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For every use case outside of gaming the Vision Pro crushes the Meta Quest. It's really not even close. Yeah a lot of it is for media consumption but it has real world work applications that are awesome. it's far from perfect but saying the Quest is 95% as good as it is a massive stretch. I'd say, again outside of gaming, the quest is 50% as good as the Vision Pro.

But a lot of people just want these for gaming so the Quest is always going to win because it's so much less expensive and has a massive head start in gaming over the VP.
I sound sarcastic when I say this but I am genuinely interested in what sort of work applications you use it for.
 
your iPhone screen gives you an iMax theater you can take anywhere? amazing. I need one of those. and again who cares what you look like wearing it. it's not something ya wear outside.
I can say definitively neither my iPhone screen nor my 16" laptop with 16" portable screen can provide even a small fraction of the wraparound 3K by 10K monitor that can be anywhere from desk-size to room size that my AVP does. In fact, it provides a bigger--and genuinely more useful--setup than the ultrawide + 4K dual setup that takes up my whole desk at work, or the triple-27" setup I use for development there. I have often gone home to use the AVP because it gives me more screen real estate to work with, and I can additionally open up one or more web browser windows and put them above or below the virtual screen. Niche use, but very real, although admittedly it's something that a VR headset could do 90% of rather than a "true" AR or spatial computing use case.

To the second point, that's not entirely true--I had to take my car in for service a couple times, and the second time decided that instead of working on a cramped laptop in the waiting room I'd bite the bullet, try to shrug off the shame, and use my AVP over in a corner. In that case I really did care what I looked like wearing it, but the ability to get some stuff done that I absolutely would not have been able to on a laptop alone was worth it.

I definitely needed the AR aspect in that case, so I could see what was going on around me, but ironically, the fact that according to my eyes I was hiding behind a huge floating screen psychologically made it feel like I had some privacy even if I was in reality sitting there on a couch with a giant headset on looking back and forth at nothing like a crazy person.
 
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Steve Jobs once said that people would only use devices if they disappeared like magic.

Vision Pro doesn't disappear, its heavy and uncomfortable
I am one of those people who dislikes wearing tech accessories close to skin. AW, over ear headphones, anything over my eyes, fingers, wrist you name it. iPhone is in my pocket not worn on the skin so it’s fine.
 
Heck, two years.

People here are of course correct to say it needs to be more affordable to be more widely adopted, but that's also a two-year-old remark.

When it was announced, I'd all but assumed it would be offered as some kind of advance product just for developers, and the weirdest part of the rollout was that it was actually supposed to be a product alongside the Mac, iPhone, and friends. I think I blinked at the Web site a number of times. "They're just selling this?"

To this point, I don't see it would have made much difference which of those two routes they took.

The great benefit is that the operating system's fundamentals were evidently solid from the start, and the features and flexibility have really developed in two years. When (if? when?) the time comes for affordability, lightweightness, and mass adoption, the "beta" or "1.0" feeling of the thing is going to be so well shaken-off.

The introduction advert said “Get ready!” to a new age.

I’m still waiting…

(So, yes. Still "getting ready" for the supposed new age.)
 
Heck, two years.

People here are of course correct to say it needs to be more affordable to be more widely adopted, but that's also a two-year-old remark.

When it was announced, I'd all but assumed it would be offered as some kind of advance product just for developers, and the weirdest part of the rollout was that it was actually supposed to be a product alongside the Mac, iPhone, and friends. I think I blinked at the Web site a number of times. "They're just selling this?"

To this point, I don't see it would have made much difference which of those two routes they took.

The great benefit is that the operating system's fundamentals were evidently solid from the start, and the features and flexibility have really developed in two years. When (if? when?) the time comes for affordability, lightweightness, and mass adoption, the "beta" or "1.0" feeling of the thing is going to be so well shaken-off.



(So, yes. Still "getting ready" for the supposed new age.)
the only problem is how fast the competition copies the software and outstanding features while apple completely drops the ball on rushing to advance the thing. The m5 really was a sad release. they couldn't even be bothered to put the new wireless chip in. and they finally give us controller support but did absolutely nothing to court developers into making apps to use with them. I haven't touched my controllers since I got them over the summer.
 
I sound sarcastic when I say this but I am genuinely interested in what sort of work applications you use it for.

Have you ever used one? I would guess no if you have to ask that. The ability to have your Mac mirrored in massive displays is a huge productivity increaser. Yes totally unnecessary but it's like having multiple huge monitors all at your fingertips with just one screen sitting in front of you.
 
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The AVP is not for everyone; for those who keep trashing it, have you used it extensively, or have you ever used it? For me, the AVP is a game-changer. I use it to play games, watch movies, hold meetings, collaborate with others virtually, watch shows and movies with other people from around the world, I joined a book club and meet virtually, and use it on the go and in complete privacy. Use it to make PowerPoint presentations and so many other things. You get out is it what you put into it, open your mind, the possibilities are unlimited.

The possibilities are unlimited, unless you want to use Logic Pro on it…

I agree with everything you said, and I tried one for four weeks, and just couldn’t justify it, because my imagination can’t make up for Apple’s lack thereof.

Prove me wrong. I just wanted to use Logic Pro. Even ported, I would’ve made it work. They couldn’t accommodate this.
 
2 years eh? i've been in an apple store maybe a handful of times during that period and i don't think i've ever seen any interest in it.

2 years and i don't know anyone who owns one.

I'm genuinely curious, those that bought it at launch, are they still using it now? did they upgrade to the version 2?
 
the only problem is how fast the competition copies the software and outstanding features while apple completely drops the ball on rushing to advance the thing. The m5 really was a sad release. they couldn't even be bothered to put the new wireless chip in. and they finally give us controller support but did absolutely nothing to court developers into making apps to use with them. I haven't touched my controllers since I got them over the summer.

I kind of agree about games; I think the metric should have been "is Cyan rushing to make Myst and Riven available on the Vision Pro because they know it's realistic and viable?"

But they're definitely advancing the operating system; two palpably better updates in two years.
 
I sound sarcastic when I say this but I am genuinely interested in what sort of work applications you use it for.

Every single day I use it for the Mac Virtual Display. It is superior to using regular monitors. I've gone from having four monitors connected to my Mac Studio to only one. It is a productivity booster. If you don't spend the majority of your day on your Mac engaged in professional activities, I get that you won't find that a compelling application. That's fine. Use your money for other things.

Simply put, the AVP is my primary I/O device through which I interface with my computing environment. I use it for Safari, Messages, News, Photos, Reddit, etc. Entertainment consumption is NOT my primary use, though I do sometimes watch videos on Apple TV, Prime Video, Paramount+, Disney+, HBO Max, or Netflix (using Safari) while I work and I do watch immersive shows when they occasionally appear. There are some interesting 3D content too, but to me that is an incidental perk of having the device.

It isn't a consumer device yet. It is for professionals and early-adopter tech enthusiasts. It isn't for gamers or casual users. It probably will never be for gamers because Apple doesn't optimize for games on any of their devices.
 
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I went for the in-store demo not long after launch, but they did not have inserts in store to match my eyeglass prescription. I decided to proceed anyway. Even though I was essentially blind, I still found the experience of using the device to be amazing. I've used other VR/AR headsets before. This was unique.

As cool as it was though, I can't justify spending that much money on it.
 
It's crazy to think that for the past two years I haven't had a single thought of this product. It's like it never existed. Sadly, they really missed the mark!
Yes it’s very revealing.

Deeply immersed in the Apple ecosystem, I have multiple MBA & MBP laptops, iPads, iPhones, and a full complement of other devices, peripherals and accessories.

Yet not once have I had a desire to buy the AVP, especially after spending a few hours using a friends in the comfort of his home.

Not only has Apple missed the mark, there’s no sign of any potential for things to change.
 
A Media consumption device without YouTube. Nice one. Sold mine Two months ago after 1.5 years.
The YouTube works good in Safari, and there’s an extension which replaces web controls with native controls. To be honest their native app is not much different to web version. The only thing I miss is downloads.
 
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