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iOS market share is just at 40% ish - number 2 in a 2 system world. Hardly anything, right?

The significance of being second in a two tier world is also called last. The amount of significance I leave to subjective opions, in the whole ICT hardware and services apple accounts for merely a few % at most. This will have no impact on any country when apple decides to withdraw.
 
The significance of being second in a two tier world is also called last. The amount of significance I leave to subjective opions, in the whole ICT hardware and services apple accounts for merely a few % at most. This will have no impact on any country when apple decides to withdraw.

Apple wouldn’t pursue the market if it weren’t interesting for them. They’ll adjust their product as usual I assume.

Apple pursues a Mac business that used to be single digit percentages in many places too. Having almost every second smartphone being an iPhone is pretty ideal for a high profit seeking company like them. We might consider this last in a two horse race but they’ve always been after profits rather than market share.
 
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The problem is that new dating apps are considered spam apps unless they offer something innovative, but Apple does not define spam apps and can just deny all new dating apps if it wants. Basically, this is only a win for all dating apps on before the rule change last year.
 
Obviously you thought you drove 55 in a 44 zone, but actually drove in a 20 zone...
But yes countries make up laws of their own independent to the USA.

no, apple gives companies the chance to give away 30% of their income or be locket out of a major market. And I'm sorry, but the government isn't interested in equity, but equality of the market. Apple prohibiting companies from linking to their own website and alternative payment options to circumvent the In-app purchase is starting to be seen as anti competetive.

if apple wont leave china, they wont leave EU etc. the money is too good.

That's not what's happening. The government tells my employee can't force me to give away part of my salary to them. And the market 10 years ago is not the same today. then iOS and Android wasn't dominating or important. today you can barely do a business without access to these markets

No problem, apple can take a fee for that. For example, you give away 30% of revenue for the privilege of apple taking care for refunds, taxes and provide advertisement etc, or lose it for the privelige to collect 100% of the earnings excluding the 99$ yearly fee.

the government doesn't think it's wrong for apple to take a 30% cut on the store, but it's wrong to take a cut when the app is on the user's private phone after it's already left the store without providing the ability to use their own payment system.

why would i be happy for the government limiting my earnings potential? The interest of the government is the health of the market and customer protection, not to maximize earnings potential over everything else.
You got most of this wrong, imo, in this ping pong exchange But such is life on the internet. We’ll see where this goes.
 
That will just result in 10 times more dating scams and lonely people being defrauded and robbed.

Thanks ignorant Dutch regulator for harming users. Bet your people were bribed by scammers.

Oh the good old Apple centric hyperbole. With out it the world would be chaos hehehe.

Like some other poster I got a bit puzzled on “why focused on dating apps?”. I guess that may be because the actual date does not manifest it self within the iOS realm but in some restaurant and than … fingers crossed … bed? Wasn’t Apple that argued at one point that the reason why it does not charge 30% on the sale of physical goods and services it’s because they aren’t delivered and experienced within App Store and iOS? Something of sorts … guess not.

Without meaning, this Dutch situation just shows how directed are the App Store policies and how manipulative of the market Apple has been when addressing developer and the public in general. They can if they ever wish set charge for any transaction within iOS, from a music file to people buying medication … There is no legal framework for App Store like businesses … actually there is but it seams that governments are very reluctant in applying it.

Common sense would say no business can force charges for goods or services not delivered … the practice of doing such thing is called extortion. Definitely Apple is not delivering, selling or even promoting dating services so why the hell is the company forcing 30% charges of these transactions … they have done what for it? Is the App Store selling or even facilitating dates? Of course not? Oh they have built a general purpose OS and SDK … yes indeed … what’s than cost of a development license for commercial software purposes , what’s the cost of hosting and distributing the App … 30% of the cost of dating arrangement … of an apple, an OLED TV? Kekeke

Hehehe, hehehehe. Have people lost the common sense amongst the smokes and mirrors created by big tech.

Happy festivities.
 
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But all anti-trust regulation reduces the revenue of the company it targets. Whatever, even assuming it's ok to artificially limit a company's influence within its own product, it's suspicious how this is particularly for dating apps. Smells exactly like taxi drivers complaining that Uber "unfairly competes" with them.
The goal of anti-trust is to remedy the anti-trust behavior, which may or may not reduce revenue. This is playing Robin Hood.
No, you are not. Your gubmint has prohibited you from buying Cuban cigars, Chinese cotton, and Russian vodka, and half a million other items in the assets control regulations. This is the so called "rules based world order", where America uses sanctions as economic coercion to disrupt free trade and stifle competition.
My Cuban cigar humidor says you’re incorrect.
 
They aren't compelled, they are forced as the market only have two actors dominating the market.

We don't know this because apple doesn't allow any competing system in their In-app purchase

Absolutely, this is known as the 99$ developer member's fee. If it's insufficient, then they should increase it. 30% fee on the store is okay, but 30% outside the store is what's anticompetitive

they absolutely care, that is why options must be available to customers and developers.
Well, first of all, it's not worth talking about a $99 development member fee when applied to a business. A developer who sells a $3.00 app to kids for fun may balk, but a developer who sells his products for a living isn't going to worry about paying a couple of dollars a week to Apple. The average professional developer makes six figures a year, and 30% of the gross price to the customer is not unusual for advertising, independent review for security, and error checking, as well as delivery and payment. Maintaining the App Store, employing and training personnel to check for flaws and verification of compliance do not come free. No one is preventing Google, Amazon, or any other company from competing with Apple's offering at a lower price.

What I don't understand, though, is the concern about inside or outside the store. Apple charges 30% on the initial price charged to the end user inside the App Store. Some developers choose to offer additional add-ons like additional weapons, additional armor, elixers for an additional fee. For some developers, presumably, these add-ons contribute to the longevity of the game by keeping it fresh. On the other hand, some developers, presumably, could submit stripped down introductory versions of their offering paying 30% of a relatively small initial price, and dodging paying 30% on the additions. For Apple, presumably, this means having personnel review the changes to the app to ensure that the add-ons have not compromised the app as a whole, an additional cost to Apple which would not be funded. Apple would also not be compensated for its share of the full value of the revenue of the complete application. Both of these concerns disappear when Apple is paid for 30% of the full value of the revenue generated by the application.
 
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Well, first of all, it's not worth talking about a $99 development member fee when applied to a business.

Well that is the closest value one has to a software development license. One simply does not know what’s the cost of an iOS license for software development purposes.

The average professional developer makes six figures a year, and 30% of the gross price to the customer is not unusual for advertising, independent review for security, and error checking, as well as delivery and payment.

1) I don’t understand how a developer that has a business $100K, supposedly his salary is not concerned with $30k a year for a development license for commercial purposes, app hosting services and transaction fees.

2) If you have a business, say a 2.000.000 a year, 600K just for that is really a high price if you consider the market of app hosting and software development licenses … its a faction of that. That is 6 developers that could be hired to create more value for their customers.

Maintaining the App Store, employing and training personnel to check for flaws and verification of compliance do not come free.

Yes. But how much does that cost.
No one is preventing Google, Amazon, or any other company from competing with Apple's offering at a lower price.

Albeit true its meaningless to digital services. They don’t make their options based on how much a software development license costs, but where their customers are (the phenomena). Their customers use both Android and iOS that is where they need to be to compete. Apple its simply leveraging on the fact that they own the OS that powers the customers devices to than charge business margins over third parties businesses.

Some developers choose to offer additional add-ons like additional weapons, additional armor, elixers for an additional fee. For some developers, presumably, these add-ons contribute to the longevity of the game by keeping it fresh.

Yes. But what is the connection between the value delivered by the App Store and the value of these digital assets? I honestly don’t get it. For me its total fabrication / speculation. It’s like attributing 30% of Tim’s market value to water.

Let’s say we have a clean sheet policy.

From the point of view of a business I get the value of the App Store as a device that developers can use to distribute their apps regardless of the purpose. Quite similar to Web Site hosting. In fact itif you measure the data you download from a site when visiting it, you may be surprised with how similar it is to some app that are on the App Store, it just that happens every time you visit it, not once to download and install. Go and check the prices of these services.

I also get the value of payment and billing services as provided by the App Store. It is useful … but go and check the prices of similar services.

You will find that is way way beyond the prices used by similar services. Now, how can Apple manage to pump these prices to such a degree? Well, its compulsory + the phenomena mentioned above. These combination allowed Apple to charge for value that do not deliver, such as dating services.

One would reasonably think that the economies of scale would be used to empower the market by lowering the fees and foster better apps… but hey. What its happening is that its being used empower greater and greater profits for Apple and help them build competing services against third party devs. So it’s looks a bit like having third parties betting against themselves in the long run.

My opinion of course.

Cheers.
 
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apple should just lower the cut to 15% for every developer. 30 is too high.
Why are we still having this conversation.

It it basically 15%* for about a year now.

* Yes, 15% for companies earning less than 1 million USD per year.
 
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Small enough country might be able to just not have the App Store in that country. The numbers might be close …
 
The problem is that new dating apps are considered spam apps unless they offer something innovative, but Apple does not define spam apps and can just deny all new dating apps if it wants. Basically, this is only a win for all dating apps on before the rule change last year.
Can confirm cause I tried to submit one myself, haha
 
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No one is entitled to make millions. Dev a good app/product and the millions will come, make copies or crap and you get nothing, you lose, good day sir!
Offer a good and (cost-) efficient in-app payment system with fair competitive pricing and developers will come, embrace and use it.

Force down your non-competitive commission rates down their throats, and the lawmakers and courts will eventually step in with competition law.
 
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Offer a good and (cost-) efficient in-app payment system with fair competitive pricing and developers will come, embrace and use it.
It’s call android.

Force down your non-competitive commission rates down their throats, and the lawmakers and courts will eventually step in with competition law.
So far not successful in the US.I don’t see regulations limiting fees and commissions on non-essential services such as cars.
 
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Nuno Lopes wrote: Well that is the closest value one has to a software development license. One simply does not know what’s the cost of an iOS license for software development purposes.

1) I don’t understand how a developer that has a business $100K, supposedly his salary is not concerned with $30k a year for a development license for commercial purposes, app hosting services and transaction fees.

2) If you have a business, say a 2.000.000 a year, 600K just for that is really a high price if you consider the market of app hosting and software development licenses … its a faction of that. That is 6 developers that could be hired to create more value for their customers.

Cartaphilus: Apple has reduced its 30% fee to 15% for those developers who generate less than $1 million. Just FYI.

Felicidades
 
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It’s call android
So you agree Apple's system isn't?
That it's not fairly and competitively priced?
So far not successful in the US.I don’t see regulations limiting fees and commissions on non-essential services such as cars.
Smartphone apps (or the relevant platforms and ecosystems they're part of) have become "semi-essential" today - but aren't deemed essential by everyone.

And the US are often more lenient on companies' policies and market behaviour, preferring a somewhat higher degree of economic freedom.

That's why I wouldn't expect them to be at the forefront of regulation of app marketplaces, despite the relatively high market concentration and Apple's relatively high market share compared to other markets.
 
So you agree Apple's system isn't?
That it's not fairly and competitively priced?
No, the price is the price. There are alternatives to being a creative software developer.
Smartphone apps (or the relevant platforms and ecosystems they're part of) have become "semi-essential" today - but aren't deemed essential by everyone.
Smartphones are basically essential. An iPhone is not as evidence by the world wide market share of android vs iPhone.
And the US are often more lenient on companies' policies and market behaviour, preferring a somewhat higher degree of economic freedom.
Are you saying the US doesn’t legitimately inhibit earning potential where legal?
That's why I wouldn't expect them to be at the forefront of regulation of app marketplaces, despite the relatively high market concentration and Apple's relatively high market share compared to other markets.
Somehow i don’t believe you would like to have your compensation regulated.
 
Offer a good and (cost-) efficient in-app payment system with fair competitive pricing and developers will come, embrace and use it.

Force down your non-competitive commission rates down their throats, and the lawmakers and courts will eventually step in with competition law.

It’s easy for a third-party payment system to charge the bare minimum when they don’t have to contend with the costs of operating an App Store.

From a consumer perspective, I feel that the iOS App Store is both closed and open in just the right places that afford me the most convenience and security.

At the same time, I disagree that the App Store should be a loss leader or be subsidised with iphone profits. Whatever the break-even point is, it likely won’t be below 15% either way, and developers are still going to complain so long as they have to pay any more than the 3% that PayPal or stripe charges.

It shouldn’t simply be a race to the bottom, but about coming to an arrangement that represents the best compromise for all parties involved - Apple, consumers and developers.

The lawmakers are wrong.
 
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No one on earth forces anyone to use it. Apple is very clear from the start what their deal is.

Exactly. Developers know what they're getting into. They know about the 15% or 30% cut... they know the rules about what kind of apps are allowed... etc.

And millions of developers come on board.

No one is tricked into becoming iOS developers.

:p
 
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Well that’s objectively false. 98% makes less than 1 million

So 98% of App developers pay Apple 15% and the top 2% earners on the App Store pay 30%. Personally I find this sliding scale to be more than fair.
 
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