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It is mind boggling (and borderline criminal) that Apple didn't have a plan for more custom content for Vision Pro.

If there was a weekly or even a month release of jaw-dropping custom content for Vision Pro, it would significantly increase the FOMO of not owning a pair.

As it stands, no one feels like they're missing out on VisionPro.

We all might as well wait 5-10 years until they work out the kinks, the price comes down, and there's some actual content to consume.
Are there that many people who want bulky googles strapped to their face to watch video?
 
I think there's a large market that nobody has thought of at all for headsets like this: parents of newborns and young children.

1. Give me the ability to check on my kid without turning on the lights at night. I think the VP has the sensors to provide me with some crude night vision without disturbing them when they're asleep, although IDK if an app exists (or if Apple has provided the APIs for it.)
2. Working on a laptop while babysitting doesn't work well, because young kids will inevitably touch your mouse/keyboard/screen and mess up everything. An iPhone is easier because it's a much smaller input surface that you can more easily guard, but that's crippled by having a screen too small to do most work tasks easily. I think the Vision Pro could work very well if it gives me a decent virtual keyboard that kids (aka unauthorized users) can't disrupt.
3. Being able to see the kids around/behind the windows would be great.

Of course, on the downside, kids love to grab/yank cords... so there's no way that power cord will work out...

IDK, can the Vision Pro serve as I/O for my MacBook Pro? Maybe I can try it out at work without needing to get approval and special software from IT... (Apple's marketing has been horrible. I'm an avid MacRumors reader yet uncertain of whether this is a feature of the Vision Pro or not.)
 
The 0G units from Apple are often used to explore and determine market desire for features and pricing elasticity. Also to create buzz around a new tech (like the gold 0G Apple Watches). This device like 0G home pod does all three.
 
I think there's a large market that nobody has thought of at all for headsets like this: parents of newborns and young children.

1. Give me the ability to check on my kid without turning on the lights at night. I think the VP has the sensors to provide me with some crude night vision without disturbing them when they're asleep, although IDK if an app exists (or if Apple has provided the APIs for it.)
2. Working on a laptop while babysitting doesn't work well, because young kids will inevitably touch your mouse/keyboard/screen and mess up everything. An iPhone is easier because it's a much smaller input surface that you can more easily guard, but that's crippled by having a screen too small to do most work tasks easily. I think the Vision Pro could work very well if it gives me a decent virtual keyboard that kids (aka unauthorized users) can't disrupt.
3. Being able to see the kids around/behind the windows would be great.

Of course, on the downside, kids love to grab/yank cords... so there's no way that power cord will work out...

IDK, can the Vision Pro serve as I/O for my MacBook Pro? Maybe I can try it out at work without needing to get approval and special software from IT... (Apple's marketing has been horrible. I'm an avid MacRumors reader yet uncertain of whether this is a feature of the Vision Pro or not.)
wear the cord inside your shirt.
 
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This is one of the more thoughtful posts. I'm an AVP owner, and a happy one, at that...but I'm happy just using it for 20 minutes a day for unique viewing experiences. Panorama photos, 360 content, 180ºVR...those are really cool. Like, really, really, really cool. I FEEL the content I'm looking at.

However, I find the lack of compatibility with YouTube and several common 3D and 360 codecs frustrating. I've followed some content creators that have helped get around some of it...but damn, it really seems like AVP was released six months early...the whole cart before the horse phenomenon. Perhaps that was by design, but I feel like I got access to a developer tool, and I'm not a developer.

I'm expecting some major announcements at WWDC. Execution used to be Apple's strength. This can't be the plan. There should be a major integration with Final Cut Pro and a distribution network (whether that's YouTube or someone else) to help gain some momentum.

BTW...one other thing. High quality, immersive-content file sizes are HUGE...I had forgotten what buffering was, but now I've come to expect it every time I want to see something.

So much this too. I wanted to keep this. I returned and thought let’s see how much Apple gets behind this. Because it’s frustrating Apple itself doesn’t have a video player. We’re putting up with garbage 3rd party apps trying to figure it out.

And Apple basically put this all on third parties with a mediocre App Store.

And then the silence from Apple. Maybe this worked with iPhone but it’s not working here. Would it kill Apple to be engaged with its Vision Pro users?
 
I think there's a large market that nobody has thought of at all for headsets like this: parents of newborns and young children.

1. Give me the ability to check on my kid without turning on the lights at night. I think the VP has the sensors to provide me with some crude night vision without disturbing them when they're asleep, although IDK if an app exists (or if Apple has provided the APIs for it.)
2. Working on a laptop while babysitting doesn't work well, because young kids will inevitably touch your mouse/keyboard/screen and mess up everything. An iPhone is easier because it's a much smaller input surface that you can more easily guard, but that's crippled by having a screen too small to do most work tasks easily. I think the Vision Pro could work very well if it gives me a decent virtual keyboard that kids (aka unauthorized users) can't disrupt.
3. Being able to see the kids around/behind the windows would be great.

Of course, on the downside, kids love to grab/yank cords... so there's no way that power cord will work out...

IDK, can the Vision Pro serve as I/O for my MacBook Pro? Maybe I can try it out at work without needing to get approval and special software from IT... (Apple's marketing has been horrible. I'm an avid MacRumors reader yet uncertain of whether this is a feature of the Vision Pro or not.)
 
I was mostly underwhelmed during the demo. I couldn’t master the look and pinch input model. I’d look and it wouldn’t work, so I was trying to do a kind of mezma stare all the time. Very frustrating. The one game they showed me was an iPad game. Total waste of time. The immersive experiences were cool, but as we know there aren’t many of them. The one thing I would like one for is the ability to watch VR180 in high resolution. I love shooting VR180 and 3D video and this thing is an amazing viewer. The Quest 3 is a very good viewer though and 7 times cheaper.
I bought mine without a demo, though I would have bought it anyway. I have a lot of 3D photos, mostly from 30+ years ago, and I've been converting the scanned negatives into Spatial photo format. I haven't seen most of these pictures in 3D for decades, so it's been an amazing experience, seeing my past come to life again.

I've been waiting for a more affordable VR180 3D camera. I had the EVO, but the batteries are shot and they're not (easily) replaceable. I hope there will soon be an EVO 2, or that Canon releases its prototype.
 
That doesn't sound very groundbreaking.
If you ignore the fact that the AVP was in the operating room its would be no big deal, you have to start somewhere, and it's starting. While I think we're a couple of years off from XR being used by doctors to operate on people.
 
Isn't that normal for any product?
Yes, but that doesn't stop anyone from doom and declaring everything a failure. In June, we will hear about what is coming in the OS 2.0, and the "excitement" will start all over again.
 
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I'm shocked, just positively shocked I tell you, that a $4000 VR headset with limited use cases aren't flying off the shelves.

/s

Thing is I require a 10-20% discount to even think of repurchasing.

A 10% discount is available to current and Veteran members of the US Military, National Guard and Reserve. Immediate family members who reside in the same household are also eligible.

Vision Pro is currently unavailable.
Availability will be communicated at a later date.

Kinda sad.
 
Somewhat confusing article...weren't there endless rumours about how Apple expected about one sold per store per day? So "some locations" going from "a couple of units a day to just a handful in a whole week" seems on-plan, no?

Similarly, the statement that this is "more indicative of a broader issue that has plagued VR technology from its inception: Maintaining user engagement after the initial novelty wears off" seems to be conflating trends in retail sales with (unknown) trends in personal device usage. It doesn't suggest why that should be the case.
 
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I am surprised Apple did not "book" some famous people to get it hyped more upon release. It seems like they only focused on Tech YouTubers but they needed people like Kim Kardashian to casually wear it in one of her "snaps" or have the Taylor Swift concert exclusively stream on TV+ in an "immersing" Vision Pro (Taylor Version) experience (it does not mean I agree but that is how things sell nowadays). On the other hand you may argue that it is simply too expensive but I am sure there are some people that would have gone into debt for Taylor haha (again, not saying I agree)

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I have a Quest 3 and I used to use it a lot in the beginning and I still enjoy it when I actually get to it but there is this subconscious aversion in my body that is like "don't put it on your face, it is uncomfortable" and it is already too much work to put it on. Can't just grab it and go like a phone :D its hard to explain haha

oh and also, I know this step is needed to make it fit correctly (which in itself already does not speak for the device) but it is kind of a "hard break" in the online purchase funnel to actually get to buy it. I am sure many people already drop off here like "ugh too much of a hassle" or "what if it does not fit?" "click X on browser".

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Yes, this is why I don’t use my computer that much anymore. For example, if I wanna listen to music, I can just plug in my AirPods and press play. With the computer, I have to press so many buttons that by the time I get there, I just wanna leave.
 
100% predictable.
Unlike the smartphone, which literally changed our life and was hyper-convenient to use, the vision pro doesn't add enough useful functionality to justify it's bulk, invoncenience and price.

And I haven't even touched the creepy addiction-inducing aspects.
 
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I almost forgot this thing existed 🙄. Thank you for reminding me.
So true, and it has been just 2 months.
The hype died down pretty quick (and thankfully I must say, as I didn't want to be sumberged by a never ending stream of vision pro related content).
 
It was never going to sell bucket loads after the initial hype. It’s a high priced item like a Mac Pro with high profit margins. I’d say it’s probably selling as expected by Apple. Very sensationalist story this.
 
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However, I find the lack of compatibility with YouTube and several common 3D and 360 codecs frustrating. I've followed some content creators that have helped get around some of it...but damn, it really seems like AVP was released six months early...the whole cart before the horse phenomenon. Perhaps that was by design, but I feel like I got access to a developer tool, and I'm not a developer.
I was a little disappointed. The photos app should be able to detect or at least mark for future views other 3D formats.

There weren't many 3rd party options, either. I picked up one called Moon Player that was free, and it really didn't work at all. Some others had prices, but their reviews suggested they didn't work either.

Moon Player has improved tremendously, and has nearly all the features I want. It's even a YouTube player, and will play 3D and 180 and 360 content from that platform. It now costs $10, which I would gladly pay in its current form.

Still I think display of common 3D and immersive formats should be a native function of the headset.
 
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