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Touchsreen provides possibilities for all kinds of controlling buttons.
New remote is touchscreen so theoretically it can provide all combinations of buttons.
No problem.
I know because I play FiFa football on iPad and it has like 8 buttons there.
So a remote with touchscreen or iPad iPhone can serve as remotes with many buttons.
The remote has a trackpad, not a touchscreen. It's not especially big either.
 
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You should check again as they're nothing alike.

The iPhone dramatically simplifies the photo taking process and takes the majority of the control away from the user compared to a DSLR.

Much like a certain remote for a certain device that will play games on TV's soon...

Gamers are not who this device is aimed at. And for everyone else I think the simplicity of the interaction is going to be very much appealing.

Ummm no. The concept is identical.

Aim the DSLR/iPhone at scene, frame with DSLR/iPhone, focus with DSLR/iPhone, capture the photo with DSLR/iPhone.

Most people who buy DSLRs tend to use auto shooting mode. What you are discussing is the manual control, which does not change the fundemental uproach above, the same scene will be captuted, but with manual control the image will turn of different.
 
Guess you don't think before you write.

Devs will not support Apple TV if the game experience suffers because the remote sucks for the game they make.

They won't make money if people leave bad reviews for good games because Apple forced people into playing games with broken controls.

Really bad move by Apple. A company that says all the time the user experience is what matters most.

There will be games for the App Store that are made for the mfi controllers and have broken controls on the remote.

I' ve been a computer and software engineer and senior tech manager for almost 30 years, so please spare me your "street wisdom" and cheap insults. Thankfully I won't have to read more of this; isn't tech great...
 
I' ve been a computer and software engineer and senior tech manager for almost 30 years, so please spare me your "street wisdom" and cheap insults. Thankfully I won't have to read more of this; isn't tech great...

Wow!
Well maybe with those 30 years you can help developers with streamlining their broken Apple remote controls for free! Since you seem to know what works for everybody!
 
I' ve been a computer and software engineer and senior tech manager for almost 30 years, so please spare me your "street wisdom" and cheap insults. Thankfully I won't have to read more of this; isn't tech great...

MacRumors have been taken over by tech trolls and people hired by hedge funds to talk down Apple's stock. It's sort of pathetic. This is the downside to sentiment analysis: people paying others to game the system.

All we can do is ignore them and move on. I wish there was a way to downvote them, but MR doesn't support that.
 
That doesn't compute. The $99 Pencil is, as you indicate, an accessory. Sold separately and not needed to use the iPad. If Apple built a controller and sold it separately how would that relate to the current topic?

Because certain design apps would work much better with a dedicated stylus and certain gaming apps would work better with a dedicated game pad.
 
I see this just like a computer, you can play games and map keys to your keyboard and mouse (Apple TV default Remote) or you can play games via bluetooth/USB controller. You may just have to map keys on the controller being used.
 
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One thing I do not like posting on this forum is I have something intelligent to add but its probably already been said, or will be missed in this giant thread. Either way I can not resist.

I do not see that big deal with supporting the ATV remote. Flip that thing to the side, what do you get? A touchscreen that will work very versatile as a joystick/trackpad which could easily be made usable considering the small size your thumb won't become disoriented. Right in that trackpad is two button which can easily be assigned as the equivalent to start/pause/etc. Meanwhile on the other side of the remote you have 4 very simple buttons, two of which are joined. Those 4 buttons will be very easy to make effective, even the joined buttons could work advantageously for some games.

Casual gamers will get used to this ATV remote set up, just like they did for the wii remote. Those that just need a level of greater precision and comfort while we game for hours on end will gladly invest in a controller. I guess I should say, I see a non issue.

td;dr: the apple remote is much like the wii remote where with a little imagination you see the remote is cleverly designed to make a simple but workable controller.
 
One thing I do not like posting on this forum is I have something intelligent to add but its probably already been said, or will be missed in this giant thread. Either way I can not resist.

I do not see that big deal with supporting the ATV remote. Flip that thing to the side, what do you get? A touchscreen that will work very versatile as a joystick/trackpad which could easily be made usable considering the small size your thumb won't become disoriented. Right in that trackpad is two button which can easily be assigned as the equivalent to start/pause/etc. Meanwhile on the other side of the remote you have 4 very simple buttons, two of which are joined. Those 4 buttons will be very easy to make effective, even the joined buttons could work advantageously for some games.
It is a trackpad, not a touchscreen.

There's no way on Earth Apple is going to let developers remap the home button, I seriously doubt they'll let them remap the Siri button, and the volume buttons are meant for your television.
 
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Thus driving a nail in the coffin for any companies interested in making good games for it. No one on earth is going to buy this for its gaming capabilities. Why even bother if you need to be able to control it with that disaster of a remote? The NES is 30+ years old and is a more capable gaming machine than the Apple TV.

Entire genres of games will simply not happen on this platform. It doesn't matter though, because the TV set top box is already a proven failure for gaming.

If that's the case Apple should create their own real controller and include it with the Apple TV.

Amazing how closed-minded some people can get. This is VERSION ONE of this new Apple TV. Remember how the first iPhone didn't even support third-party apps? Remember how the original iPhone OS was lambasted for not supporting Flash? The world adapts and Apple also opens up more and more opportunities over time. Apple is a master at controlling the user experience, and this game-controller policy is a deliberate action to do just that. It does not mean the failure of the platform. It just means that the world (developers and users) will adapt, adjust and embrace.
 
Everyone insisting Apple can do no wrong is forgetting the iPod Hifi and iPod Socks. And the Pippin. And, if we're being honest, the new Mac Pro. And everything Apple has done in education/enterprise with iOS so far -- device-based VPP enrollment has been promised since Mavericks!
 
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nobody is going to play with that thing. Just extra useless work for the developer.
 
Everyone insisting Apple can do no wrong is forgetting the iPod Hifi and iPod Socks. And the Pippin. And, if we're being honest, the new Mac Pro. And everything Apple has done in education/enterprise with iOS so far -- device-based VPP enrollment has been promised since Mavericks!

Mac pro? seriously? Just because you don't have the money to own one that doesn't means that the Mac Pro is a flaw. The Mac pro is the best desktop computer out there. want the facts?
 
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It is a trackpad, not a touchscreen.

There's no way on Earth Apple is going to let developers remap the home button, I seriously doubt they'll let them remap the Siri button, and the volume buttons are meant for your television.

Regarding the track pad comment I disagree. I use a magic trackpad primarily and it functions identically to all other multi-touch screens I have used. Apple made it clear in the demo the trackpad on the remote is supposed to act like the touchscreen and magic trackpads we are used to.

However good point regarding the home/siri buttons, I guess thats a pretty big flaw with that I posted.

I hope I am not coming off as too defending of Apple, but I like to think there will be a workaround to make the remote function as a decent controller, my best example is being very surprised first time I used a wii mote sideways. It sure looks like the ATV remote was cleverly designed with unique functionality in mind.

I know Apple likes to keep things simple therefore I doubt there will be different modes like "controller" or "normal" to manually switch between. But maybe just maybe, the OS could detect whens the remote is being held sideways and a game is being played? Just to give an idea of the type of thinking I am coming from, I'll admit though it is likely Apple will not impress us here.
 
In 1979, an Atari 2600 wouldn't let you play PONG unless you plugged in a Paddle Controller. Guess what? People still bought Ataris buy the sh&tload.
 
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Wow!
Well maybe with those 30 years you can help developers with streamlining their broken Apple remote controls for free! Since you seem to know what works for everybody!

Mate , don't bother . She has claimed to be many things , I'm yet to see any evidence of her being the universal woman. I tried to engage her in an engineering discussion once, and she could not answer a basic question. These discussion just lead ro her using the ignore functionality with anyone she cannot debate with rationally and logically . I speak from experience.

You can tell who on this tread has experience with gaming systems.
 
For years and years and years we have begged Apple for an Apple TV with an:

App Store
Decent SOC, Memory,
External storage capable
Include a Game Controller so game development can flourish without being severely gimped by devs wondering how many users have a controller and what type. It's well known in gaming that if your system requires an accessory that is not supplied as standard, then game development that requires that accessory will be severely reduced.


So what do we get instead. Totally gimped by Apple. How hard would it have been to listen to what your user base has been screaming for over so many years. Totally disappointed.
 
So people think it's a good idea for Apple to allow companies to make games for Apple TV that NEED a third party peripheral LOL

Do you people not realize how many million people will download games not realizing that can't even play it because they didn't buy another accessory? The complaints for refunds would be through the roof and is just a stupid PR move

it would be like Sony allowing publishers to release games on the PS4 that don't even use the DS4

Except it would be nothing like that, at all.

Last I checked one could buy a guitar hero game, sans guitar controller. Sure you can use the normal controller, but it is essentially useless without the guitar.

And if a consumer is too daft to notice a warning indicating a required accessory, too bad for them. Maybe they should be practicing reading instead of LED-viewing?
 
Why exactly is the remote a disaster? I'm guessing you're saying that based on how it looks and not its functionality since I'm 99% sure you haven't used it. I don't care if it looks a little strange as long as it works just like they demoed it.
As far as trying to play real modern games the likes of PS4 or XboxOne, the remote would be a disaster in trying to get them to work on the Apple remote. Real games need d-pads, L1, L2, R1, R2 buttons, L3 and R3 sticks and 4 buttons on the right. PS4 control as a track pad and other buttons as well. If you going to join into the argument, please bring one.
 
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Mac pro? seriously? Just because you don't have the money to own one that doesn't means that the Mac Pro is a flaw. The Mac pro is the best desktop computer out there. want the facts?

Are you kidding me? I work in enterprise IT. I manage high-end hardware that the Mac Pro can't even dream of keeping up with. Every single blade in each of my BladeCenters has more RAM than Mac Pro can even address(192 GB per blade). They aren't even new BladeCenters. They're actually pretty old, in computing years.

I've considered using a Mac Pro to replace my current home media server, but it won't be any faster than my 2012 MacBook Pro with an SSD and network-connected RAID. I use Mac Pros as servers with several of my clients. They aren't bad, but unless you are doing very specific work (high end pro graphics), the Mac Pro is overkill. Its revision in 2013 was aimed solely at graphics professionals and specialty computing markets, whereas the previous generations of Mac Pros (and the also-unsucessful xserve) were significantly more flexible and worked as completely competent servers.

If you are using the Mac Pro as a desktop computer you are quite literally wasting more cycles than you are using. My Retina MacBook (as in, 12-inch, not Pro) browses the web and plays video just as well as a Mac Pro. The GPU in a Mac Pro is also not designed for gaming; you'd be better off with high-end 2015 iMac. Outside of intense tasks like advanced modeling, 4k compression, or virtualization, Xeon processors offer no real-world performance benefit over an i5 or i7. Nearly every modern computer is capable of handling whatever the average user throws at it without skipping a beat. "The best desktop computer out there" is anything with an i-series processor, an SSD, and at least 4 GB of RAM. In other words, almost every computer sold since 2013.

As for the success or failure of the Mac Pro, ask yourself this: if the Mac Pro is such a great machine, why hasn't it had an update in the two years since it was announced? Because they aren't selling. That's not due to the cost -- it has the same base price as the hardware it replaced.
 
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