Developers have the option of creating "universal" apps that are able to be run on both platforms.
cool really
Developers have the option of creating "universal" apps that are able to be run on both platforms.
I don't like the idea of a separate app store for the ipad. Leaves room for apps mysteriously not making it from the iPhone to the ipad.
...crickets...
...it'll be interesting to see how many (or how few) apps materialize, indicating confidence in this device.
...crickets...
...it'll be interesting to see how many (or how few) apps materialize, indicating confidence in this device.
Here are some things this device needs, that it is unlikely to get:
1. External Monitor - Plug it into your Mac, and the iPad bypasses its own OS, and becomes a second display.
2. Bigass Touchpad - Plug it into your Mac, and it becomes a big multitouch trackpad/keyboard.
3. Clone - Plug two iPads into each other in a hinged sleeve. One acts as your keyboard, and the other your monitor. A better MB Air.
4. Garageband, iMovie - To mix and edit iLife projects while out & about.
5. VLC! - Yeah, I know, not gonna happen
6. A "Move" option, so you don't need to have all your huge movies taking up all that room both on your ipad and your Mac. Move the file on to one or the other, (with moved files only being able to be moved back again...).
Is anyone here going to make an app for the iPad?
The hardware test would reveal...what, exactly?
The iPad simulator is essentially testing in a virtual machine, and iPad developers have no direct hardware access anyway, so what would they be programming that would actually require hardware testing?
I am currently developing an iPad specific application, one that should be available from launch day, and converted another application, which I originally developed for the iPod Touch and iPhone, but that can run on the iPad as well.Is anyone here going to make an app for the iPad?
There's quite a few widgets that will allow you to take pictures of apps without scrolling by expanding it and automatically pasting it together then taking the screenshot. Look around.Yes, landscape screenshots can be taken that way on a 15-inch MBP. But what about portrait screenshots? I'm not sure devs want to give impression that their iPad apps are landscape only.
What would be mysterious about an iPhone app not being made for the iPad? Not every app makes sense on both devices.
The simulator fits in Landscape mode, so I made my shots only in that orientation. With some work, I could take upper and lower half shots and composite them together in PhotoShop, but my screenshots look better in landscape anyway.That can be done if your Mac screen size is 17-inch or bigger. But what if you develop on a 15-inch MacBook Pro?
Would you fly on a commercial plane where the pilots had only had simulator time on that specific model ? Or ride in a car with someone who only had worked with driving simulators?
Is anyone here going to make an app for the iPad?
Oh I get it. Thank you.
What would be mysterious about an iPhone app not being made for the iPad? Not every app makes sense on both devices.
I've read nothing in this thread that would cause me to rethink my decision to buy my iPad. This thread has to do with third-party software, which will be consistently improved by devs throughout the life of the first-gen iPad.All of you who pre-ordered for pickup in two weeks are brave early adopters.
The more I read about the legitimate problems and complexities raised here the more confident I am in waiting for at least generation 2 before considering purchasing an iPad.
All of you who pre-ordered for pickup in two weeks are brave early adopters.
The more I read about the legitimate problems and complexities raised here the more confident I am in waiting for at least generation 2 before considering purchasing an iPad.
Yes sir.
I have a question though to the others: if the app works fine will it be approved or there are other criteria? I mean are they going to select specific apps?
I've read nothing in this thread that would cause me to rethink my decision to buy my iPad. This thread has to do with third-party software, which will be consistently improved by devs throughout the life of the first-gen iPad.
iPhone OS 2.0 (what a disaster when it first came out, so unstable), iMac 27" screen, MobileMe, etc...
Apple's quality control has decreased the past few years.
Glad to do it. This feels EXACTLY like the days leading up to June 29, 2007, before I bought my first iPhone on launch day. I'd never held one, didn't quite grok what I was getting into. Not a single regret. All expectations exceeded in every way imaginable. This is how and why Apple works.Like I said, you are brave souls. I'll wait until all that improvement has occurred. This is bleeding edge stuff. I give you all the credit in the world for working out the usability problems for the rest of us.