yupI just read all 65 pages of comments but haven't seen anywhere...that's 3,500...in American dollars?
yupI just read all 65 pages of comments but haven't seen anywhere...that's 3,500...in American dollars?
I just read all 65 pages of comments but haven't seen anywhere...that's 3,500...in American dollars?
Seemly as said its be in the USA only. NowI just read all 65 pages of comments but haven't seen anywhere...that's 3,500...in American dollars?
Did you see anyone in those videos driving a car, crossing a street, or hiking? That's not what Apple is pushing this for. We did see them doing things to improve situational awareness with automatically bringing in people around you and automatically blending in outside sounds to the audio experience. (demoed for AirPods but you know it'll be in the headset, too)I wonder when the first story about someone being distracted by this thing and causing a wreck or crash or some tragedy will happen. The only thing I was thinking during that presentation is I don't want to live in a world where everyone is wearing some kind of googles and can't enjoy the wonder of nature or just things around them. It really is a "Ready Player One" vibe and I feel a dystopian future with it.
I would love to read a story on here about the safety concerns and how Apple addresses them. With 5K patents, I hope they have asked what safety issues might arise and how they could be addressed.
It's like asking what problem the Apple Watch solved for the iPhone. It doesn't really let you do anything you couldn't already on your phone, but it does make certain actions more convenient. It's definitely way easier for me to access Apple Pay from my wrist compared to fishing out my phone and unlocking it with Face ID, for one.What problem?? That’s the central issue. What problem does this solve?
I wonder when the first story about someone being distracted by this thing and causing a wreck or crash or some tragedy will happen. The only thing I was thinking during that presentation is I don't want to live in a world where everyone is wearing some kind of googles and can't enjoy the wonder of nature or just things around them. It really is a "Ready Player One" vibe and I feel a dystopian future with it.
I would love to read a story on here about the safety concerns and how Apple addresses them. With 5K patents, I hope they have asked what safety issues might arise and how they could be addressed.
Yes, that's exactly what they need at a low affordable price of just $3500.I'm very excited about the possibilities this has for the disabled. Imagine being able to visit places you never would be able to w/o this and in such clarity, or to just learn something new. Imagine seeing your grandchildren playing in 3D! Yes, it's premium now but they're just starting to scratch the surface.
It's like asking what problem the Apple Watch solved for the iPhone. It doesn't really let you do anything you couldn't already on your phone, but it does make certain actions more convenient. It's definitely way easier for me to access Apple Pay from my wrist compared to fishing out my phone and unlocking it with Face ID, for one.
If you were to ask me what problem Apple's mixed reality headset solves, I would say it addresses the matter of consuming content on a smaller display. Even the biggest TV in your living room is just that - a screen that only shows you that much viewable and useable space, and can easily set you back 5 digits. This headset gives me a wider field of view than even the largest screen I can think of (short of actually stepping into an IMAX theatre), all from the convenience of my living room.
It's a luxury, that's for sure, but also a very nice one too.
You don't really want this. Wearing glasses under a headset is uncomfortable and restricts the field of view.
- Can the headset be used with glasses, and without the special zeiss optics? Many VR headsets have enough space to allow for this currently.
There's quite a bit here to question. Apple generally executes products well, but I feel like there are major possible issues with this product that are not trivial:
- Gesturing in the air has to be 100% accurate. This will be a new way of interacting with every aspect of the OS.
- How well will it work with different skin colors, people with skin conditions (like vitiglio)?
- How well will it work in low-light conditions (like an overnight airplane?)
- How small can the gestures be and still be recognized (you can imagine flailing around in an airplane/train/bus and not seeing you potentially hitting your neighbour is a problem).
- How precise will interacting with just your hands be? You can imagine navigating complex interfaces will be cumbersome if the tracking is not as good as a mouse.
- Lastly, what are the limitations of gestures? Because inputting information right now seems to be handled by voice input, which for many seems worse than a keyboard and mouse. And yes, I know a kb/mouse can be hooked up, but that's more gear to carry around, and you wont always be able to see the location of these devices if you're 100% immersed.
- Is the cable removable, and are other standard battery packs usable?
- Can the headset be used with glasses, and without the special zeiss optics? Many VR headsets have enough space to allow for this currently.
- Does it include a travel case, and how portable is the entire device, on the go?
- Will Siri/Voice input be good enough?
- How does the mac integration work? Will it work as well as multiple monitors hooked up to a mac wrt latency, refresh rate, and color accuracy?
They showed a virtual keyboard. It wouldn’t be ideal but it’s something besides voice typing. Also, the Quest Pro had the ability to bring your real keyboard into VR so it is possible apple will have a similar technology.Lastly, what are the limitations of gestures? Because inputting information right now seems to be handled by voice input, which for many seems worse than a keyboard and mouse. And yes, I know a kb/mouse can be hooked up, but that's more gear to carry around, and you wont always be able to see the location of these devices if you're 100% immersed.
The cable looks like it might be removable from the battery end but the connector to said battery looks proprietary (from the shape of the cut at least)Is the cable removable, and are other standard battery packs usable?
Doubtful. A large problem with VR headsets is clarity and color accuracy through the lenses. I would imagine they would want your eye to be at a very precise distance, I find it unlikely that you can use your glasses.Can the headset be used with glasses, and without the special zeiss optics? Many VR headsets have enough space to allow for this currently.
I hope some of these concerns are raised at the conference. If Safety is a primary concern, they really didn't talk about the virtual world vs. the real world much during the presentation. The first question I would ask apple is have they done their homework on the virtual vs real world applications and safety of this product. They talk about health and mental health with the watch, and I wonder how that applies to the headset. Maybe that's why it's so expensive. It isn't meant for the average Joe, even though in 3-4 years it will be and the more people who have this on, the more those safety concerns become valid.
Give it maybe 3 months, and we will no doubt see everything you've mentioned. You're forgetting that most people are complete simpletons.Did you see anyone in those videos driving a car, crossing a street, or hiking? That's not what Apple is pushing this for. We did see them doing things to improve situational awareness with automatically bringing in people around you and automatically blending in outside sounds to the audio experience. (demoed for AirPods but you know it'll be in the headset, too)
I use my Apple Watch for way more than fitness tracking (and that wasn't even its original pitch). Notifications, music control, unlocking my Mac, I see it more as an accessory for my iPhone (kinda like the remote control to a TV) than a fitness tracker.Apple Watch isn’t really a great example. It’s a fitness tracker. Its value is obvious. Ive tried to make it jewelry too but failed.
That really seems to be the main selling point. I know the keynote tried to make productivity a thing by showing how you could edit videos with it on, but knowing Apple's success rate with voice assistants, I realistically see myself confining its use case to activities that largely involve me passively consuming content with minimal input / interaction required on my end. I don't think I want to wrestle with a task I already struggle with, even with a keyboard and mouse on my Mac.If this is all about having a big virtual screen? If that’s the whole pitch? It’s finished before the race even starts.
Did you see anyone in those videos driving a car, crossing a street, or hiking? That's not what Apple is pushing this for. We did see them doing things to improve situational awareness with automatically bringing in people around you and automatically blending in outside sounds to the audio experience. (demoed for AirPods but you know it'll be in the headset, too)
Vision would be my choice for the device. Like iPhone took the "phone" and added a prefix, Apple Vision would take the "vision" from television preceded by the Apple logo. It could fittingly be used as describing a human augmentation: "I have Apple Vision" to say that your vision is augmented with Apple's RealityOS overlaid.
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I agree that anything Apple sells will probably sell regardless of the name but marketing and branding is important, specially for establishing an early trendsetting aura around a product, a strategy Apple is very familiar with.