V.K.
macrumors 6502a
what?? I was talking about Apple's options in approaching this problem not users options.The only other option? Besides purchasing a compatible controller that will work with the game?
what?? I was talking about Apple's options in approaching this problem not users options.The only other option? Besides purchasing a compatible controller that will work with the game?
Do other "game" consoles require this? It doesn't seem that unreasonable to assume PS or xBox require's support of their own native controllers.
Do other "game" consoles require this? It doesn't seem that unreasonable to assume PS or xBox require's support of their own native controllers.
Well that's an ignorant statement. Nobody is forced to do anything. Apple could easily have an indicator on the Apple TV App Store that makes it OBVIOUS a remote is required for any specific game. But all this does is dramatically hold back what developers can do with the platform. Which is sad, because the hardware is REALLY GOOD for gaming, other than the controller. And yes, the included controller will work OK or maybe even well for some games, bur all you have to do is look at it and understand how it works (which is obvious, there is no new tech here) to know how poorly it will do for many games -- MORE POORLY than the touchscreen on the iPhone/iPad/iPod touch. At least with those you can see where virtual buttons are located. On this thing, all you have is one black touch-sensitive surface. And do you think Apple will let developers use the default buttons for anything other than their default purposes? NO WAY. So really, this remote offers one button only, in a slightly reliable, ergonomic sense.Good move that doesn't force consumers to buy third party stuff just to play games.
A developer could create a free game that requires a $50 controller to play, essentially bypassing Apple's purchase structure.
While I'm disappointed by this immediate move by Apple, I would have to agree with both of you that retarding the process of rolling out certain types of applications (and that's a totally acceptable use of the word "retarding" btw, so nobody give me any crap!) would fit the Apple play book perfectly, and that in time they likely will expand what developers can do with the platform.fantastic Response, of which I agree 100% All in due time.
Do the vast majority of iPhone owners use it to take photos every second of every day?
Yes.
Are there more powerful cameras out there that can take better photos?
Yes.
Do the vast majority of iPhone owners care?
No.
Will the Apple TV's remote will be just fine for the vast majority of people to game with.
YUP.
You're just not getting this, are you, wigby?Why does it have to be one or the other when Apple specifically says it can be both? Every game i've ever played has a control scheme setting. Simply choose either the Siri remote or the 3rd party gamepad of your choice. Done.
How so? While it must support the remote (providing a ****** experience) it can still support a guitar. So how is this a bad thing?Well there goes Guitar Hero / Rock Band, which was specifically talked about @ the Keynote.
How so? While it must support the remote (providing a ****** experience) it can still support a guitar. So how is this a bad thing?Well there goes Guitar Hero / Rock Band, which was specifically talked about @ the Keynote.
Those people would definitely choose one of the three mainstream consoles over an Apple TV with a controller. Everyone else would probably find an iPad or iPhone more suitable than an Apple TV for games.
This makes sense from apple. It's a TV that can support some games, and I say some as the remote limits what will work. If you want to game on a TV get a console, if you want to entertain kids with simple games, the Apple TV can deliver.
Compared to Android, iOS gaming is far superior. Compared to a dedicated portable gaming platform, iOS can hold its own but isn't really competing against those either.
It's also something that they may change as the platform develops. I would bet in time we will see changes to the rule as the platform grown and changes.
The difference is developers already have a strong incentive to write games for iOS which doesn't exist for tvOS: the user base. Also the fact that iOS devices are handheld and therefore less suitable for normal controllers.Apple's choice to require support for the Apple TV is not surprising, as it also has the same requirements for iOS devices
That is because most people love to gripe much more than they like to think.I think the point you just made is lost on a quite a few folks who are responding.
I'm not surprised, but that kills any interest I have in the gaming aspects.
After waiting for a new ATV for years, I'm planning to stick with my existing ones for now. The apps will have to be pretty good for me to upgrade b/c the gaming aspect isn't anything I'm interested in at all.
Yeah, but only on very few games/game modes.The Wii had that 2nd 'Nun Chuck' controller for use in your other hand, so more than just one controller.
No, it would be like Nintendo publishing games for the Wii that required the Classic Controller. Which they did, and addressed by simply including a warning in the menu.
The fact of the matter is that complex games would be difficult if not impossible to control with this remote. It's not like a touch screen where you can just add buttons as necessary.