Not the same show.
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And they can still do that regardless of this.
OK, this is based on NO FACTS at all, just stories I've heard about Apple Culture, so this really has no place on this forum, but from just this unsubstantiated view, I think Apple's main problem is they have a thing against "B-teams". Apple prides itself on having just "A-Teams" and spreading them as thinly as possible. So if one project is a priority, they're off on a different one. "A-Teams" are great for new product design and pushing new limits, but they are notoriously horrible at fixing bugs, hitting deadlines, prioritizing ease of use, getting to other people's needs - they really don't enjoy that stuff in the first place. "B-Teams" get no glory at all, but they get stuff done. They will spend all year turning the stuff the A-teamers crank out into stable code with extra features users want. While the A-Teams frantically run about implementing new stuff.
But honestly, the "A-Team" theory can't explain why Apple software so rapidly devolved after Steve Jobs died. I think there the answer is that Steve Jobs was a powerful representative of the average user, whereas the current executives simply are not. If there was a massive bug, or a feature or design that would totally annoy us, it would most of the time really annoy Steve, and there'd be hell to pay. Maybe now the only voice left is Johnny saying "make it thinner! Remove more of its functionality!" At least Tim Cook started out well by apologizing for the state of Apple Maps. But it hasn't followed through. I honestly believe Apple executives when they say they are surprised at the public's negative reaction to their designs.