But they probably wouldn't do that if they didn't like youPersonally, I get annoyed when people borrow or try on my sun glasses. I just don’t like it. 😓
But they probably wouldn't do that if they didn't like youPersonally, I get annoyed when people borrow or try on my sun glasses. I just don’t like it. 😓
Not a bad person, just an incredibly unimaginative one.Am I a bad person if I don't know what the product will be like and what for and already have an opinion about its usefulness and success? Or am i just an average tech journo?
The “inches from your eyes” and “taking up your entire FOV” are non-issues.Two flickering OLED screens, inches away from your eyes, taking up your entire field of vision.
What possibly could go wrong?
🤔Two flickering OLED screens, inches away from your eyes, taking up your entire field of vision.
What possibly could go wrong?
Someone hacks the units and sends them to this site:Two flickering OLED screens, inches away from your eyes, taking up your entire field of vision.
What possibly could go wrong?
I could go for around of Jumanji in these.
Apple at its upcoming WWDC 2023 Apple Park event plans to provide some developers and attendees with an opportunity to try out the new AR/VR headset following its announcement, according to Bloomberg's Mark Gurman.
Apple built a new "structure" at the Apple Park campus that is designed to provide controlled hands-on demos of the headset. The test area is at the basketball courts at Apple Park, near the fitness center available to employees.
Demonstrations will be given to members of the media and some developers at the event, but this area will be used for hands-on experiences throughout the summer. Apple may invite developers to Apple Park on an ongoing basis to allow them to test the headset for app development purposes.
There will also be a hands-on area in the Steve Jobs Theater for hardware demonstrations after the keynote. The hands-on experiences will see Apple showing off FaceTime in VR, Apple TV+ content, and games. Customers with select conditions like migraines, vertigo, post-concussion syndrome, and past traumatic brain injuries will be warned against using the headset.
If the hands-on experience is similar to previous events, developers and members of the media will be able to test the headset right after the keynote. Apple employees will be providing short, controlled demonstrations.
The AR/VR headset will not be available for sale after WWDC, and it will in fact launch several months after it is first shown off. Mass production has not yet begun, and the latest information suggests a launch ahead of the December holidays.
Apple's WWDC 2023 keynote event is set to be held at 10:00 a.m. Pacific Time on Monday, June 5.
Article Link: Apple to Provide Hands-On Demos of New AR/VR Headset
Will be calling it the “Appleverse” soon enough. The problem with every other company AR attempt is they didnt have an Apple Ecosystem. That will be Apple’s Ace in the hole.
… instead of „no interest in learning“ maybe „no need for learning“?Appleverse? No.
I'd also say every other company, other than companies that have embraced AR years ago for commercial use, appears to have no idea/concept/imagination/foresight/etc. about the uses and potential of AR.
Indeed, it seems most people really don't understand the difference between AR and VR. And most astonishingly, have no interest in learning. And thus jump to the conclusion Apple's entry will be a flop. Nothing new, there, remembering initial reactions about iPod, iPhone, Tablet, Watch, AirPods.
This is what I was wondering. Like underarm deodorant, most folk don't want to share their VR goggles.I hope they clean them in between demos … nothing like sharing forehead sweat.
When studying organic chemistry 30+ years ago, I have a molecule kit that I used to build compounds to see its structure.Am I a bad person if I don't know what the product will be like and what for and already have an opinion about its usefulness and success? Or am i just an average tech journo?
I was just about to comment on the possibility of facial eye expressions being projected outward on the screen and the possibility of it looking freakishly scary. I think you preemptively answered my question.Those glasses are too stylish. Those days are long gone. This fits the description better. Agree?
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Yes. But VR science labs are already quite common, as is VR surgery training for example.When studying organic chemistry 30+ years ago, I have a molecule kit that I used to build compounds to see its structure.
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Incredibly helpful in helping with my studies. Now imagine building a complex enzyme model in 3D. There is an obvious use for this technology in the scientific community. Even with my rudimentary knowledge of biology, I can envision numerous uses for VR in that field.
I do wonder what usecases Apple will show to sell the product. Gaming isn’t apples specialty, so what else can you do with it? Mixed reality for navigating could be interesting. But what else?