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Movist and MPlayer OS X are much superior applications. Movist is godlike with subtitles and seeking.

Tried Movist, and I never really liked MPlayer. Not really converned about subtitles and because of the way VLC seeks/plays videos it can play damaged video files.

Plus VLC has a polethora of converting/straming stuff that I use for work.
 
I and from the number of hits on the relevant threads on both Apple and other forums, close to 100,000 others are suffering from the 10810 finder crash error, when external storage is connected.

10810.png


It's been six months and we're still suffering from a bug that should have been a release blocker.

There used to be a joke in the Windows 9x period:
Windows has detected that you have moved your mouse. Please reboot for this change to take effect.
The reality of Snow Leopard is:
OS X has detected that you are using a removable disk. Please reboot for no particular reason (it won't help) and hope you haven't lost much work this time.
 
Hdmi...

Anyone know if this provides a fix for the HDMI connectivity issues from DVI? It seems my late 2008 Mini can't display to my Magnavox tv while running SL. No issues with Leopard...

Weird.
 
Linux and Windows OpenGL implementations differ as well. They vary with the windowing servers.

Yes but not as much as the OSX Implementation.

Direct X11 is branding. It's DirectX10 with their counter to OpenCL.
Not really true. There are also new features like Tesselation

The embedded space of smartphones, gaming devices and soon Tablet space are where massive profits are being made.
OpenGL ≠ OpenGL ES

Direct X is better than OpenGL - and not only in technical aspects (documentation, tools, support). OpenGL did sleep for a long time.
For that reason things like this happened.

Autodesk said:
24. Why is there no OpenGL option in Windows Vista?
OpenGL® software is currently not supported in AutoCAD 2009 when running on Windows Vista. AutoCAD 2008 uses Direct3D® software to enhance 3D performance.

25. Why is there no OpenGL option in AutoCAD 2010?
OpenGL has been removed in AutoCAD 2010, due to stability and visual fidelity issues.
http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6711774&linkID=9240618#section27

At Autodesk, we could not agree more with this effort and we have been a major supporter of the position
that Microsoft has taken for Direct3D as the Windows platform graphics HW API. We have tried for over
10 years to work with graphics HW vendors to achieve this sort of definition and specification with
OpenGL but have failed, primarily because OpenGL by definition is designed to allow for “differentiation”
so the products from every graphics HW vendor and of each generation of graphics HW can arrive at a
different answer in terms of what you see on your screen. While this may be ideal for games and
encouraging you to purchase specific graphics HW to have the best experience with a game, this is
completely opposite to the requirements for high precision CAD applications and it is highly ironic that
OpenGL is considered a “professional” graphics API given the complete lack of any enforcement of
rigorous conformance and accuracy specifications. In fact, every major CAD product at Autodesk relies
on a SW graphics pipeline for QA of the product because OpenGL HW will not meet the rigor required for
QA of professional CAD products.

Essentially with Direct3D 10, we finally have the ability to look forward to the same sort of conformance
and accuracy for graphics HW products that we take for granted in the CPU world. The importance of this
level of conformance and accuracy for CAD or digital prototyping (see:
http://www.autodesk.com/digitalprototyping) cannot be underestimated.
http://www.docstoc.com/docs/15647572/Autodesk-Inventor-OpenGL-to-DirectX-Evolution

Autodesk Inventor and 3ds Max are also using Direct X.
 
Yes but not as much as the OSX Implementation.


Not really true. There are also new features like Tesselation


OpenGL ≠ OpenGL ES

Direct X is better than OpenGL - and not only in technical aspects (documentation, tools, support). OpenGL did sleep for a long time.
For that reason things like this happened.


http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6711774&linkID=9240618#section27


http://www.docstoc.com/docs/15647572/Autodesk-Inventor-OpenGL-to-DirectX-Evolution

Autodesk Inventor and 3ds Max are also using Direct X.

All because the Khronos group representatives are incompetent leaders. OpenCL/AL are only as good as they are because a competent design team and the right decisions were made. As cheezy as that sounds.

Reading that doc, if they're using OpenGL 3.2 for example why are they using a dated GDI specification?

I often go out of my way to make Linux work properly because I believe that they are making the right choices for its evolution (Gnome still doesn't know what a nice GUI is when it hits them), but if the Khronos group keep this crap up, I may do the research portion of my degree in graphics rendering instead of Quantum Computing Theory. Because I do think they can do better. The most depressing part of it all, the so called choice of implementation actually hurts OpenGL and punishes the consumer for being frugal. (Well nVidia does really, ATi has a 100% compliancy AFAIK)
 
I really hope this version is finally stable...I miss how great Panther and Tiger were in this respect.:(

Too many beach-balls and crashes, far too many.

I miss also how great Panther was. It was a time when with every new OS we would get a boost in performance. That all changed with Leopard. And now SL has been the buggiest of all and I started using macs since 7.1.2. I get random restarts which don't happen on Leopard. Also lots of Beach Balls every now and then.
And I have to agree that Windows 7 is a far more stable system, especially when taking into account all the hardware it has to deal with.
There was a time when the mac user experience was far better than the windows one, sadly that isn't so nowadays :(
 
Please fix GMA X3100 issues

I really hope 10.6.3 fixes the graphics bugs (and my are they big bugs) with the GMA X3100. I'm really tired of having to reboot whenever my screen starts showing garbled graphic fragments.
 
I kinda thought we might have seen something on Friday as that seems to be the day that seeds are released....Hopefully all the kinks are worked out & set for release at the end of February....
 
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