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This is great news!

This is great news all around, why so many curmudgeony responses? What would some of you prefer Apple do, not listen to user feedback on v1 software and work hard to address it? The 30 day free trial from the App Store makes a ton of sense, too.

We all know that software is a work in progress, and to release this update as 10.0.1 instead of 10.1 as a poster above mentioned, signals to me that Apple is just getting started with FCPX, and there will be many more user concerns being addressed and general improvements moving forward.
 
This is great news all around, why so many curmudgeony responses? What would some of you prefer Apple do, not listen to user feedback on v1 software and work hard to address it? The 30 day free trial from the App Store makes a ton of sense, too.

We all know that software is a work in progress, and to release this update as 10.0.1 instead of 10.1 as a poster above mentioned, signals to me that Apple is just getting started with FCPX, and there will be many more user concerns being addressed and general improvements moving forward.

Well, it seems like "whining is king" here on MR...so regardless of what Apple does, FCPX will always be crap for such people, even if Apple increasingly adds pro features to these newly-built foundations with 10.0.1, and as already announced for its next update early 2012...whatever.
 
Now if they can give us proper monitoring, batch export, a better way to see source timecode, and aaf/omf support, it'll be 3/4 of what the old FCP was :rolleyes:

Yes, but it will be built on a much better foundation.

Anyone who thought this transition to something "New and Exciting" wasn't going to take time (and a bit of patience) was nuts.

I haven't switched over to FCPX yet, but whenever I get the chance I open it up and work with a dummy project. It's a challenge to work differently, but anyone who says that nothing is improved with this shift has got their head in the sand.
 
It seems they're busy updating and add features, which is nice. Hope most features are complete within a year or two.

Why bother? By that time it will be completely irrelevant to the folks who needed FCP 8 in the first place, they will have all moved on to other software and platforms, and the added features will be completely wasted on the iMovie crowd that FCPX was targeted at.
 
This is great news all around, why so many curmudgeony responses? What would some of you prefer Apple do, not listen to user feedback on v1 software and work hard to address it? The 30 day free trial from the App Store makes a ton of sense, too.

We all know that software is a work in progress, and to release this update as 10.0.1 instead of 10.1 as a poster above mentioned, signals to me that Apple is just getting started with FCPX, and there will be many more user concerns being addressed and general improvements moving forward.

Software is a not a "work in progress" after retail release. By then it should be finished to the point where only unintended bugs that slipped through QA are fixed, not major features and requirements are omitted and then only added after bad publicity compels them to.

Apple already did the damage here. It further solidified the viewpoint that Apple really does not care about industry professionals outside of iOS developers. They released a "pro" application which clearly did not cater to the "pro" users and that made it clear Apple neither did market research or bother asking members of the industry for feedback.
 
Call me when its done...

Apple call me back when your done tinkering until then I'll continue using Premiere Pro which Final Cut X ultimately led me to switch 2...
 
Why bother? By that time it will be completely irrelevant to the folks who needed FCP 8 in the first place, they will have all moved on to other software and platforms, and the added features will be completely wasted on the iMovie crowd that FCPX was targeted at.

I don't think it's that cut and dry. Of all the companies I work with, none of them are jumping off FCP7. Like myself, they're giving Apple a year to build on FCPX foundations. With the audio functionality now in place with this update, and broadcast monitoring coming in early 2012, the possibility of cutting a TV series that I'm working on in Spring of next year has just gone up substantially.
 
We all know that software is a work in progress, and to release this update as 10.0.1 instead of 10.1 as a poster above mentioned, signals to me that Apple is just getting started with FCPX, and there will be many more user concerns being addressed and general improvements moving forward.

IS work in progress to release good product and improve. Is not work in progress to release thing that nobody can use and then try in desperate way to fix it. And then call users vocal is hilarious. Wow.
 
Now if they can give us proper monitoring, batch export, a better way to see source timecode, and aaf/omf support, it'll be 3/4 of what the old FCP was :rolleyes:

I use Final Cut 7 on the weekdays, and X on the weekends. There really is a LOT to like about X.

Use X for a weekend and you'll find yourself thinking "I really miss "insert feature" a lot" more often than you might think. (I particularly like the independent fades at the ends of clips. Such a huge timesaver)

Having said that, here's my top items before I recommend we use it at work. (Keeping in mind we don't deliver to anything but the web for our use)

- Some backwards compatibility. It doesn't need to be perfect. Just something that gets the basic shell of an old project in there.

- Better media management. In other words, let ME relink my files to new media if I darn well please.

- More export options like we used to have through quicktime.

- Kill some of the buginess. I can't recall how many times I've exported separate streams of audio and video only to watch them pop out at different lengths. (Yes the frame rate is correct, yes the audio sampling matches across the board.)

- Better audio editing options. What's there isn't bad, but it's about half of what we had round tripping to Soundtrack Pro.

- More workflow options that integrate better with collaborative environments. (Like color grading, and some kind of decision list export)

Like I said, I really think the program wasn't as bad as I first heard, but it does have a few more hurdles left. And I don't care what people say, the GUI is one of the best designed interfaces I've had the pleasure of staring at for 16 hours straight.

Not a bad update Apple, just keep running with it.
 
Why bother? By that time it will be completely irrelevant to the folks who needed FCP 8 in the first place, they will have all moved on to other software and platforms, and the added features will be completely wasted on the iMovie crowd that FCPX was targeted at.

So true. My GF and I both work for large media concerns and both of them are already looking at moving to Premiere. Years of polishing the suite and marketplace positioning are in serious jeopardy.
 
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Software is a not a "work in progress" after retail release. By then it should be finished to the point where only unintended bugs that slipped through QA are fixed, not major features and requirements are omitted and then only added after bad publicity compels them to.

Every software package is a continual work in progress. Real Artists Ship. You eventually say "stop" and release something, and keep working on it and releasing updates. The alternative to this process is Duke Nukem Forever.
 
According to Apple's FCPX site, it doesn't say a word about FCP7 compatibility. I'm interested to hear if people are able to import FCP7 XMLs or if they're still left in the dark...:confused:

Did you even read the article?

Among the biggest new feature to be added as part of a software update that will go out to users this morning is support for XML.… That addition addresses one of the potential sticking points for upgraders, who were left unable to open old Final Cut Pro projects in the newer version of the software. XML support brings that indirectly, as users can export Final Cut Pro 7 projects in XML, then import them into Final Cut Pro X. (emphasis added)
 
Still Epic FAIL

With Adobe and AVID having 50% off sales for people with FCP seriels this is too little too late. I don't care about XML importing. Its nice but if the XML I'm importing is still bound by the feature, magnetic timeline, then I still have no desire to edit in FCPX. If I still have to bounce between the positioner tool and selector tool just to move stuff I will KILL MYSELF! I dont know maybe also a second or third program scene for multi sequences like the old interface or just the ability to arrange my windows and bins in a layout that works for my setup. Jesus I am soooo glad they worked for 3 months so i could ****ing import and XML instead of work on just making the software management and user friendly.
 
This is great news all around, why so many curmudgeony responses? What would some of you prefer Apple do, not listen to user feedback on v1 software and work hard to address it? The 30 day free trial from the App Store makes a ton of sense, too.

We all know that software is a work in progress, and to release this update as 10.0.1 instead of 10.1 as a poster above mentioned, signals to me that Apple is just getting started with FCPX, and there will be many more user concerns being addressed and general improvements moving forward.

Well, it seems like "whining is king" here on MR...so regardless of what Apple does, FCPX will always be crap for such people, even if Apple increasingly adds pro features to these newly-built foundations with 10.0.1, and as already announced for its next update early 2012...whatever.

Yeah, I don't do a lot of video, and havn't been following FCP for too long, but the way I understand the history is that the first Apple version of FCP was also mostly a train wreck and all but written off by critics. To me it looks like history is repeating itself. But I've been way wrong before.

Software is a not a "work in progress" after retail release. By then it should be finished to the point where only unintended bugs that slipped through QA are fixed, not major features and requirements are omitted and then only added after bad publicity compels them to.

Apple already did the damage here. It further solidified the viewpoint that Apple really does not care about industry professionals outside of iOS developers. They released a "pro" application which clearly did not cater to the "pro" users and that made it clear Apple neither did market research or bother asking members of the industry for feedback.

Read the EULA of any, ANY software. It is a work in progress. No software company guarantees that their software is complete and bug free by any stretch. Software is completely WYGIWYG.
 
Every software package is a continual work in progress. Real Artists Ship. You eventually say "stop" and release something, and keep working on it and releasing updates. The alternative to this process is Duke Nukem Forever.

Software is a tool that is used to create art or whatever else and not vice versa - I don't know about you but I like my tools to do what they are supposed to do. I wish Apple could have just released a 64bit version of Final Cut 7 instead of a clunky version of iMovie on steroids...
 
This is great news all around, why so many curmudgeony responses? What would some of you prefer Apple do, not listen to user feedback on v1 software and work hard to address it? The 30 day free trial from the App Store makes a ton of sense, too.

We all know that software is a work in progress, and to release this update as 10.0.1 instead of 10.1 as a poster above mentioned, signals to me that Apple is just getting started with FCPX, and there will be many more user concerns being addressed and general improvements moving forward.

At the very least, it's bittersweet. I don't know why Apple thought it could get away with launching 10.0.0 with half of its features cut out from the previous version. That they're adding some of them back in 4 months later is a step in the right direction. But it's a shame that it even came to this!

One of Apple's strongest characteristics is that it doesn't do things half way. It launches things when they're ready and full-featured. Final Cut Pro X failed on this front. As a fan of Apple products and amateur video editor, I still hold out hope that it will be an awesome, no-caveats product some day. But it's not yet.
 
So they are releasing an update to enable backwards compatibility and calling it a feature?

No, it's called "giving in."

About which at this point I'm reserving my judgment, though I can't speak for others.

This isn't normal procedure for Apple, and while in this instance it *might* be beneficial, it might also (it will, actually) be detrimental from a macrocosmic standpoint, over the long term.

Time will tell. Mr. Cook has some big shoes to fill.
 
I don't know why 1. This is a .0.x update and not just FCP 10.1 seeing as how it seems worth of that large of a decimal increase and 2. Why this took so long. Lion came out later and is ready to launch it's second maintenance update while FCPX came out sooner with many more issues and it's taken 3 whole months for ANY update. I will now download FCPX and see how it works.
Indeed, 10.1 would have been major update. 10.0.1 is only a minor update no matter how MU try to present this piece of news.
 
still an unfinshed amateur editing software. well the pros arent apples target anymore.

Total crap! Are you even an editor?

I'm a professional cameraman & editor and to be honest I really like FCP X, it doesn't do everything I want, and yes its buggy (10.0.1 has just finished downloading so I'll try it after finishing typing this) but to be honest when I go back to FCP 7 I start to miss the features in FCP X. I've now cut loads of projects on it (some have even been broadcast on national TV!) and its been a dream. In fact several projects are repeats of old projects and I've cut them in half the time it took me in FCP 7.

Yes it's not for everyone, but then neither was FCP 7 which is why Avid, Quantel etc are still doing roaring trade.

Sorry its total rubbish that FCP X isn't pro - when was the last time an amateur piece of software had decent accurate scopes, or able to sync dual sound systems. Oh and how many amateurs do you know that work of an XSAN (which FCP X as of the updates does!).
 
Software is a tool that is used to create art or whatever else and not vice versa - I don't know about you but I like my tools to do what they are supposed to do. I wish Apple could have just released a 64bit version of Final Cut 7 instead of a clunky version of iMovie on steroids...

A software designer who doesn't consider what he does to be art is probably a not very good one.
 
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