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We've been needing regulation on stuff like this for a while now. The EU is so far ahead of the US it's insane.

The whole "Apple's store, Apple's rules" would only be reasonable if Apple allowed you to run your own store or go somewhere else. "Just buy Android then" only works until you think about it for more than two seconds. Imagine if that were your car. "Don't want to buy Ford's super expensive tires and full maintenance plan? Just don't buy a Ford! Sell it and get a Chevy!"

And why your analogy doesn’t work is because before the user bought that Ford, they were made fully aware of how the system works and even signed an agreement to the effect before they even used their car and had the option to return it at that point.
 
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Sometimes that's exactly how it works. A Mom and Pop store that charges a hefty margin is a different thing to Walmart doing the same - clearly Walmart has a bigger impact on consumers. Competition law usually sets a threshold of a having a substantial effect on consumers.

The point is that if a company occupies a dominant position, competition law says that the government can step in and require them to behave in a way that doesn't abuse that position. I have no idea whether a court will view a 30% revenue share as too much, but it's going to be a very interesting legal case.

It could have some pretty wide-ranging implications for other store fronts, like Steam and (ironically) the Epic Games Store itself.
Okay, correct. Maybe the court of law will decide that a 30% cut of app sales is too much for a juggernaut like Apple, but there's nothing wrong or anti-competitive for Apple to collect a fee for distributing apps on their platform.
 
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Epic literally sells costumes and dance moves for $9 and people are complaining about Apple?
And Apple sells a display for $5,000. Apple and Epic are both corporations; their goal is to charge what the market will bear and not a cent more or less. No one's disputing that much. Issues of anticompetitive practices arise when Apple's trying to be both referee and player.
 
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And Apple sells a display for $5,000. Apple and Epic are both corporations; their goal is to charge what the market will bear and not a cent more or less. No one's disputing that much. Issues of anticompetitive practices arise when Apple's trying to be both referee and player.

And that $5,000 display is worth it, for the price. Its a tangible item.

A costume is not. It's certainly not worth $9
 
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And I say this as a longtime Apple fan and investor. I don't want them to become the bad guys. Hell, them suing over that pear logo that looks nothing like the Apple logo; that's another case they deserve to lose with prejudice.

Off topic, but Apple didn't sue them:

Apple isn't trying to prevent Super Healthy Kids from using that logo. It's opposing their applied for federal registration of trademark.

https://forums.macrumors.com/thread...-company-with-pear-logo.2249220/post-28768175
 
Okay, correct. Maybe the court of law will decide that a 30% cut of app sales is too much for a juggernaut like Apple, but there's nothing wrong or anti-competitive for Apple to collect a fee for distributing apps on their platform.
See above. When it's an app or service with which Apple directly competes, things start to get complicated.
 
And that $5,000 display is worth it, for the price. Its a tangible item.

A costume is not. It's certainly not worth $9
I don't view any display as worth $5,000 for my needs. I also don't view digital costumes or dance moves as worth $9. That's why I don't buy either one; that doesn't mean they shouldn't exist for those who want them.
 
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How come I don't see these same people supporting tariffs in the US and saying that companies should be lucky to have access to the American market?
 
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they pick and choose where to enforce thats the problem.
This is how Epic will fight this lawsuit. I feel Epic will go so hard down this route that they will accept to lose the battle to win the overall war of having the regulation around the different app stores changed.

This will come back to bite Epic in it's own app store ass but I don't think Epic care as they make way more money from the other app stores.
 
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So you are saying companies can be successful, but not TOO successful?

No, they should just play fair. They offer their own payment method companies can use inside apps that charges a 30% fee. That's fine, but the problem is they also ban mentioning that there are other ways to pay. That's the point where it becomes anticompetitive, since Apple doesn't lose that 30% when selling their own services.
 
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See above. When it's an app or service with which Apple directly competes, things start to get complicated.
Which "above". There's 17 pages 😂

Apple doesn't have any games like Fortnite that I'm aware of, so I don't see where Fortnite and Apple are competitors. (That Apple paperboy game from a few years ago was fun for a few minutes, though. Not sure how much IAP that one is making 😂 )
 
I think Tim Cook did the right thing by sending message to big players in “gaming industry”. I am waiting to see response from Microsoft and other “big investors who own the FortNite” and other games.

Like I said in the other thread - if it’s a fight they want, it’s a fight they will get. Just better be prepared to go all the way, because Apple expects and shows no quarters.

(Well, maybe not exactly, but I have always wanted to say that).
 
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All deliberately by Epic. They knew what they were doing.

If users want to buy content or subscriptions for Prime, Spotify, Netflix, Epic Game Store, Steam, etc there is nothing stopping them from doing so in the web browser or desktop app. Their purchases will be in the mobile app. No loss.

But when you’re taking advantage of an App Store then you as a developer need to contribute to the floor rent, the maintenance costs, the moderation costs, the SDK development costs, the server costs, the payment processing costs.

that’s all rolled into the height device cost
 
Physical media doesn't really provide price advantages for customers though. It's typically either the same price or higher for things like games, movies, music and books. Digital, in general, is viewed by consumers these days as the cheaper route. Game console markets, which Epic obviously participates in, are usually just the hardware manufacturer's digital store + more expensive physical versions.

Wrong, I can buy a PS game on disc, play it and then sell it for £4 less than I bought it for. So it costs me £4 but the digital version I can’t sell costs £50.
 
You don't pay 30% to Apple when you buy a game on the appstore 😂 That's the developer deciding to pass on that 30% Applestore fee to you the consumer.

Explain it any way you like, but Apple gets 30% of my spend and neither me nor the vendor have any say in the matter. The developer never sees that 30%; Apple takes it from my payment. How can it be that the developer is just "deciding" to pass it on?
 
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And why your analogy doesn’t work is because before the user bought that Ford, they were made fully aware of how the system works and even signed an agreement to the effect before they even used their car and had the option to return it at that point.
Nope that’s not now it works buddy we antitrust busted the auto industry decades ago to stop what we are talking about now specifically before autos had to buy from manufacture we found it in antitrust years ago there are no such agreements now know ur history
 
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No, they should just play fair. They offer their own payment method companies can use inside apps that charges a 30% fee. That's fine, but the problem is they also ban mentioning that there are other ways to pay. That's the point where it becomes anticompetitive, since Apple doesn't lose that 30% when selling their own services.
It's not anti-competitive behavior.

If you want to sell something in someone else's storefront, and they ask for a consignment fee for the privilege of using their established business; and you go in and work out a side deal with someone you met in that business to bypass the consignment fee, then you would be "stealing" money from that business: you just used their business for your own profit without paying for the service.
 
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