That's all they are, reports and rumors from a handful of possibly disgruntled employees.
That's all they are, reports and rumors from a handful of possibly disgruntled employees.
I think they're on par in terms of build quality. My son uses my old 2009 Sony A300 DSLR and it takes wonderful images that he processes on my old 2011 Mac Mini which still does the business. But Sony is a company that still likes to throw stuff at the wall and see what sticks and understands that the idea of a product can sell it. It remains unlikely that the PSVR2 will become anything other than niche but its sheer presence shows the average consumer that the PS5 is capable of more futuristic gaming than the Xbox and seals another sale.I wouldn’t put Sony anywhere near Apple’s hardware design caliber. They’re second rate compared to Apple. It’s software where Apple’s been fumbling but their hardware is better than ever
The first generation Apple watch was at least comfortable and wearable and worked well as a watch. And it was attractive enough that current watches are still using the same bands and same overall design. The battery was sufficient for most use. I wore it for a long time then it was passed along in the family and worn for years until it was no longer viable. It was a true consumer product that sufficiently demonstrated utility to the general public that it was able to catch on and become ubiquitous.My guess is that this will be like the first-gen Apple Watch: slow, underpowered, and no clear direction. If they market it correctly and developers get on board, then it will probably find its niche or killer app a couple years in. It'll probably take the Apple AR glasses to replace the iPhone.
I wonder what the Xcode simulators would look like for this device. If apps could be developed using the simulator (or using an iPhone's limited AR capabilities) then it would make it a lot easier for the ecosystem to grow despite the high price of the device.
That 3k will be the CURRENT pricepoint for something that is most likely nothing more than a dev kit / aspirational device.If the price point is indeed $3k, then it automatically becomes a specialty/niche product that will not have sufficient user numbers to drive developer interest that could help bring it mainstream. Not that Apple wouldn’t take a chance with a product at this level, but it doesn’t make sense to me.
I would think that there is a much bigger play in getting augmented reality capable glasses produced, that use the iPhone’s processing power to make them work. Reading about how the headset will allow people to do FaceTime calls using avatars just seems awfully stupid. Our iPhones, iPads and MacBooks all allow us to do FaceTime calls where you are yourself, not some computer generated thing.
It hasn't been described at all though since it hasn't been announced! The pictures you saw were renders based on nothing.This particular AR/VR product as described sounds clunky as heck
This. 3D tools have moved away from the Mac since gaming is not a market for the Mac and decent GPU availability has been lacking for decades. There are no good VR authoring tools on OSX that can match the Windows equivalents. Hopefully this initiative combined with Apple Silicon performance will bring some of them to the Mac.I think the hardware will be there to support it but the software is going to lack big time. The lack of Apple AR/VR headset apps will be lacking. It will be very limited. Look at what’s going on with the LiDAR sensor. Not too many compelling apps out there.
Doesn't this article say it needs external batteries that need to be replaced every two hours and they're worn on the hip? ClunkyIt hasn't been described at all though since it hasn't been announced! The pictures you saw were renders based on nothing.
Good points but Trust is a big reason for me.Take software away for a second and there is zero reason to ever buy a Max iPhone over the top end Pixel phone.
Apple showcased its mixed-reality headset to the company's top 100 executives in the Steve Jobs Theater last week, according to Bloomberg's Mark Gurman.
I think it exists but I agree that it isn't a sure thing. It is why it so comical to see people writing dissertations of how it is a terrible product with a bad design and obscene price. Nobody here knows what it does, what it looks like and what it costs or if it even exists!I still give this entire headset less than 50% odds of even existing. I'm just not sure how much less than 50% anymore.
You're probably right not to! I actually make use of mostly Samsung services (with a Microsoft backend) on my Android phone.Good points but Trust is a big reason for me.
I still dont trust an out of the box Android/Microsoft experience as much as Apple.
They haven't admitted anything since they haven't even confirmed this product exists.Well, the high price means it is unlikely to be competing with consumer VR headsets such as the PlayStation VR, they have admitted they don’t have a killer app, and launch with limited content. Doesn’t sound like a potential hit product to me.
I think Apple will not allow porn on the device…. Just like the AppStore.
Go buy an Oculus or something if you want to rot your brain.
As opposed to the top 100 Apple sycophants in the Jobs theater who think it's a killer productThat's all they are, reports and rumors from a handful of possibly disgruntled employees.