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I'm sure Apple has hundreds of various prototypes being evaluated. This doesn't mean that they're going to be a part of IOS 6 or any future product or software release.
 
I'm guessing that display hardware is more efficient when pixels fall on increments of 8/16/32/64 bits though arguably I'd push it to 1152 x 640 if possible.

it has nothing to do with bits really.

For an aspect ratio of 9:16 the optimal resolution for a screen with a height of 640 pixels would be:
9x71 = 639 (one line stays dark)
16x71 = 1136
 
Where's Apples' world class designer?

This certainly doesn't look like anything J. Ives would create.

A narrow tall phone? You've got to be kidding.

I find it simply dreadful, yet I wouldn't be surprised if this is indeed the last work of Steve Jobs.

He was so obsessed with thin and narrow it's disgusting.
 
Because they wouldn't want the new port to be less capable than the old port?



The MoU allows for USB-A on the charger and makes no requirements for the actual port on the device. See the following links in the comments from an article linked to by the the article you posted (or any of the threads on MacRumors about this topic.)

http://www.tuaw.com/2011/09/28/will-new-iphone-designs-include-europes-common-charger/#aolc=A-Fzww
http://www.tuaw.com/2011/09/28/will-new-iphone-designs-include-europes-common-charger/#aolc=A-FzQw

To your first comment, I already understand. JohnHS explained. Read that post for my reply.

To your second part, I understand what you mean now. It would have been easier if you had just said that in the first place, rather then just stating that it does. I had not seen the full MoU before. Thanks for that.
Guess that throws my point out of the window. LOL!
 
You do not know what you are talking about. Changing the Aspect Ratio causes much more problems than just enlarging the screen with the same number of pixels. If you make everything larger to scale, nothing needs to be done to the Apps. You loose a little density of the pixels but you do not affect the Apps.

Changing the Aspect Ratio goofs up 90% of the Apps. You have to black box top and bottom and you end up with the same size screen as you had before. Then when Apps are altered or written for the new Aspect Ratio they don't work on the older phones without side black boxing making them even smaller than they were before.

The impact caused by a new aspect ratio would go away quicker if Apple A) did not allow old apps to run on the new device and vice versa (announce res change at WWDC, release hardware in October); encouraging developers to change their apps, and B) Stop selling old versions of the iPhone just to meet a price point. The 4S should be the lowest entry model accompanying the 6th gen. By late this year the majority of developers would only need to focus on 2048*1536, 960*640, and new iPhone resolutions.
 
Will Apple make a larger screen iPhone?
I say that is plausable.

Will the larger screen have more pixels and/or a different pixel ratio to the iPhone 4S?
More pixels I doubt it but I would not write it off completely.
A different pixel ratio I think definantly not. Apple would not make their iPhone developers code for a different resolution screen unless there was a very good reason. Like the move to retina for example.
 
I wanted a smaller one. And one that does not connect people who blabber in Armenian, mexican Spanish and individuals who have nothing interesting interesting to say.
 
It's not going to be a taller iPhone - it will be a taller screen in the same sized frame as the current iPhone. Less top and bottom bezel.

Similar so to the Nokia N9

nokia-n9121v_large_verge_super_wide.jpg


3.9" screen
Same size chassis/phone give or take as the iPhone 4S

Though in order to do that they will have to do something with the 'home button'......

That extra row / space could be used for a virtual one ? Replace it with multi-touch gesture
 
Where's Apples' world class designer?

This certainly doesn't look like anything J. Ives would create.

A narrow tall phone? You've got to be kidding.

I find it simply dreadful, yet I wouldn't be surprised if this is indeed the last work of Steve Jobs.

He was so obsessed with thin and narrow it's disgusting.

Let's all get really upset about any new design without exactly knowing what will really come out.

And, while we are at it can we be done with: "Steve would or wouldn't, was or wasn't involved"

FACT: He is no longer there, thus his opinion is no longer available!

Life at Apple and everywhere else goes on.
 
Enough

This is the stupidest thing i have ever seen, if this happens i swear to god i will switch to android.
 
Err, it is their job, so we should stop technical improvements to make app developers job easier? How about we don't ask for new model of cars as it will make the mechanic's job easier. It is the developer's responsibility to respond to Apple's design not the other way around,

Don't forget develop for a new format could also be fun.

It's not necessarily a technical improvement. It adds fragmentation, which Apple has been good at avoiding so far by having only 2 distinct form factors, both which already require radically different app designs.
 
Why have a mini dock connecter? How about adopting micro-usb like the rest of the friggin world?

Micro-USB doesn't carry audio/video. Without it, docking stations are a laugh. Seriously, how much longer will I hear this argument that was debunked long time ago?
 
Why does Apple always have to make cables smaller? Particularly cables that are now industry standard any used by every peripheral device. So no more docks, speakers, chargers, etc...just more stupid-ass dongles.
 
Perhaps, but it's a smart choice - by not altering the width, the majority of apps will "just work" at the new dimensions because they've already been developed with variable screen height in mind.

The iOS Simulator has always had a "Toggle in-call status bar" option to simulate the screen height changing dynamically. If your app works properly with this option, then it most likely will already work properly with a taller screen.

On the other hand, if you changed the screen width, then a lot of software would either have to be vertically "letterboxed", or modified to work correctly with variable screen widths.

The best option is to just scale everything up in size but keep the resolution the same. The pixel density is all that would change. You can go from 3.5" to 4" without affecting the Apps at all if you keep the same 960x640 resolution.

Most Apps would not "Just Work" with a newer Aspect Ratio, only some apps that scroll top to bottom might work. Apps with fixed sized screens would have to be boxed and would still be the same size as they are now. And developers would then be forced to write all future apps to two screen sizes or letter box their App.

We will know more at the developers conference when they preview iOS 6. If iOS 6 has provisions for a different Aspect ratio it will be apparent in the new version of the OS and it will come out. If there is no mention of support for different Aspect ratios then we will either get a 3.5" screen or a scaled up larger screen with the same resolution. They would just say it is still a retina display if you hold it an inch further away.
 
Nobody seems to be mentioning that the new smaller connector will likely be more fragile. Having your iPhone sitting in a speaker dock is just asking for breakage with even a minor hit to the phone. Current dock connectors are fragile, but seemingly less so than the new, proposed one.
 
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