn‘t have all songs that exist on iTunes included in their offering + it‘s a changing catalogue. I know a few songs / albums that aren‘t available (never were or got removed a while ago) or are on the service „on and off“. You can easily check that yourself by creating a smart playlist on macOS or by scrolling through your library to see greyed out entries (songs you once added that have since been removed from the service).

If someone has a not so mainstream music taste, they are most likely better off buying their content separately.
Since they added Tool to streaming, which isn’t remotely an underground or unknown band there’s been about 5-10 albums that I would like to listen to that aren’t available.

I’m not saying that people don’t run into these issues, but it really has to be quite a few steps below “not so mainstream” to not be available on streaming, either albums released a long time ago that never really had any success at all and local groups.

I’m basing most of my experience listening to “not so common” early 2000s heavy metal and rap, but it’s hard to believe that someone couldn’t find what they were looking for entirely on any streaming platform.

Unless that person listens to only the same songs and not interested in discovering new(to them) music, which seems to be the case for a few people on here, which is just fine.
 
Audiophile question...will non-Apple branded headphones like Sony's WH series with LDAC be able to stream lossless audio or would they need to specifically support Apples ALAC codec?

Not on an iPhone. If Apple music is on a Sony Android phone (don't use LDAC on a Samsung phone), then it will probably play it at high resolution using LDAC.
 
For no additional cost!!! Awesome.
For the LOVE of music!

From the press release:
By default, Apple Music will automatically play Dolby Atmos tracks on all AirPods and Beats headphones with an H1 or W1 chip

will have to catch up on this thread as to which 3rd party speakers support Dolby Atmos (looking at your Sonos), Spatial Audio and the highest 24-bit 192Khz range (if I've got that right).

Kinda glad I kept my HomePod.
 
I listen mostly to metal that includes a ton of "You probably havent heard of them" names and its really rare something isn't on Music for me to match with - one of the reasons I like the service so much for discovering new, obscure music
 
Until today I have no idea of their existence and by tomorrow I'll forget they existed and just shove on my usual playlist so I know exactly how long it is until lunch time.
I’m very impressed bu your trolling skills. If you actually had such an anemic relationship to music, the quality of your files wouldn’t matter anyway, and it would be pointless for Apple to offer you an upgrade.

I believe the amount of people that cares too little about music to want a streaming service, yet cares enough to pay a premium for better quality, is wuite small…

Every music enthusiast I know (and that is quite a few) has both at least one streaming service, AND at least one path to play back physical media. That includes me - I currently pay for two streaming services (because they have different libraries), and I have a collection of CD’s that either are not available at all to stream, or are only available in remastered versions that sounds worse.

So, while I actually agree with the argument that purchases should also be upgraded (and I think it will happen, it just has not been announced yet), I don’t buy your back story.
 
I wonder why the earlier ipad pros are not compatible. Bummer my 2nd gen 12.9 isn’t gonna make the cut.
Not compatible only in terms of Dolby Atmos using the built-in speakers.

Still seems very odd to me, that this is supported on any stereo-speaker iPhone (7 and up, that is) but not on the first two gens of iPad Pro with their 4-way stereo speaker array. Wonder what the reason is, since also the 3rd gen Air supports it.

However to reiterate, neither does this limitation apply to Dolby Atmos using supported headphones, nor to Lossless in general. For that iOS 14.6 is the only requirement.
 
Audiophile question...will non-Apple branded headphones like Sony's WH series with LDAC be able to stream lossless audio or would they need to specifically support Apples ALAC codec?
1: LDAC is not actually lossless.

2: As I understand it, whatever your playback chain supports will be open. Meaning, your device will receive a lossless file. This will then be transmitted by whatever chain you have. Whether that is lossless, depends on the playback chain.

Side note: a rarely discussed fact is that just because you have a full digital signal path without compression, doesn’t mean it’s lossless! If you have sample rate conversion, even ex. 24/96 to 24/96, the signal is in fact not lossless anymore. Only if the signal path is capable of bit-perfect transmission up to the DAC, will you be able to claim “lossless”. This rules out some quite expensive wireless speakers outthere, that does sample rate conversion (but not compression) as part of the wireless transmission.
 
If you actually had such an anemic relationship to music, the quality of your files wouldn’t matter anyway, and it would be pointless for Apple to offer you an upgrade.

You consider it odd that I wouldn't want the best versions of songs and compositions I have listened to and enjoyed for two decades? How one earth do you come to the conclusion that having a library so large you could never possibly listen to it all is better than having music that you care about in the highest quality?
 
To play the devil's advocate: if you can't determine this by listening (i.e. you don't hear a difference), why does it matter?


Atmos is not binaural. It is a true discrete multi-channel format. What happens when you listen to Apple's "spatial audio" with Airpods (which is already possible with iTunes movies) is that your phone converts the Atmos into a binaural stereo signal using an HRTF. It's essentially a computational version of the old dummy head stereo recordings. This stereo signal can be transmitted to the earphones as usual.

You make a good point. But my point was more about having the technical details and knowledge to make the current judgement on whether to enable Apple Lossless on my iPhone and iPad at all.

If the transmission is bit-perfect as is that would make enabling Apple Lossless pointless and just wasting bandwidth with no gain. Unless Apple makes updates to their Bluetooth stack allowing for utilising higher than 256 kbps AAC for Bluetooth.

If it's not happening bit-perfect as is then enabling Apple Lossless provides the benefit of ensuring that the source is lossless making the lossy transmission less likely to degrade quality. Would I ever notice? Hard to say. But as I will have access to Apple Lossless for free I would love to gain the knowledge in order for me to better decide whether I see any point in enabling it or not.


I wasn't clear on the details on Dolby Atmos. Thanks for providing the information! When looking up the information it seems to be a 3D multi-channel format capable of providing up to 128 channels. So it's pretty much surround on steroids providing a ton of additional channels and adding the capability of providing height channels.

So Apple is basically receiving Dolby Atmos masters and using their proprietary Spatial Audio tech which is Apple's implementation of HRTF in order to emulate. So there is really no telling how good the source material is. Some might supply Apple with masters consisting of a few channels, others might go all crazy and provide Apple with masters containing the full 128 channels and Apple will have to do their best in terms of emulating this using their Spatial Audio.
 
Since they added Tool to streaming, which isn’t remotely an underground or unknown band there’s been about 5-10 albums that I would like to listen to that aren’t available.

I’m not saying that people don’t run into these issues, but it really has to be quite a few steps below “not so mainstream” to not be available on streaming, either albums released a long time ago that never really had any success at all and local groups.

I’m basing most of my experience listening to “not so common” early 2000s heavy metal and rap, but it’s hard to believe that someone couldn’t find what they were looking for entirely on any streaming platform.

Unless that person listens to only the same songs and not interested in discovering new(to them) music, which seems to be the case for a few people on here, which is just fine.
Just checked my library: 2.549 total songs with 36 songs disabled (which equal to 3 movie soundtrack albums).

I don‘t know why this is being discussed here anyways, everyone has their own taste and some of it might even be obscure enough to not have anything going for them on Apple Music. If someone is into buying music then so be it, doesn‘t really affect you now does it.
 
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