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I didn't forget any of that... and that is why I said "they are doing it in a way to just cover their costs and will distribute your free apps for nothing more than $99"

So you want them to LOSE money(and cut into the iphone profit) to sell your app ? Well, I can't argue with that logic at all... I didn't realize you were that important.

So you have already proved to your self that less than $99 a year and 30% of each sale is going to make Apple lose money. Mathematics? Facts?
 
Look, this SDK is already coming out late and the fact that it will be an entire 1/4 of a year before we see anything useful to us makes this not so good.

For crying out loud, what is it with Apple and premature announcements? This is getting ridiculous. It's going to get to the point where people stop paying attention. At least don't build it up like hey here are all these apps you've really been wanting, but oh - wait a minute - they're still vaporware! Jokes on you you stupid Apple fanboy! We don't actually have anything, we're just teasing you and you'll be both grateful and lucky to get squat in at least four months from now!

I'm tired of it. Dammit, this thing should already do instant messaging and exchange. I'm tired of not being able to send a damn picture, an instant message, or use this thing for anything of value besides making phone calls. I shouldn't be teased with a live announcement announcing the very things I have been waiting for only to be told at the end of it that they don't exist yet!

If that doesn't piss you off than I just don't understand. How can it not?

It's not about Apple is good or Apple is evil. It's about managing expectations and not alienating your customers. It wasn't that long ago that Microsoft had to bail Apple out. They ought not forget that. The arrogance is astounding.

This is all a VERY GOOD THING. SDK coming out today means that people can start developing apps NOW. If 2.0 came out today then everybody would be yelling that no apps are out now. It takes time to make good apps. This forces it. Its a great great idea. The only arrogance is yours.
 
You forget about the 30% per sale variable cost. You forget that selling other people's apps is not Apple's core business and they are doing it for one sole reason - to sell the iPhone. You forget that selling apps for the iPhones gets Apple more sales of potentially Macs and iPhones, iPhone contracts with AT&T etc.

So my argument is that for some one in Apple's position they should be doing it at a much more reasonable cost.

30% is awesome. Most of my distributors take 40-50% in the mobile software world. Some do 20%, but rarely.
 
So you are saying it's OK for Apple to do 30% because someone else does 50%? Isn't selling handheld software Handango's sole business. Is it not a fact that they do not earn profit from each handheld sold, from each carrier contract signed? If you look at the full picture - Apple ought to do it for far more reasonable price on the grounds that it's not their core business, it complements their core business of selling more iPhones and Contracts.

Also companies like Shape Services do sell their own apps - tell me what costs would be for selling my apps on my own - bandwidth is cheap, web shop software is already a done thing and can be done for cheap if not, advertising is required any way if you sell via iTunes or via own shop, administration costs are common - Apple is not going to do my accounting and taxes for example. What else?

Dude, you are being a rude, frickin' moron.

You have no sense of real world business. Do us a favor and shut up and LISTEN to folks who are actually developers and are actually delivering product.
 
Is it worth to buy a Mac just to be able to develope for the iPhone? I'm thinking about buying a mac mini, because in my opinion there is not a more interesting platform to write applications on than the iPhone. :D

Yes, definitely! Go for it!
 
So you have already proved to your self that less than $99 a year and 30% of each sale is going to make Apple lose money. Mathematics? Facts?

All we have to go on is what apple tells us. If you think they are lying, then that is a whole different problem you have.

If you can not afford $99 and 30% of your sales, maybe you should go into a different business, because you have no idea how sales and distribution of online software works. But, my guess is you are not a professional software developer anyway...
 
Anyone know if the developer has to buy his own app back? How does he/she get their own apps on their own iPhones? If they have to upload their app to apple and pay $99 or whatever, that sucks? Paying $99 for your own software?

And furthermore, we didn't get the much-rumored iForever immortality feature or the iZap faster-than-light drive. I feel like suing.
 
Dude, you are being a rude, frickin' moron.

You have no sense of real world business. Do us a favor and shut up and LISTEN to folks who are actually developers.

Wow Sir you sure sound like _THE_ GOD. Care to enlighten us about your credentials or they are so holy not to be discussed here on MR where mere mortals live.

Sheesh - if you can't take part in a discussion constructively, don't forcefully display your inabilities. Just shut up, that is easy.
 
99 plus 30% is a great deal, if your app is good.

i can't believe people don't see this as a great deal!!!

itunes is the number 2 music retailer. it will be a place were EVERY iphone owner goes to get software, music and updates. 8 million customers.

do you think you can do better without the store? selling from your own website. first, how do people pay you? credit card or paypal? they both take a percentage. how do you get those 8 million customers to see your product?

stop thinking about what apple is making off your software. think of what you will be making. so apple takes 99 plus 30, but you sell ten thousand more units.

isn't what you make the most important thing?? no way you will make more doing it on your own. plus you'll have ZERO hassles from customers. apple will be your cash register, your marketing dept. your site supervision, and your customer service dept.

it is well worth the costs they are charging!!!
 
As far as i can see the main problem about $99 fee and 30% of sales isn't that it is too much, it's the fact they are forcing you to go through them. If this way of distribution would be just an option for the developer, it would be great - you would get relatively cheap hosting, you wouldn't have to worry about any legal issues connected with sales, you wouldn't have to advertise your application, it would be widely available, etc. But the problem here is they are forcing you to do this.

If i want to develop random little java/symbian/windows mobile app, I don't have to pay Sun/Nokia/Microsoft to be able to distribute it to people. I can develop it (in different OSes for java and symbian), put it on the web and then people can download it and use it. I can set up a Paypal account and get a couple of bucks out of it. All of this almost completely free. If i'm just a student that's tinkering around and i want to write a little app that lets me share the number of beer bottles i drank over the internet with my buddies, $100 is a relatively large number.

And please don't say you can offer people an xcode project so they can download the SDK, compile the app and put it on their iphone the developer way, because regular users don't know how to do that. If Apple won't let people simply download app files from the internet and put them on the ipod like podcasts, music, movies, etc, then it's bad.

People who are saying this is a good thing that will keep crappy apps out - what would you say if Apple announced that a new version of OS X will only be able to run certain applications that go through their test process. What would you say if musicians would only be able to get their music on ipods if it were sold through the iTunes store?

I am displeased.
 
For all of you who are ticked off because you have to wait until June and think that Apple lied to you about applications in February, get a life. He NEVER said that applications would be here in Feb. What he said was that there would be an SDK. THAT, stands for software development kit, not applications. One does lead to the other, but it's NOT the same thing. Apple was ONE week late with the SDK so get over yourselves. I want them now too, but you guys read way too much into what they announced and in my opinion, I am willing to wait for higher quality apps to be realeased in June.
 
Wow Sir you sure sound like _THE_ GOD.

Just giving to YOU, what you're giving to others.

What are YOUR credentials to question the experience of other developers? Why are you stating that 30% is greed when other, actual developers are citing instances of MUCH higher percentages from other distributors?

It doesn't take much in the way of credentials to think your objections are moronic.
 
My reaction:

Pretty much everyone thought that distribution was through iTunes only...now they have a whole store that you can download apps over EDGE?! That's freakin ridiculous.

As for the wait until June, =(. I was hoping that the update would be today...at least then we'd be able to get aim =P...or whatever was made in that two weeks.

Does anyone know whether we'd be able to do stuff like save photos from Safari? Or is that still unknown?

It's nice to know how easy it is to develop apps! First time on Mac, two weeks? That AIM already looks really nice.

I figured that the accelerometer would be used...

Spore on the iPhone? Dang

I can't wait until June. iPhone Firmware 2.0 is going to own.
 
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