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Honestly I don’t buy 3000-5000 dollar computers because of retail displays.

I’m sure Timmy will be really excited to talk about the new displays.... btw... every time you have to go in for your free keyboard repair, you can see the new art work. Since you will be there lots, they will make it interactive :)
 
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They’re releasing a phone with nothing groundbreaking but some nice incremental enhancements. The world won’t come to an end. There’s rumored to be “one more thing” remember
True. Apple’s iPhone is a mature product, I don’t expect too many revolutionary changes, and I’m fine with that. However, I feel like the company’s products are designed by committee nowadays. Tell me what I want, don’t second guess me. Also, Macs look roughly the same as they did ten years ago. It’s 1997 and beige, all over again.
 
Tim Cook: “ Good morning everybody!” ☀️
Apple haters : True Innovation

Tim Cook *introduces female lead to demo new features*
Apple haters : OMG, Google have had female workers for YEARS and only now Apple are catching up?
This is the type of comment by someone who has nothing interesting to comment.
 
Doesn't it seem to be a bit dirty to sell a product with an advertised feature, only to then retroactively remove said feature down the road?

Extremely. 3D Touch was an outstanding feature that the competition lacked, and it worked extremely well. It cannot be replicated by software; nor in any other way without the pressure/depth sensor that enabled it to function. What Apple are doing is a workaround to compensate for its absence.

3D Touch provided a new interface control beyond taps/holds and swipes/gestures. A long press is exactly that: long and slow. 3D Touch detected a firm press almost instantly before they artificially introduced a software delay. Why they insist on making our devices slower and more frustrating to use is beyond me. I’m still pissed about the home button delay they added and the slowing of animations generally, which has been demonstrated.
 
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I used to put those window displays together and they were not fun at all. The first "3D App" window would get shipped to the store in a million different pieces. I took me over 40 hours to measure the fishing line, cut the individual apps out, piece them together etc and hang them. They improved on future versions by having them more pre-assembled in advance. The final result always looked nice, though! (Until little kids ran into the window and broke things)
Key takeaway: stay in school (studying something society deems useful).

What an amazing coincidence Gurman dropped this.....
 
I don't see existing product prices going down soon, but I'm thinking about the rumored Apple Tags. Apple used to give us one or two surprising new features or hardware priced well under what anyone expected, all the while maintaining their margins due to volume. This feels like a place where they could do that again.
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It depends. A plain old tag that's been done by dozens of others isn't going to be exciting. It'll have to have a new level of refinement, pricing and capability. I know, as I said, I'm sure I'm dreaming, but if anyone will do that, it'll be Apple.

Yep, I'm pretty sure Apple's going to be the one who will introduce another plan old tag that will be priced way above the competition, just because they're Apple.

That said, I'm still interesting to see what twist they've come up with to distinguish themselves from the existing tags out there. Over the years I've used both Tile and later TrackR (after the Tile batteries died) and both have been good enough for my use case.
 
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Extremely. 3D Touch was an outstanding feature that the competition lacked, and it worked extremely well. It cannot be replicated by software; nor in any other way without the pressure/depth sensor that enabled it to function. What Apple are doing is a workaround to compensate for its absence.

3D Touch provided a new interface control beyond taps/holds and swipes/gestures. A long press is exactly that: long and slow. 3D Touch detected a firm press almost instantly before they artificially introduced a software delay. Why they insist on making our devices slower and more frustrating to use is beyond me. I’m still pissed about the home button delay they added and the slowing of animations generally, which has been demonstrated.

I've been using the iOS 13 beta for a while, and while I used to feel the same way, I think I actually prefer the new pop-up menus. While 3D Touch was great hardware-wise, beyond peak-and-pop (which I loved and will miss), it wasn't all that useful since it only showed one group of actions when you long-pressed an item and a different group of actions when you 3D touched an item.
With iOS 13, the menu pops up more quickly when you 3D touch it but it otherwise shows the same menu items. Is it degrading 3D Touch as a "special feature"? Sure, but at least I don't have to guess whether an option is hidden in a 3D Touch or a long-press menu.

Having said that, I will miss how fast the menus pop up when I 3D Touch them vs how long it takes them to show up with a long press once they remove it in future phones...
 
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It really isn't. It's just being broken into smaller pieces on Mac. On Windows it's still going to be a turd. And unfortunately the Apple Music web player that's in beta is a total cluster****.
My post was specifically targeted to iTunes on Windows as this is what the user has asked about. I am pretty sure Apple won’t make the “smaller pieces” available to Mac and that is why the web player is there (I love it, personally). I guess iTunes for windows will just get maintenance updates.
 
The current Apple Store design comes off as a little too sterile. I mean, it's nice and all, but Apple needs to have some fun with colors and decorations again.
Agreed. Beginning about 5-8ish years ago, everyone went head first into the modern, minimalist thing. I've seen so much of it at this point that I'm sick of it. It's TOO sterile. It doesn't feel real. You can definitely find a middle ground between "clean" and "real." Perhaps that makes sense.

It wasn't until seeing this article that I realized that Apple had stopped the cool designs altogether. Now that I think about it, I recall walking past the Apple store back in high school and the storefront would truly grab your eyes. You'd see a whole bunch of iPhones or iPads with moving images RIGHT THERE as you walk by. It was brilliant.

Now it's just... empty. And it smells a little funny. But Apple stores have always had that funny smell. I digress.
I sure hope this signals the beginning of the end of flat, grey, hard to see UIs with tiny or non-existent controls and an excess of minimalism (is minimalism even minimalism anymore when it is extreme, or does that just make it another form of excess?) I just want things to be usable, visible, and functional again.
APPLE, BRING BACK THE AQUA UI!!
 
I like the current new design. The 3D look it kinda dated and really just takes up unnecessary space
 
As a former Apple Retail employee, I can tell you those 3D windows were about the most annoying things ever to install. We seriously hated them and they took forever.
 
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3D in this instance is simply linguistic gymnastics to make working in a shop seem less soul-destroying. Like when they became ‘retail technicians’ instead of ‘shop assistants’.
 
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