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No is the simple answer. Thats still not even a 1:1 conversion of $ - £.

I can get the Sonnet box for £300 elsewhere and the 580 is a £220-240 card. That doesn't come anywhere near £800.

£520 to buy 2 parts or £800 from apple...

Don't buy it then.. simple as that. I'm getting an iMac Pro maxed! Now that's how you do it! Gotta have money to play this game!
 
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Ha, people talking about Apple "getting serious about gaming" is like going back in time. Repeatedly. Every three years.

Apple are serious about gaming for about five minutes. Enough to throw someone on stage to pitch a game and then shuffle them off. If it isn't some mobile Fruity Fruit Ninja Clash swipe game Apple have no interest and any other promises will never move the Mac anywhere as a platform.

The glory days of Mac gaming were around the end of the Nineties. Macs had enough gaming activity to have dedicated Web sites. You had devs like Westlake and Publishers like Aspyr in constant contact with users about which big games they were porting. Blizzard made every game of theirs for the Mac. Bungie were Mac guys. UT and Quake were massive sellers and had extensive mod support. You could update Mac components. You could even flash PC video cards and get gaming support. Mac desktops are outdated about a year after they appear and have no way to bring them back to speed.

Mac gaming is done and has been for years. Move on to PC or buy a console because it's never going to get better than what it is now.
 
This is huge, at least for me. Hopefully by then we will have coffee lake MacBooks with actual quad core CPUs in a 13" form factor.
 
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I have not seen a custom built Windows laptop that can hold a candle to the build quality of a Macbook, from a hardware and chassis perspective. Examples of a custom built Windows laptop that is the equal or better of a Mac?
Oops, sorry, I was actually referring to desktops. It is quite true that the case/chassis of a MacBook Pro is still the best design out there. Just as shame about the lack of ports.

Performance-wise, there are some killer gaming laptops available. True, they are enormous and heavy, but pretty powerful.
 
I haven't seen a windows laptop that looks anything like as nice as a macbook pro, none of them have as good a trackpad, thats a fact

If you want to see a Windows laptop that looks and feels as nice as a macbook pro, that's the Razerblade Pro. I used only macs for 20 years and then tried this laptop. The screen, keyboard and trackpad as every bit as good. But it has a 4k touch screen, 32 gigs of DDR4 ram, and an Nvidia 1080 built in. Not trying to convince you of anything, just letting you know that there are equally good hardware options on Windows laptops.

https://www.razerzone.com/gaming-systems/razer-blade-pro
 
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I tried out the Vive last Fall and was quite impressed with its capabilities. There is NO way any of the current Macs could handle it, let alone iMac Pro or better.
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Not true at all. nMP with d700s in boot camp with HTC Vive played my entire library smoothly. And you do realize that the iMac pro will have the option of Vega GPUs more powerful than the 580 in the dev kit, right?
 
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I doubt there will be any major repercussions at all. Even if it manages to bring game developers back on the Mac OS side, you have to question Apple's LATE response to the market. What they revealed yesterday at the Keynote was something they should have jumped on about 1 or 2 years ago.

Palmer was right and so were the others regarding Apple's lack of GPU power to handle VR. Of course, when it comes to gaming, I think most people will go with PC or game consoles as they're much cheaper.

Think about it. Do you realize how expensive it is to buy an iMac or Macbook Pro and buying an external GPU as well for gaming? These machines were built for lack of upgradability except for RAM. For VR development, the external kits would be handy. But for a consumer? It would be crazy expensive. Customers, I suspect, are better off having a modular PC or Mac to be able to upgrade for gaming as time goes buy.

The iMac Pro, so far, has the specs to do it but the chassis design doesn't seem to be right for that. And it's $4,999 for starters which is insane. I'm sure anyone who does development would jump on that machine which may not be completely upgradable as the next Mac Pro which is supposedly modular in design ( something that should've been done a LONG time ago ).

Some of the new iMacs with Kaby Lake chips are questionable. Having an external GPU is a good idea for starters but should've been done earlier.

Apple has a LOT of catching up to do.

It's not about machine specs, it's about Politics. ;)
 
But even for paying games the AMD Radeon RX 580 8GB is not the best offering, kinda on the low low end of gaming.

the 580 is the current highest end consumer GPU available from AMD. And Since Apple only officially supports AMD currently, it's the best you'll get.

if you want an Nividia GPU in a Mac, you'll have some issues. Apple doesn't have native drivers for the current lineups from NVidia and NVidia only provides it's WebDriver package for specific Mac models.
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Why would you want to use windows on a Mac? This still boggles my mind to this day lol...

In current MacOS (and previous OSx iterations), game API and support has been bad. on identical hardware, MacOS takes significant FPS penalties due to these.

Metal2 is Apple's hopeful fix for this. But currently there are dramatic performance issues while gaming on MacOS.
 
the 580 is the current highest end consumer GPU available from AMD. And Since Apple only officially supports AMD currently, it's the best you'll get.

if you want an Nividia GPU in a Mac, you'll have some issues. Apple doesn't have native drivers for the current lineups from NVidia and NVidia only provides it's WebDriver package for specific Mac models.
[doublepost=1496769148][/doublepost]

In current MacOS (and previous OSx iterations), game API and support has been bad. on identical hardware, MacOS takes significant FPS penalties due to these.

Metal2 is Apple's hopeful fix for this. But currently there are dramatic performance issues while gaming on MacOS.

My company only uses NVIDIA on about 30+ video edit workstations. We do CUDA on MacOS, and the WebDriver for Pascal is better than nothing at all.
 
The release notes for this eGPU are badly written but do answer some questions.

https://developer.apple.com/development-kit/media/external-graphics/Release-Notes-ECDK_v1.pdf



Kind of contradictory. Also, it says it wont work in BootCamp. But I cant see why it wouldn't unless they have some type of restriction at the hardware level.

Awwww noooooo. That is a HUGE shame it not working in Bootcamp. This was an instant buy but now just a distant dream. There are no games on the native Mac OS that need this! (I am coming from a gaming point of view, not a hardcore application point of view).
 
My company only uses NVIDIA on about 30+ video edit workstations. We do CUDA on MacOS, and the WebDriver for Pascal is better than nothing at all.

Yeah, I managed to get the pascal webdriver working on my hackintosh too. But it required that the computer be identified as a Mac Pro (cheese grater models) to work. when I had it set to appear as an iMac, the Nvidia driver refused to install, and stated it's only intended for Mac Pros
 
Awwww noooooo. That is a HUGE shame it not working in Bootcamp. This was an instant buy but now just a distant dream. There are no games on the native Mac OS that need this! (I am coming from a gaming point of view, not a hardcore application point of view).
Other eGPUs have Boot Camp support.
 
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Yeah, I managed to get the pascal webdriver working on my hackintosh too. But it required that the computer be identified as a Mac Pro (cheese grater models) to work. when I had it set to appear as an iMac, the Nvidia driver refused to install, and stated it's only intended for Mac Pros

Yes all MacPro 5,1's limping along. Their where some root permission hacks to enable using Pascal on TB3 eGPU for the MacBook Pro, not sure if it applied to the Hackintosh, since the Pascal chip was probably your primary GPU, not an extra eGPU. Not to keen on AMD at any price or any offering.. Pascal pissed all over AMD on every test we ever did.
 
the 580 is the current highest end consumer GPU available from AMD. And Since Apple only officially supports AMD currently, it's the best you'll get.

if you want an Nividia GPU in a Mac, you'll have some issues. Apple doesn't have native drivers for the current lineups from NVidia and NVidia only provides it's WebDriver package for specific Mac models.
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In current MacOS (and previous OSx iterations), game API and support has been bad. on identical hardware, MacOS takes significant FPS penalties due to these.

Metal2 is Apple's hopeful fix for this. But currently there are dramatic performance issues while gaming on MacOS.

The Fiji GPUs have drivers since 10.12. I have an R9 Fury X running with Sonnet Breakaway Box in macOS. There will be more supported cards when this goes live next spring. For the time being, here's how you can build your own external graphics development kit.

sonnet-breakaway-egpu-enclosure-r9-fury-x.jpg
 
Yes all MacPro 5,1's limping along. Their where some root permission hacks to enable using Pascal on TB3 eGPU for the MacBook Pro, not sure if it applied to the Hackintosh, since the Pascal chip was probably your primary GPU, not an extra eGPU. Not to keen on AMD at any price or any offering.. Pascal pissed all over AMD on every test we ever did.

Thankyfully on the hackintosh front, it didn't need any hacks to get working. Installation of MacOS was very smooth. same with updating the drivers. I don't have an eGPU dock to try with so dunno what you needed to do

Much easier and performed much better than AMD. I've tested MacOS hackintosh with an Nvidia 1070 and an AMD 290x (about on par with the 480, despite older gen). The Pascal based card absolutely crushed the 290x in every concievable metric (which was to be expected).

Also for gaming, There was roughly a 20-40% FPS hit to every game on either card running in MacOS v Windows 10. For example, Cities Skylines in WIn10 with vsync on is pegged at 60fps (and could go upwards of 100+ when vsync off). in MacOS, I was running 20-35fps
 
Other eGPUs have Boot Camp support.

There are? That will work with High Sierra when it is released? I watched a youtube video and they said it is possible to currently use an external card with Bootcamp but it only works with 2 computers, is hellishly expensive and is fiddly to set up (no good for me as a computer novice).

If these things will work with bootcamp in the future with a tricked out late 2013 iMac I am all over it
 
There are? That will work with High Sierra when it is released? I watched a youtube video and they said it is possible to currently use an external card with Bootcamp but it only works with 2 computers, is hellishly expensive and is fiddly to set up (no good for me as a computer novice).

If these things will work with bootcamp in the future with a tricked out late 2013 iMac I am all over it
I'm sure there will be High Sierra support when it's released. It does require a bit of fudging, but nowhere NEAR the fudging it took to get a GPU to work in my Hackintosh. Dunno what you mean by hellishly expensive. It just costs the price of the enclosure and whatever GPU you get ... so you can spend as little or as much as you want. The "fudging" isn't really that hard, even for a novice.
 
Wonder if you take the current price of say a GTX 1080 or 1080Ti PCI card.

How much "extra" you will need to pay for this enclosure?

Do we though assume they will be "Special" Apple Graphics Cards?
Or rather, tweaked in such a way that a stock one won't work ?
Stock one
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Haha! Haha! External gpus! What could be more awkward than that?
Totally wrong. Having a very light notebook for work on the good that become a powerful desktop at home/office for heavy work and gaming. Best solution ever.
 
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