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Please stop. It's fairly obvious you are very unfamiliar with how XCloud/Stadia game streaming works. Your contributions here are doing nothing but adding to the cloud of confusion surrounding the topic. Almost without exception, everything you've written has been incorrect.
Explain what I’m wrong about
 
What does this have to do with Apple’s rules? Forcing all games from a streaming service to be their own listing in the App Store seems unnecessary. And confusing. They’re not native iOS games so why should they be listed in the App Store?

As I said. Because it simplifies approval of each game, ensure Apple has the opportunity to be paid per game, and is in line with what users expect from their apps. One icon per game. We are slowly fixing this issue on PC, and Apple seems intent on avoiding in on iOS.
 
As I said. Because it simplifies approval of each game, ensure Apple has the opportunity to be paid per game, and is in line with what users expect from their apps. One icon per game. We are slowly fixing this issue on PC, and Apple seems intent on avoiding in on iOS.
But these aren’t apps. It’s a streaming service. I’m not sure what you mean about being paid per game.

Jason Snell has the best takes.

 
Game streaming is also just streaming video with user inputs. How is that a "very very different situation"?
You may be interacting with other people. Meaning it's an avenue for predatory behavior. It also could involve add-ons and dlc, which is an avenue for predatory behavior. Netflix doesn't have any of this.
 
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You may be interacting with other people. Meaning it's an avenue for predatory behavior. It also could involve add-ons and dlc, which is an avenue for predatory behavior. Netflix doesn't have any of this.

Agreed, but Prime and Hulu do.
 
Not really. Apple has automated tests to make sure the app doesn't have malware and that it isn't calling private system APIs that might change or are off-limits to developers. They do a little user acceptance testing but honestly the reviewers have to do something like 200 apps a day per person, so they don't spend much time looking for anything that isn't blatantly obvious
Ahe I guessed they did use automated tests, I just assumed the automated tests deep dived the entire code or something. I guess its pretty effective though since you don’t hear about much dodgy crap slipping through onto the App Store vs Google Play.
 
Now I genuinely thought Apple did a bit more of a deep inspection when reviewing an app, I mean what is to stop some shady developer sticking viruses in their app, ok iOS sandboxing limits their effectiveness but they could still be added for some reason.

Yet you don’t seem to hear much about apps being removed from the Apple App Store for malware like you do the Google Play store, I just always assumed it was because Apple did a bit more of an inspection of the apps first. It could just be that Apple are better at hiding it maybe?
Apple has never been in a position to detect malware in the apps. They just created an illusion for regular users that they could. How do you think Epic was able to implement (and release) their own payment system on iOS? By inspecting and running the executables (apps), Apple can only identify the most trivial malware.
 
How is this different?

My guess would be regional content law variations. For example, even if you download the Netflix APP and connect in China, it won't let you connect. Thing like Apple News and other features check your geographic location and actively disable certain features to comply with local laws. I imagine this is a way to prevent games not being approved in certain locations from being available in certain regions. This would allow geographic restrictions on certain games depending on applicable laws. Instead of disabling the whole app, it'll just restrict what games could be downloaded.
 
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The same way that driving a motorcycle and driving a car are very different.
The same way that going to a theater and watching pay-per-view at home are very different.
The same way that wearing a baseball hat an wearing a veil are very different.
The same way that running and walking are very different.
The same way eating and drinking are very different.
The same way that reading and listening are very different.

Streaming video is fundamentally very different than streaming games. The interaction with them is different, the price people are willing to pay for them is different, and the data collected by external servers differ.

And lets not forget one really important thing: it's 100% Apple's call over who can list things in the app store, and they have every right to make distinctions between one app and another. Heck, Apple could set new rules about ads and remove Hulu if it wanted.
Netflix and XCloud are H.265 streams. They are fundamentally no different. Both are streamed from a remote server and interactions are controlled via a remote or controller. XCloud games just have more frequent interaction.
 
Absolutely - Apple are looking like they are doing something about Streaming gaming but putting such rules for this, that it actually deters such offerings on the App Store.


But these aren’t apps. It’s a streaming service. I’m not sure what you mean about being paid per game.

Jason Snell has the best takes.

 
Apple has never been in a position to detect malware in the apps. They just created an illusion for regular users that they could. How do you think Epic was able to implement (and release) their own payment system on iOS? By inspecting and running the executables (apps), Apple can only identify the most trivial malware.
Yeah thats a fair point to be honest, I guess a game like Fortnite which gets a lot of assets from a 3rd party server is an easy one to modify after submission.
 
You may be interacting with other people. Meaning it's an avenue for predatory behavior. It also could involve add-ons and dlc, which is an avenue for predatory behavior. Netflix doesn't have any of this.
So with that logic, Twitch, etc. should just release every streamer as a separate app to be downloaded from the app store, since you're "interacting" with them and that's an avenue for predatory behavior. Also you have to download each of your Facebook friends from the App store separately so Apple can make sure there is no predatory behavior going on there.
 
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You may be interacting with other people. Meaning it's an avenue for predatory behavior. It also could involve add-ons and dlc, which is an avenue for predatory behavior. Netflix doesn't have any of this.
You can be interacting with other people using the web browser, facebook and a million other ways. Perhaps Apple should ban all of those. iOS users should only be allowed to communicate to Apple and watch a content created by Apple.
 
Doesn't seem to change anything and is a smoke screen for regulators who are looking into them. For those saying "see, you don't need to sue to get change"... yeah.... apparently you do.
The only real change I see is an app like Hey would now fall under the reader category and thus not require IAP. The App Store rules seem as convoluted as ever. These changes for game streaming services aren’t going to bring any to the platform. They would have been better off saying we don’t allow game streaming services.
 
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Agreed, but Prime and Hulu do.
No they don't. Paying for access to streaming a video is not the same as something like lootboxes or cosmetic armor pieces or weapons, cheat codes yadda yadda. And they definitely don't have online mulitplayer. It's really just not comparable.

You can be interacting with other people using the web browser, facebook and a million other ways. Perhaps Apple should ban all of those. iOS users should only be allowed to communicate to Apple and watch a content created by Apple.
Apple doesn't promise to monitor all interactions on the web, but they do promise to review anything you can download from their app store. Your hyperbole totally misunderstands the actual policy.
 
No they don't. Paying for access to streaming a video is not the same as something like lootboxes or cosmetic armor pieces or weapons, cheat codes yadda yadda. And they definitely don't have online mulitplayer. It's really just not comparable.
iOS App Store has Discord and Reddit where you can pay for frivilous crap and interact with other people. Stop with the BS rationalizations, the only reason Apple did it was to prevent other services on iOS without outright banning them.
 
Absolutely - Apple are looking like they are doing something about Streaming gaming but putting such rules for this, that it actually deters such offerings on the App Store.
The end result will be the same: the services won't be available on iOS but they will be available on Android. This will hurt iOS i a long run and Apple will give up.
 
Yeah thats a fair point to be honest, I guess a game like Fortnite which gets a lot of assets from a 3rd party server is an easy one to modify after submission.
You don't even need to do it after submission necessarily. Embed malware right away but keep it dormant for, say, a month. The reviewers won't be able to detect it.
 
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iOS App Store has Discord and Reddit where you can pay for frivilous crap and interact with other people. Stop with the BS rationalizations, the only reason Apple did it was to prevent other services on iOS without outright banning them.
And they have to adhere to all of Apple's App Store policies. What is the point you're trying to make here?
 
I was on the fence about upgrading my iPhone X.....I used to upgrade annually when trade-in value was best with Gazelle, but between their huge price increases, the lack of 5G up until now, that their 5G support may not support mmWave, and all these stupid rules about what I can or cannot put on my phone... I just might wait a few more years to decide what to do next. Stop telling me what I can load on to my own $1200 handheld general purpose computer.
 
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Explain what I’m wrong about
You're simply making stuff up. Assuming things work one way when they work entirely different. There's a whole internet out there with info on what game streaming is and how it works. Literally a few clicks away. There's no need for you to make assumptions, or at least when you do make assumptions they are informed.
 
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