You're quoting Wikipedia when discussing CPU stuff? Are you serious?
Mobile Nehalem's haven't been discussed very much.
It was only a month ago where it was only available on 750GB+.
Great update! I'm still holding off until I can get one with a Blu-ray burner.
You have a Mac Pro? Did you upgrade to 8800GT?
Great update! I'm still holding off until I can get one with a Blu-ray burner.
You'll be waiting a long time. Especially considering that some Macs still only come with CD burners... ;-)
I was at IDF, and also heard the comment about the possibility of socket 775 Nehalems - that's the important "sound bite" from the Wikipedia link.
Bingo!
Which is why I question the people who adamantly insist that we won't see any Nehalem architecture CPUs on Montevina and other "FSB" chipsets. Where are their sources?
If AMD scores a hit with a new laptop chip, you can be assured that Intel will pop up with something that's not on the "roadmap".
I'm not saying that we will see a Montevina-compatible Nehalem - the tea leaves aren't that clear. I just don't think that it's reasonable that Intel will wait six months after Nehalem ships to make a mobile version of the CPU. Mobile system sales are growing fastest, you don't ignore them.
The "hard part" of the new micro-architecture is the ISA processing engine. Its main memory interface is L1 cache - Intel could use a different memory architecture to fill L1 cache without requiring big changes in the main processing core(s).
Intel has never launched a new MicroArch with mobile chips first.
Weren't you just around for the Penryn launch? Penryn was officially launched in oct/november in Xeon and Extreme desktop parts. When did the first mobile Penryns finally start to be available to the channel?
Penryn was officially launched in oct/november in Xeon and Extreme desktop parts. When did the first mobile Penryns finally start to be available to the channel? 4 -5 months later in q1/q2 08'.
Pentium M? Yonah?
True, but Penryn is a "tock", not a "tick". It's a shrink of Core 2, not a new micro-architecture.
Intel's been surprised by AMD before - they won't be caught sleeping again.
Most computer companies do not look at games, because:
1. Most people who play games heavily are teenagers and the fad of playing games wears off after a while. I had a relative who had a brand new xbox. He played it for a month and then sold it, as he got board with it.
2. Most games are made by 3rd party software developers, not a hardware manufactorer, so it is not the hardware companies' fault if games are not available for a certain line of computers.
3. Game manufactorers are looking for quick cash (and are usually hobbyist writing them (unless undersupported by a large company), so they will target the most widely used platform. Games come and go, real applications for work are here to stay - so if a certain spec is good for companies who spend a lot of money (tens of thousands of dollars) - then that is where the target is. Not a pimply-faced teenager spending $100 to $200 here or there on the latest game; only to play it for a couple of months.
if you want to see games for the Mac, then get writing some that make use of the technology available. Personally, I played alot of games when I was younger. Now my computer is used for work and serious things, so that in that respect - Apple is right on the money with what most people need.
If you are looking for cash, there are many books out there that show how to write games using various programming languages. So, all of you looking for games on the mack: get writing some, but up a website to sell them, then use the cash to get yourself a MacPro with the hardware you want and stop whining.
Now there is an idea - those who have the time and creativity could probably make a lot of cash selling games for the Mac. I thought about doing this myself, but my job and church ministry takes up a lot of my time.
Maybe a mid-range tower sells, maybe not. The people who want it are vociferous, just like the ones who want a tablet. But let's not forget that Apple employs a lot of people in market research and analysis, and since Jobs got back they haven't made too many mistakes.
No. The actual panel is glossy.
This post is yet more proof that PC gamers think waaayy too highly of themselves.![]()
No doubt, but most likely by cannibalizing their other desktops....a mid-sized tower would definitely service more sales and volume than those 2 combined.
Maybe a mid-range tower sells, maybe not. The people who want it are vociferous, just like the ones who want a tablet. But let's not forget that Apple employs a lot of people in market research and analysis, and since Jobs got back they haven't made too many mistakes.
If we're to believe the head honcho himself, Apple in fact does "no market research" whatsoever:
Steve Jobs speaks out
A mid-range tower's saleability is NOT in question (see PC desktop sales figures) & such Macs sold well enough previously. In the 90s, Mac market-share hit some 10%-to-12%. The problem was that most of these sales went to cheaper Mac clones, not Apple Macs. Hence Jobs shut down the Mac-clone industry & gave us the Cube.
Sadly, as nice as it was, the Cube was still too pricey for average consumers compared to most PC desktops. So the Cube also bombed. Because any such computer from Apple in future would inevitably be more expensive than many PC desktops, Jobs will never give us an upgradeable Mac desktop again. IMO, that's a banker! It just wouldn't be a good business decision (unless people want Apple to start making cheap crap - which I think most don't).
First, the clones were kicking Apple's butt because Apple was using an outdated fixed configuration model. The Clones used the direct sales BTO model. Consumer like options. They usually aren't very pleased when you try to ram something down their throat.
Second, the Cube may be the most misunderstood model by the Mac community. It didn't bomb because a desire not to buy towers or PC competition. It bombed because there really wasn't that big of a desire for a small form factor machine. The PMG4 was cheaper, faster, and more practical.
The factors you mention will figure, but I think the high price-point was a major deciding factor for the failure of said 90s genre desktop Macs & the Cube.
But harking back to my general point (directed at those who continue to try to justify Apple's current, very limited range of Mac computers): Apple revolves around what Jobs wants, rather than what consumers might reasonably want. So if Jobs want a thinner, slimmer iMac with no imaginable practical usefulness or advantages whatsoever contained within those parameters - rather the opposite, in that you start to seriously limit some of the components you can use within such a design - that's what Jonathan Ive (or whoever) delivers. But there's "no market research", contrary to what's often claimed to justify the Apple way.
For sure, "consumers like options", hence the PC market share (despite having an inferior OS) mushroomed to the huge numbers we now have, this despite no end of permutations of available PC hardware. So much for those bizarrely claiming that most people really want quite limited choice.
The factors you mention will figure, but I think the high price-point was a major deciding factor for the failure of said 90s genre desktop Macs & the Cube.
But harking back to my general point (directed at those who continue to try to justify Apple's current, very limited range of Mac computers): Apple revolves around what Jobs wants, rather than what consumers might reasonably want. So if Jobs want a thinner, slimmer iMac with no imaginable practical usefulness or advantages whatsoever contained within those parameters - rather the opposite, in that you start to seriously limit some of the components you can use within such a design - that's what Jonathan Ive (or whoever) delivers. But there's "no market research", contrary to what's often claimed to justify the Apple way.
The Cube's biggest problem was it was simply fighting with a another Mac that was both cheaper and better met the requirements of the user. The other Achilles heel of Mac desktops at the time was the powerPC. It got to a point where the expense of developing it as a computer CPU couldn't be really justified by the mac user-base. Motorola really shifted the focus to embedded and Macs fell behind during the G4 days. The G5 was too little to late.