Come on! Visual Studio is $4.49 too.
Oh actually.
That's $449.
No, err. sorry. Actually that's
That's £449UKP or $713.98
Perhaps $5 is a bargain?
C.
The Windows SDK is FREE.
The Visual Studio Express Editions are FREE.
Microsoft Robotics Studio is FREE.
XNA/Windows Mobile development tools are FREE.
Yes, the larger Visual Studio editions cost money -- but they come with tools and controls that you just WISH to have with XCode.
On the other hand, a lot of the essential parts of Apple's Xcode are OPEN SOURCE tools that they did not even develop themselves. They put an IDE on top of it, but things like make or gcc certainly were not invented in Cupertino but simply belong to any Unix system.
Anyway.
I just paid the 3.99 Euros for XCode 4 and wait for the 4.4 GB download to finish. I find it a bit sad that they are now charging for something that used to be free when you joined the (free) developer program and that used to be a part of the operating system DVDs, but on the other hand, it perfectly fits in the picture.
Let's face it: All Apple software is using some sort of a subscription model, and when you want to stay up to date, you need to (symbolically speaking) insert your credit card into the computer and authorize the next micro transaction for the software update. It's a dollar here, five dollars there and never much - but it sums up eventually. And you guys have been complaining about the cost of anti-virus software for Windows (which Microsoft now fixed by giving away an anti-virus software package for free via Windows Update). The initial and then the hidden and steady costs of a Mac are MUCH higher than that of a Windows PC - that's a fact and you only need to check your credit card statement for everything that has the word "iTunes" in it to verify it. You're constantly paying for something when you own a Mac - and that now includes Xcode. Life IS cheaper when you decide to use a PC with Windows or Linux.