Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

MacRumors

macrumors bot
Original poster



144746-sdk_globe.jpg


Apple today released iPhone SDK 3.2 Beta 5 via the Phone Dev Center. The update comes only eight days after the previous release, a departure from Apple's trend of biweekly revisions.

We have yet to hear about any significant changes in the latest update, but we'll keep our eyes peeled as those with access to the SDK comb through it and report their findings.

Apple began taking pre-orders for the iPad in the U.S. last Friday, and Wi-Fi models of the device are expected to become available on April 3rd.

Article Link: Apple Releases Fifth Beta of iPhone SDK 3.2 for iPad
 
Is every beta SDK release going to be a front page story? Come on MR... that's a bit much, even for the people drooling over every bit of news related to the ipad.
 
The camera and chat icons are back in!!! Woohoo!

Wait! They're not in! They're gone!

Now we need another week of speculation on why Apple added/removed them.
 
I Can't Believe It

😱 Holy crap! I was just checking out the Simulator in the new SDK and ran across this:

[This part of the post has been edited to avoid NDA violation]

This is truly groundbreaking stuff, Apple! Way to go!
 
😱 Holy crap! I was just checking out the Simulator in the new SDK and ran across this:

[This part of the post has been edited to avoid NDA violation]

This is truly groundbreaking stuff, Apple! Way to go!

At first I was 😕 but then I 😀
 
Quote:
Originally Posted by dejo
Holy crap! I was just checking out the Simulator in the new SDK and ran across this:

[This part of the post has been edited to avoid NDA violation]

This is truly groundbreaking stuff, Apple! Way to go!




WHAT does this mean, i dont get it?
 
Quote:
Originally Posted by dejo
Holy crap! I was just checking out the Simulator in the new SDK and ran across this:

[This part of the post has been edited to avoid NDA violation]

This is truly groundbreaking stuff, Apple! Way to go!




WHAT does this mean, i dont get it?

He's joking.
 
I'm guessing based on the sudden release, they are ramping it up right now to get it released by end of next week in order to flash all the new iPads that's ready to leave.

The SDK and the device can have slight variations as long as Apple is careful. They may be flashing them already. I'm sure there will be an update shortly after the iPad is released to sync everything up. This isn't as major of a release as 4.0 will be. I think that is exactly why they are releasing the iPad on 3.2 first. Fewer bugs out the gate. It will be interesting to see if there will be some iPad specific surprises when 4.0 hits.
 
Only makes sense. It's gotta come out of beta before the 3rd right?

Sooner than that since we can't submit apps compiled with the beta sdk yet....and we need about a week or so before the release of the iPad so our apps can be approved
 
Quote:
Originally Posted by dejo
Holy crap! I was just checking out the Simulator in the new SDK and ran across this:

[This part of the post has been edited to avoid NDA violation]

This is truly groundbreaking stuff, Apple! Way to go!




WHAT does this mean, i dont get it?

Yeah, the new feature truly is magical! I can't even begin to fathom how it works. Too bad I can't share because I'm under NDA.
 
I hope this version of iPhone OS and iPhone 4 are substantial improvements.

Not that the current iPhone isn't good enough. But Android is starting to gain traction.

I'm hoping for higher screen resolution with smoother text. The text on Android is very crisp. But this may be difficult to do and be backwards compatible with current apps.
 
I hope this version of iPhone OS and iPhone 4 are substantial improvements.

Not that the current iPhone isn't good enough. But Android is starting to gain traction.

I'm hoping for higher screen resolution with smoother text. The text on Android is very crisp. But this may be difficult to do and be backwards compatible with current apps.

Apple has been working on Resolution Independence before the iPhone came out. They know fully well how they are going to do this when they have a higher resolution screen. The drawing APIs on the iPhone will all scale just fine because they are based on points and not pixels. Any vector graphics will look great with no changes. App developers will have to include higher resolution bitmap graphics if they want the sharper look. Currently Apple sets 1 pt to 1 pixel on the iPhone, but that will change when they move to a higher density screen. Backwards compatibility problems will be minimal to nonexistent. Main issues will have to do with cases that you want pixel aligned points, but there are already developer guidelines for that. If the guidelines were not followed, it would still probably look better then a lower res screen.
 
Apple has been working on Resolution Independence before the iPhone came out. They know fully well how they are going to do this when they have a higher resolution screen. The drawing APIs on the iPhone will all scale just fine because they are based on points and not pixels. Any vector graphics will look great with no changes. App developers will have to include higher resolution bitmap graphics if they want the sharper look. Currently Apple sets 1 pt to 1 pixel on the iPhone, but that will change when they move to a higher density screen. Backwards compatibility problems will be minimal to nonexistent.

Thank you for explaining this- I am getting sick of reading people's comments saying that resolution independence will "break" the ui or something, which is simply incorrect.
 
Apple has been working on Resolution Independence before the iPhone came out. They know fully well how they are going to do this when they have a higher resolution screen. The drawing APIs on the iPhone will all scale just fine because they are based on points and not pixels. Any vector graphics will look great with no changes. App developers will have to include higher resolution bitmap graphics if they want the sharper look. Currently Apple sets 1 pt to 1 pixel on the iPhone, but that will change when they move to a higher density screen. Backwards compatibility problems will be minimal to nonexistent. Main issues will have to do with cases that you want pixel aligned points, but there are already developer guidelines for that. If the guidelines were not followed, it would still probably look better then a lower res screen.

Good to know. Hopefully we'll know more details in the next couple of months. I've got my fingers crossed for higher screen resolution.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.