I’m as big of a fan of Apple as anyone else here... but defending Apple on this is weird to me. You LIKE paying more for things as a consumer because of the high cut Apple takes because they can? Should Microsoft take 30% of every windows program, that you in turn pay for?
Not attacking you, but you do realize that when you get an iPhone or a Mac, they regularly cost more than the competition? This brand is not cheap from the get go and has been like that decades before the App Store due to the creative market demand for their hardware and software product solutions and the self-publishing movement the brand supported in the 80s.
In Mexico we have a saying that goes "You bought the whiskey and now you ran out of money to pay for the ice cubes?!"
And with this I'm just trying to point out that what many people here defend -which is the argument that big bad Apple takes too much away from the poor developer- and that eliminating or at least diminishing the current developer fees will help pass those savings to the final user are really not that coherent. The most expensive part of the Apple ecosystem is the hardware, not the software. Let me explain myself:
Most apps in the iOS store cost no more than 5 dollars, or have similar low cost IAP schemes. Apps that are more expensive than 5 dollars or 10 dollars are regularly found more in the Mac App Store, or are helper apps for the "grown up" Mac workflow. So, I just don't find validity in those arguments where you feel saving 1.50 bucks out of a 5 dollar app will make your 700 dollar iPhone experience feel more economical and worthwhile. There is no scenario out of all these shenanigans that will lower iPhone/iPad prices down...
On the Mac side, many of the big brands tried the Mac App Store scheme, didn't like paying 30% and got out of it. An example of this was AutoCAD LT for Mac. Autodesk didn't throw a fit and then tried to sue Apple. They just took it away from the Mac App Store and went the pay-by-the-month route using their own servers. But the Mac App Store is a different business model in the end.
So, to conclude: No... if Apple "loses" this, what we'll end up with will be a lot less and more expensive to produce and distribute iOS 3rd party apps. More expensive to produce, the more it costs to the final client. A business the size of Apple won't give in just because the government or a competing company wants them to.
And I just don't see a case where the government will regulate App Store prices because they are not stocks, commodities or basic necessity goods. Most of them are intangible gimmicks for you to spend small, discrete amounts of money. And all companies are trying to get that cashflow towards their bank accounts.
Many persons posting around the forums yearn for "the fall" of the iOS App Store 'cause they hate the brand and it's the latest fad of Apple dissent... or because they have no idea of what is involved in creating and distributing anything, really.