So you got a few bad units. Look around this place, happens to people all the time. By no means does it represent the majority of white MacBooks, which I highly doubt suffer from the same defects at any measurable rate.
Considering the cost, I shouldn't have had a single build quality issue. All of my PC notebooks, including my current one, cost less than the plastic MacBooks at the time (and now even) and they were built significantly better.
And we should believe you because you conveniently fail to provide any links or verifiable testing to back up your lengthy diatribes?
Better to post no links, but say things that are backed up by 5 seconds in google, than post links that are completely outdated and wrong.
Not to mention the fact that, again, the second link provided is OVER a year old now. Again, using older chipsets and motherboards.
And look at both their testing methods as well as their results. The results are sometimes all over the place. Why does it take x264 44 seconds to complete its test yet it takes xvid almost 15 minutes? Why didn't they use the SMP version of xvid? It's had SMP support for how many years now?
Their game results, again, show how outdated and ridiculous their testing methods are. Look at Half-Life 2. Half-Life 2, the original, is not multi-threaded. So running that game on a quad core CPU and using it as a benchmark is about as stupid as it gets. Half-Life 2 will SEE that you have multiple CPUs, but if you watch CPU use, it only uses 1 core.
And look at Call of Duty 2. They're only getting an average of 75 frames per second with a then 3 year old game that looks like this:
http://pcmedia.ign.com/pc/image/article/661/661230/call-of-duty-2-20051025004121852.jpg Theres something wrong with that.
And, again, Serious Sam 2? Come on. I was getting more than 60fps on INTEGRATED Graphics with that, on high settings, 3 years ago.
And you fail because you ignore the 29 other software test they ran, including divx and xvid encoding, photoshop, winrar, 7zip, LAME, windows media, or are those all to outdated to matter as well?
As I said above, their results are all over the place. For some reason their x264 encoding is done in seconds while their xvid encoding is done in 15 minutes, despite the fact that multi-threaded xvid has been available for years now.
And why oh why are they using Windows XP Pro x64? I know the benchmarks are a year old now, but even by January 2008 standards most of their software was outdated AT THAT TIME (especially the games). But why XP Pro x64? Everyone knows its the slowest version of Windows currently available, as well as the least supported with downright terrible driver support. Using XP x64 for benchmarking is like using a Ford Pinto for racing.
As much as I dislike glossy screens, the added glare is aggravating (to me anyways)
What glare? I've been using glossy notebook screens for years and I have yet to experience this glare everyone speaks of.
And the most egregious error is that not only did Apple take out Firewire, a technology that is most certainly not (emphasize on not) dead, they failed to add another port to take it's place.
Yes, FIrewire IS dead. And have you seen the motherboard of the new MacBook? No place for it. It's considerably smaller than the plastic MacBook's motherboard.