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Wow skip over the fact google has seen HUGE growth !!!

The article mentions Google's growth in the title. The point is that despise this growth, the appstore continues to make more money.
 
Only a matter of time before Google Play skyrockets past the Apple App Store. The growth trend is very clear.

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If I open up my own App store, I'll see bigger growth than google. (Starting from 0). Would you fawn over my app store?

The difference is that Google will surpass Apple within 3 years, while your app store won't.
 
Q3 2012 saw the iPhone 5 with Apple's share of the profit in the mobile phone segment of around 75 percent. Right now it's sitting at like 53 percent.

That's a huge problem.

How can Apple control what other companies are doing?

Yes... Apple has a smaller share of mobile profits. But the entire market has grown and there are now more players. That's completely out of Apple's hands. Are we gonna punish Apple for that?

It's the same confusion I have about using market share to determine Apple's performance.

Apple didn't do anything wrong to have their market share drop... the other companies just sold more devices. That tends to happen when there are more competitors in a market, right?

For example:

If there was only one grocery store in your town... it would get 100% of the grocery business or 100% of that market.

But when a 2nd grocery store opens up... that share changes a lot.

Now add 3 or 4 grocery stores... and see what happens to each store's percentage of the market.

And yet... all those stores can be successful and profitable.

I don't know why Apple has to have the #1 spot in every metric.

More often than not... Apple is not the #1 company. Yet they are extremely successful and profitable.
 
apple never compromises on quality, they dont care about the quantity, all they know is that "the best or nothing" and that's why apple is the king today, and android will not be able to beat iOS if they dont do the same thing
 
The article mentions Google's growth in the title. The point is that despise this growth, the appstore continues to make more money.

The problem is that if Android and Windows Phone keeps up with their growth while Apple numbers keep dwindling there won't be a lot of developers sticking with a failing platform. How can you make the same amount of money when your losing customers? Charge even more for apps? Developers will have no choice but to jump to Android and WP in record numbers just to survive. Don't blame Android; blame Tim Cook for not being more aggressive.
I believe the iPhone 5s will determine the fate of Tim Cook. Or if Apple can't release that "magical" next product to keep the board happy heads are going to fly. You guys are drunk off of so much Apple juice you can't see the writing on the wall. A revised iPad/iPad mini/iPhone 5s will not save Apple or Tim Cook.
 
apple never compromises on quality, they dont care about the quantity, all they know is that "the best or nothing" and that's why apple is the king today, and android will not be able to beat iOS if they dont do the same thing

You may want to Think Different with the article that was just posted...

https://www.macrumors.com/2013/08/12/photos-of-potential-iphone-5c-volume-buttons-surface/

volumebuttons1.jpg
 
I completely disagree. Nothing irritated me more than having to buy an app on the app store only to find out that I needed to buy the "iPad version" of virtually the same app for my tablet.

Having one app that is able to be used AND optimized on Google Play for phone and tablet is fantastic and saves money.

Eh?

I meant that the chart should distinguish between these types of apps.

But to respond to your point, it doesn't really save money- it's still up to the developer to charge what he or she sees fit. Nothing stops a developer for charging $2 for a universal app where they would charge $1 each for separate versions. In which case it could actually save money if you only owned one device or the other. The only real argument is it might be more of a pain to manage two different "SKU's" of app.
 
Make that two math 101 problems.

Care to explain those problems? Since you're such a math genius...

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You can get refunds from the IOS store aswell http://www.labnol.org/software/itunes-app-store-refunds/13838/

Look at the second picture “I inadvertently purchased this application.”. I have got refunds from apps I bought in IOS so it works. Thats another Android factoid put to rest.

Umh... Instant refund is much better than having to explain yourself...
 
The problem is that if Android and Windows Phone keeps up with their growth while Apple numbers keep dwindling there won't be a lot of developers sticking with a failing platform. How can you make the same amount of money when your losing customers? Charge even more for apps? Developers will have no choice but to jump to Android and WP in record numbers just to survive. Don't blame Android; blame Tim Cook for not being more aggressive.
I believe the iPhone 5s will determine the fate of Tim Cook. Or if Apple can't release that "magical" next product to keep the board happy heads are going to fly. You guys are drunk off of so much Apple juice you can't see the writing on the wall. A revised iPad/iPad mini/iPhone 5s will not save Apple or Tim Cook.

I think you are mistaking percentages of growth for sales and profit. Despite Google's much higher growth rate Apple's app store continues to make not only more money than that of google's, but their profits are still growing year over year. Maybe Google will surpass Apple's store, but unless Apple's store has a decline in profits it's not anywhere near failing. It's what is commonly called succeeding, and it's kind of what the article was about.
 
I think you are mistaking percentages of growth for sales and profit. Despite Google's much higher growth rate Apple's app store continues to make not only more money than that of google's, but their profits are still growing year over year. Maybe Google will surpass Apple's store, but unless Apple's store has a decline in profits it's not anywhere near failing. It's what is commonly called succeeding, and it's kind of what the article was about.

I think the main point is that it use to be developers flocked to develop oIS first then focus on android. If current market trends continue, don't be surprised to see it start going reverse.
 
I think you are mistaking percentages of growth for sales and profit. Despite Google's much higher growth rate Apple's app store continues to make not only more money than that of google's, but their profits are still growing year over year. Maybe Google will surpass Apple's store, but unless Apple's store has a decline in profits it's not anywhere near failing. It's what is commonly called succeeding, and it's kind of what the article was about.


Maybe you want to do a little research...

Apple's profit was down YoY even though they had higher sales.

More sales, less profit doesn't make for a good year.

http://techcrunch.com/2013/07/23/apple-q3-2013/
 
Only a matter of time before Google Play skyrockets past the Apple App Store. The growth trend is very clear.

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The difference is that Google will surpass Apple within 3 years, while your app store won't.

Right, and why is that news?

If I had a supermarket that sold only to vegans, and it outsold a regular grocery store chain, THAT is news. The other way around is not.

Google has many more potential customers. If they are losing the battle right now, it's pathetic. They SHOULD be on top.
 
I just stay away from such apps. If it says 'offers in app purchases' that's an instant NO for me. Don't give a rats ass how good that game or app is. Not going to be raped.

I don't know. I have gotten six or seven weeks of daily candy crush play and think I have spent five dollars. I just spent another dollar after taking two weeks to get past one trying level.

I don't consider it a rip off. The first 30-35 levels are entirely free.

I actually appreciate the pay as you go model. Instead of paying 20 dollars upfront and never playing much of the game, I pay for the game as i advance and use it. Each additional 15 levels is 99 cents. That is 6.5 cents per level. Some levels take me twenty minutes and some take two weeks.

I used to be an old curmudgeon when it comes to in app purchases but this the the future for almost all games on all platforms. Mmorpgs used to have monthly subs , now almost all but World of Warcraft are free to play and you pay for extra content.

People think this is just a better model for game makers and it is not. Consumers can now try most games for free before spending any money. Then they can spend as they go and only spend for things they want.

Sure it allows some players to pay much more but that is their decision. It also allows others to pay much less.

As for Candy Crush their model works well and it is really not expensive at all given the amount of enjoyment one gets from it.

People who write off all in app purchase games will have few choices in the future.
 
I don't know. I have gotten six or seven weeks of daily candy crush play and think I have spent five dollars. I just spent another dollar after taking two weeks to get past one trying level.

I don't consider it a rip off. The first 30-35 levels are entirely free.

I actually appreciate the pay as you go model. Instead of paying 20 dollars upfront and never playing much of the game, I pay for the game as i advance and use it. Each additional 15 levels is 99 cents. That is 6.5 cents per level. Some levels take me twenty minutes and some take two weeks.

I used to be an old curmudgeon when it comes to in app purchases but this the the future for almost all games on all platforms. Mmorpgs used to have monthly subs , now almost all but World of Warcraft are free to play and you pay for extra content.

People think this is just a better model for game makers and it is not. Consumers can now try most games for free before spending any money. Then they can spend as they go and only spend for things they want.

Sure it allows some players to pay much more but that is their decision. It also allows others to pay much less.

As for Candy Crush their model works well and it is really not expensive at all given the amount of enjoyment one gets from it.

People who write off all in app purchase games will have few choices in the future.

I've found that IAP's are only really bothersome to me when it turns the game to pay to win. I take Hunters and Hunters 2 as a good example of IAP's not bothering the player too much. The player has to work a bit harder and grind a bit more if they don't want to pay, but it's doesn't take the fun out of the game. The pay or wait to play thing does bother me though.
 
We aren't taking about Apples profits though, we are talking about third party developers in Google's and Apples apps stores, try to stay on topic.

The article is on App Store profit and growth. Considering all the other profit and market share points have followed a trend and AAPL is down for profit year over year unless something disrupts the current trend then the App Store will follow and have less Profit than the Play Store.

To think anything less is just denial and sounds like Nokia and RIM thinking.

Stay on topic. Overall the discussion is about profits.
 
The article is on App Store profit and growth.
Which is why I pointed out that the article you linked to was off topic.

Considering all the other profit and market share points have followed a trend
App store revenue increased while Apple's profits decreased. That isn't following a trend.

and AAPL is down for profit year over year
Still not relevant.

unless something disrupts the current trend then the App Store will follow and have less Profit than the Play Store.
This I don't disagree with this (except the "will follow"). I think that Google's Play Store will surpass the AppStore. Google or Apple's profits though are not an indicator for this. That would only tell you how well they are able to monetize their respective stores popularity. I think that the best indicator would be devices sold with the Play Store on it, and that is a heck of a lot.

To think anything less is just denial and sounds like Nokia and RIM thinking.
I doubt they still think that, and I really doubt that Google's versions of android will have the same impact that the original iPhone did, well actually it already hasn't. It's not as different to iOS as iOS was to the phones available in 2007.

Stay on topic. Overall the discussion is about profits.
App store profits, well revenue actually, but it's my fault for saying profits first, we don't actually know the profits for the developers, only the revenue, either way it still hasn't been about Apple, or Google's profits, or revenue.
 
Which is why I pointed out that the article you linked to was off topic.


App store revenue increased while Apple's profits decreased. That isn't following a trend.


Still not relevant.


This I don't disagree with this (except the "will follow"). I think that Google's Play Store will surpass the AppStore. Google or Apple's profits though are not an indicator for this. That would only tell you how well they are able to monetize their respective stores popularity. I think that the best indicator would be devices sold with the Play Store on it, and that is a heck of a lot.


I doubt they still think that, and I really doubt that Google's versions of android will have the same impact that the original iPhone did, well actually it already hasn't. It's not as different to iOS as iOS was to the phones available in 2007.


App store profits, well revenue actually, but it's my fault for saying profits first, we don't actually know the profits for the developers, only the revenue, either way it still hasn't been about Apple, or Google's profits, or revenue.

Maybe you need to do a little more thinking...

The first Android phone was released in October of 2008
http://en.wikipedia.org/wiki/HTC_Dream

In less time it is now on 80%+ of all smartphones.

0% in 2008 to 80%+ in 2013.

If you can't see a trend there then I'm done trying to have a discussion about it.

Less Profits for AAPL = Less Developers for iOS.

More Market Share for Android = More Developers for Android.

It may take a while and you can disagree with me as long as you want but there's an undeniable trend that is only increasing in Androids favor.

This is the same thing that happened to the Mac and the reason why Windows is the Market Leader for business and home use. More people develop apps for Microsoft Windows than OSX and the reason that developers make more profit on Windows (and Macs with Boot Camp).

A cheaper iPhone will only cut further into AAPL profits as the iPad mini did.

You seem to be thinking of the days when Apple had no real competition in the Mobile or Tablet arena. Those days are over.
 
Proud of being a criminal?

Yep, as proud as I was when I used Action Replay to hack Super Smash Bros Melee. I actually haven't checked the legality of either.

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Maybe you want to do a little research...

Apple's profit was down YoY even though they had higher sales.

More sales, less profit doesn't make for a good year.

http://techcrunch.com/2013/07/23/apple-q3-2013/

Those are numbers for overall profit, not App Store profit.
 
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Google play would explode even more if the apps looked as good as the apps in the app store look. I am not sure why this is the case but perhaps its google needing to do some work on their SDK. I just think apples apps look more polished and that makes people use them more often

iOS still has a huge amount of fart apps, Guide to (insert game like angry birds), etc...

The thing is, there are quality apps on both platforms, and there are horrible ones on both platforms too. Part of the reason why Apple sells more apps is because they were in the market sooner, and they've learned how to design and improve their app store to promote apps. Google did several redesigns, and Microsoft too.
 
We aren't taking about Apples profits though, we are talking about third party developers in Google's and Apples apps stores, try to stay on topic.

I wouldn't try too hard on that guy (not you, the other guy). I've seen him around, and it's almost as if someone pays him to come here.
 
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Those are numbers for overall profit, not App Store profit.

Apple is losing profit. It doesn't take a genius to see the pattern.

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I wouldn't try too hard on that guy (not you, the other guy). I've seen him around, and it's almost as if someone pays him to come here.

Nobody pays me to post links to facts that you can't accept.

Statistics 101 that I learned back in the 80's when I was a kid in high school.

A trend as big as this can't be denied unless you don't understand basic business.
 
Apple is losing profit. It doesn't take a genius to see the pattern.

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Nobody pays me to post links to facts that you can't accept.

Statistics 101 that I learned back in the 80's when I was a kid in high school.

A trend as big as this can't be denied unless you don't understand basic business.

Wait a second - lower overall profit means lower App Store profit? For all you know, the lower overall profit could be from increased spending.

Alright, whatever you say. I wouldn't think that any big company would pay someone to do this, but you've probably convinced people besides me. I mean, you're always quick to turn up with some article on how iOS is less secure or worse in some way than Android, and it makes people wonder why you have those links sitting around.
 
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