Release notes on 11.2b...
Notes and Known Issues
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Aren't developers sworn to secrecy on those documents (even if they are floating around)? Just curious, was always afraid to quote from the release notes. But if you're not a registered developer then you haven't signed any NDA anyway.
Any data to support such claim?
I manage the shared data for a small company with 6-8 devices. We haven't switched to an unlimited plan due to having a better price on a limited data amount that has always been enough.
But once or twice a year someone will forget to turn back on their wifi and I'll scramble everyone to halt data usage so we don't get hit with big overages.
So here's 6-8 votes in favor of the change. None of the people who forget to turn wifi back on have any clue about the change and that make my job much easier.
I really feel like this is a typical Apple move to actually protect users from themselves. There are so many settings and options in Android not in Apple, that this just goes along with the theme.
The worst isn’t when you have multiple devices and this more of your space is eaten up by backups. They should allot free iCloud space based on what devices you own; e.g. for every 10 Gigs, you get 1 Gig of iCloud.
You can turn off every other item individually in terms of what gets backed up, so surely iMessages can just be toggled off in terms of whether it uses iCloud.
Yep. I have 100 MB with Google simply because I have a Chromebook that isn't even a Google-brand Chromebook. For those of us who've paid what the Apple-haters call the "Apple tax" (and done so quite willingly, I would add), 1 GB per device isn't too much to ask.
Now that the iCloud storage can be shared among a family, I really think that $3 a month for the whole family is really quite reasonable. That's the price for the 100gig plan.
Also note, that many people don't need their non-primary devices backed up what with iCloud drive and other cloud save services. For example, I do back up my phone just for quick restore, but my iPad I don't. There is really very little data that's not covered by another backup method making device backup kind of duplicative. There are a few games (grrr) that only do device saves, but most of your hardcore and/or premium IAP based games do use cloud saves.
Agree with the stinginess of the free iCloud data, but just pointing out some other aspects / perspective on it.