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Although Apple didn't invent AR/VR, we know how influent it is on the market. It was just like the iPhone, Apple didn't invent the phone, but made it better. This product is the future, whether we like it or not. It will pave the ways for technology, I'm glad I'm alive to see that!
Well said, a lot of people were very reluctant when phones lost physical keyboards. I do believe this paves the way for a new era in computing.
 
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Very viable Home Theater option???? So...when my friends and family want to watch a movie together (TOGETHER is a key word when it comes to "Home Theater") on a 100" 4K HDR TV....then what?

Some of the things I'm reading on here, just wow.
I am pretty sure the implication here is one day all of your friends will own one of these or a clone device made by another company. Which I think is likely as prices drop.
 
You got to start from somewhere, and Apple certainly seems to be sweating the details. Here's to hoping they're serious about this product line and will keep at it for years to come.
 
Also don't forget, it starts at $3,499. In Apple speak that means it's not the one you will want/need so add $1k more.
And, it seems like it is going to need some various USER specific figment and configuration (things like dioptic adjustment, fit, straps, etc) so IF one wants anyone else in the home to be able to use it as well, they TOO will need those other straps, face and eye cups, etc. I’m sure those items will be maybe 200$ per user
 
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Quality wise, it's does seem much more polished compared to existing headsets. But it barely seems as productive.
Just like iOS and Apple Health, it’s a platform for developers to build application, games and experiences on top.

They build the software, Apple provides the hardware and OS.
 
If the quality of the video and audio is as good as the presentation says it is (4K HDR + 3D), it's really not a bad price. $3,500 will get you, maybe, an 83" OLED TV. This could give you a 100" 4K HDR TV that is also 3D. Plus it has Spatial Audio included, which while not true Dolby Atmos, might be good enough. If the other streamers, like Netflix, Paramount and Peacock support this like Disney and Apple, it could be a very viable Home Theater option.

For one person. The hypothetical AV set up can be used by many people at once.

I'm actually quite impressed by this even though I'm most definitely not in the market for something like this until, probably a decade or so from now, it can be housed in what looks like regular glasses. I'm not sure how this is going achieve any significant sales numbers in it's current iteration as I just don't think the public at large will accept interacting with people wearing it as a thing they want to do. As for the examples of wearing this while experiencing formative moments in your child's life, what on earth were they thinking!?
 
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It is. I have one foot in the super excited circle and the other in the "holy crap, this is the dystopian future we have seen repeatedly for the past 40 years".
I feel the same.

I'm highly skeptical that people want to wear something bulky like Vision Pro all day, but I also think Apple did a very nice job with the product. The experience of using it, as conveyed in the keynote, seems elegant. I like the way people nearby fade in and out of view. Showing the eyes and signaling full immersion across the front of the unit is a very nice touch. It looks bulky to me, but it's obvious they've put a lot of thought into making Vision Pro comfortable.

Starting at $3499...is kind of crazy. If the starting price is $3499, I shudder to think what it costs fully loaded. Based on the keynote, it also sounds like Vision Pro, like iOS devices, does not support multiple users (although that remains to be seen). If the device can't be shared, it's hard to imagine it selling very well. The whole family needs to be able to enjoy that new interactive Disney content. Only the 0.1% will be able to buy a Vision Pro for each member of the family.

As far as a dystopian future goes, I think the trend is clear. We're merging with our technology. At the same time we're rendering our planet uninhabitable. What happens when those two trajectories intersect? What will it mean to be human? I used to think we'd leave the planet and travel through space one day. I now don't believe that will ever happen in any meaningful way. It's far more likely that we'll recreate reality digitally and ultimately become disembodied, code.

For me the creepiest thing about the Vision Pro presentation was the recording of 3D memories. I go to a lot of concerts and I just can't understand the people who essentially watch the concert through their phone screen while recording it. Those people don't experience the event. They capture it. The same thing is true for these 3D recordings the Vision Pro makes. When people are so busy worrying about capturing memories, they aren't actually experiencing or making them.

I feel like we're being conditioned more and more to experience reality through the screen. Will humans one day be forced to live in very isolated or confined conditions because of climate change and will technologies like the ones we saw today be our only escape?

Overall the Vision Pro was largely what I expected to see, although I figured it would be more tied to existing products. The fact that it's a new platform, not an accessory, is interesting. It looks a bit ridiculous, more bulky and bulbous than I expected. It's a revolutionary product in many respects, but I think Apple has a tough road ahead at that price point. The Vision Pro experience looks elegant, but will it live up to the promise when experienced firsthand? TBD.
 
This is a new product and it's not for everyone. For instance I hate watches. I will not get one even if it's as nice as the ones Apple sells. But I am into VR, so I am a maybe on this one. I need to try one on at the store first before I sell my soul kidney. 🤣

This will obviously be a low sales volume product and future iterations will become better and also cheaper. A $3500 toy is not designed for the masses, but for crazy tech enthusiasts like myself 🤷‍♂️Luckily I am single and don't have to worry about a nagging significant other who wants one too 😅
 
Yeah they are.. Those kids have more money than most of us adults.
I've been a gamer since the late 70's, so excuse me if I find it ridiculous when people make a claim that all gamers are this or that age...it depends on the boundaries of what a gamer is by the way, grandmas everywhere are playing Candy Crush and Solitaire.

The fact that the age group 18-34 is STILL only 36% when there are 6 years there that don't even count as in their 20's should tell you that, undoubtedly, most gamers are not in their 20's.

As for money, I'm not sure where they'd pull this off unless they have successful parents.
 
I posted this yesterday and I still stand by it (aside from the price), Apple Vision Pro is basically a screen without real 3D gaming possibilities. Apple showed not a single game, the nearest thing is a low polygon mechanical rendering. Sure, they showed a controller but that's it.

I think all the processing power is needed for what they showcased today. For gaming, maybe some low polygon games but for anything demanding you will need a Mac Studio as an extra. Now, if Apple is smart this extra PC could also be a Windows gaming PC or console and then they will sell everything they can make.

What about Apple Vision without the 'Pro'? Could that be the lower-cost model?

Now, I'm not sure but that is how it looks to me.

So many unknowns.

My money is still on a more affordable extended VR screen connected to a computer, that computer could also be an iPhone or iPad to make it portable.

We already have supercomputers in our pockets and on our desks, it seems a waste of resources to put another high end computer in VR glasses without a real added benefit as it would only replace that computer/iPhone. At the current level of tech I don’t see the benefit of a true standalone VR sollution.

But I’m just me and really excited to see what Apple will bring today, finally a real 3D product after years of augmented reality training on iPads.
 
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