The question with social VR is, how is it going to be superior to a Facetime or Zoom call? If I’m considering realistic, lifelike avatars, why is that better than live streaming video. Yes, there is the “shared experience” aspect of it, but then we are quickly moving in the direction of game tech — movement, collision, agency in the world, npc’s. It’s a metaverse by another name.
If Apple is not doing a metaverse, and is wanting to aim at a premium crowd, do they want to do meetings? It seems very niche, to sell to business executives to meet in a VR space. Virtual tourism? It is already out there but in a more limited way on Youtube and it hasn’t made a big splash there. Surfing the net? How would you transform that experience into something better with the addition of VR.
You can rely on lots of small applications as arguably the iPad has done, it has found its way into a lot of businesses, but that is a slow-growth strategy. Most of all, I think pricing this product highly would be a mistake.
Look at what Steve Jobs did. A 799 dollar iMac, for example. He knew what makes a product a good deal.