2 in 1 are not tablets. As tablets they are a joke. Hololens ? Cmon...They have tablets (2 in 1s). They also have hololens and games consoles.
2 in 1 are not tablets. As tablets they are a joke. Hololens ? Cmon...They have tablets (2 in 1s). They also have hololens and games consoles.
Hope so. I’m getting a bit tired of people asking me what’s gone wrong or why stuff doesn’t work. I really must remind friends to stay away from 10.15 though. Those irritating notifications really get people to click update.Not only that, but it's not a big deal.
Most iPhone users don't read MacRumors and they don't immediately install updates when they come out. They wait for the OS to notify them an update is available, then tell the phone to install it overnight. The notification might not appear for up to a week after a new update.
There's a good chance people have skipped some iOS 13 updates simply because of the amount of time the OS takes to notify the user they are available.
So how and why are you involved in the tiny Apple non eco system? And why are you here? I’m just browsing this particular forum to see if 13.2.2 is safe for work.You're getting two different things confused. It has nothing to do with mobile.
Microsoft at this point does have better software quality and update discipline, even as they have a far more complex ecosystem, literally the largest in the world.
Apple has a relatively tiny ecosystem, with first party hardware only, and can't manage not to require an emergency update every week because they broke a major system function.
As you said, iOS only compares to a severely stripped down Windows that doesn't run any apps.
Simple as that.
Who gives a flying &$@“ about android? Is it a justifiable comparison for anyone who tries to use iOS? You’re correct that the pace of bug fixes has been good and this one might be safe for a while.What’s with all the complaining. Sheez they address problem with updates. Damn fast response if you ask me. Could be on Android and wait a year for update that comes only with new phone.
Microsoft doesn’t even has an ecosystem! Wearables? Tablets? Tv ?
Don’t think that’s really all that related to this. Again, given that agile and sprints are something that have been around at Apple for a long time at this point without multiple releases every month, and given that even recently release haven’t really lined up that way anyway.
It’s possible someone forgot to write one line of code. An incident with windows back in the day was just that. One line of code that went bad, fixed a hundred bugs.Just wondering...
When they release these "bug fixes" so fast, is this like they forgot to write 1 line of code or something? Because given how fast they release updates for bug fixes, it seems like its not a big issue in the first place.
I do miss times when you downloaded software and it works great and forever until the next version of the software is released. Software updates should no longer be called updates, it should be called dynamic code, it evolves everyday.
Nope. CarPlay is unusable too. Worst iOS version I’ve ever seen.anyone know if this update fixes the constant crashing issue? My phone was/is crashing and rebooting multiple times per day.
Or a ton of uninformed, pessimistic speculation. No shortage of that around here, eh? :/
If you have a more informed thought about why Apple is so riddled with problems in products and software please share it. I gave my reasons, and yet you just attack and judge me without any substantial rebuttal. That is what people do when they have nothing but emotions to work with.
If you have a more informed thought about why Apple is so riddled with problems in products and software please share it. I gave my reasons, and yet you just attack and judge me without any substantial rebuttal. That is what people do when they have nothing but emotions to work with.
What I’m saying is that it hasn’t been weekly/biweekly already with various releases being released only days apart. And that the reasoning provided for these releases this year being agile development and sprints doesn’t really hold up as agile has been used by Apple for a long time at this point and they certainly didn’t have weekly/biweekly releases most of that time.all I’m saying is expect weekly releases a month (or roughly 4 a month) with exception of holidays. You can already see the weekly trend and I included my predictions for the next 2 months. So good for apple. I wish my software company could have weekly bug fixes. We only get to release them once a month or sometimes once a quarter.
13.0
iOS 13.0 was released on September 19, 2019.
13.1
iOS 13.1 was released on September 24, 2019.
13.1.1
iOS 13.1.1 was released on September 27, 2019.
13.1.2
iOS 13.1.2 was released on September 30, 2019. The update was focused on bug fixes.
13.1.3
iOS 13.1.3 was released on October 15, 2019. The update was focused on bug fixes.
13.2
iOS 13.2 was released on October 28, 2019.
13.2.1
iOS 13.2.1 was released on October 30, 2019. This update is only for HomePod.
13.2.2
iOS 13.2.2 was released on November 7, 2019.
****PREDICTION****
13.2.3
iOS 13.2.3 to be released on November 14, 2019.
13.2.4
iOS 13.2.4 to be released on November 20, 2019.
13.3
iOS 13.3 to be released on November 25. 2019.
13.3.1
iOS 13.3.1 to be released on December 2, 2019.
13.3.2
iOS 13.3.2 to be released on December 12, 2019.
13.3.3
iOS 13.3.3 to be released on December 17, 2019.
It’s most likely the issue was found during beta testing but for something as deep as multitasking they had to basically test the whole OS to make sure that the fix doesn’t break anything else. People are always talking about QA but leave out the rest of the SDLC...things take time.Did I? I am just saying that certain types of issues are so obvious that they should not be able to escape QA. This issue should have been flagged by the simplest testing. Did anyone at apple tried switching between two apps when testing the release candidate? Apparently not. Perhaps they do not think that this is something iPhone users might do.
Seems like at least one mail-related fix was mentioned in the release notes.And still no fixes for the numerous bugs in Mail introduced in 13.0
I think anyone who’s ever been involved with software development will know just how easy it is to miss something in a vast sea of code.
Amplify that by the sheer volume of people working on iOS, the many different departments and just how difficult it can be to coordinate all of them into one single, perfect software release.
Unfortunately, a lot of people who have never experienced software development, in my experience at least, seem to think it’s as simple as flicking a switch to sort out problems.
I’m not saying everyone of course, I had an app which at one point had more lines of code than there are words in the bible, for a one-man team, that can be a lot to manage. Thankfully, when a problem did arise, many of my customers sent me emails expressing their support and understanding, saying how difficult it must be - there were of course those who were quite the opposite and expected you to find, fix and release an update within a day, because that’s realistic.
And yet, from what I recall, Apple also had an OS X release that just flat out deleted user data.Apple pushed back the release date for OS X leopard TWICE because it wasn’t ready for prime time.
No argument about the challenges involved in managing millions of lines of code. Nevertheless the “sheer volume of people workin on iOS...” in addition to developer AND public beta testers as well as Apple’s own software tech for rooting out bugs should at the very least lend the appearance that obvious bugs ought to be caught and dealt with before a final public release. It didn’t happen here and it’s hardly the first time.
Apple pushed back the release date for OS X leopard TWICE because it wasn’t ready for prime time. These days it seems that releasing software on yearly update schedule trumps everything else and the result has been complaints about Apple software quality that have been going on for years now. No one is likely to beat up Apple for bugs that only affect a minority of users under specific circumstances, but Apple charges a premium for its hardware, and if the software that runs it displays really obvious bugs like jerky animations or the memory management bug that is the topic here that are just plain unavoidable when using the device, then its just a matter of time when people will question the value of such a premium priced device.
Jim Dalrymple is a long time, well known Apple enthusiast. On his blog even he had this to say about the memory management bug “Something does seem amiss. Some say the issue is too much pressure to deliver on too short a timeline. I have no idea. But as a user, I am frustrated.”