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Do you get the feeling we are losing reality by trying to create reality?
Taking on simulation theory, it would make sense that as a new level of reality is being developed, it is simultaneously destroying the level that it is in because it is moving its energy resources to the next level. Hence, destroying our planet to build computers to serve the next level of simulated reality. Digital currency is one example.
 
xD Quest 2 - Hand Tracking 2.0 is amazing. Been playing with my hands yesterday.

Hand tracking works for some games, but not all. If you're playing a shooter, you'll need to be able to move and turn with the controllers. Until there is an affordable easy to use movement pad, you're going to need controllers for gaming.
 
I don’t get the point of this especially if there isn’t a focus on gaming. Who uses VR headsets other than gamers?
 
I don’t get the point of this especially if there isn’t a focus on gaming. Who uses VR headsets other than gamers?


training, designing, remote control, etc.

but the big issue for apple is that all the uses out there for vr are tied to windows, from creation tools to end consumer software. i just don't see any vr content creators targeting apple vr for apple exclusive features or at all.
 
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training, designing, remote control, etc.

but the big issue for apple is that all the uses out there for vr are tied to windows, from creation tools to end consumer software. i just don't see any vr content creators targeting apple vr for apple exclusive features or at all.
exactly.
The experience at present with Macs and 3D / VR is lacking to say the least.
Hopefully Apple will do something about this in June WWDC.
 
Ugh. If Ive was involved, you can count on it being crippled, useless shìt. Apple is just starting to recover from Ive's incompetence, with the abolition of the embarrassing emoji bar on Apple's "pro" computers and the abandonment of the inexcusably defective "butterfly" keyboard.

So, as a first guess: These things won't have any video input, so you won't be able to use them to watch movies or other content, or use them for filmmaking purposes. Thus they'll relegated to gimmick status.
 
This device is going to revolutionary and change the way we think about computers and work. You won’t need a monitor because you have an 8k screen on your face, you could organize your windows however you want with essentially unlimited screen real estate. If you want to watch a movie, you’re 75” flat screen is irrelevant and puny compared to the visual experience on this device. Apple is going to knock it out of the park with this one.
 
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In a business context quite useful for field service - imagine a less experienced engineer out on site trying to fix a piece of equipment and needing advice from someone more experienced.
This is the real world application of VR I've seen starting to come up. My employer has complex machinery on-site, and our employee techs need assistance with repairs periodically. The manufacturers have started offering VR tech service to assist and save costs over sending someone out physically. We haven't actually used that service yet...but it's being heavily advertised as an option.
 
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This device is going to revolutionary and change the way we think about computers and work. You won’t need a monitor because you have an 8k screen on your face, you could organize your windows however you want with essentially unlimited screen real estate. If you want to watch a movie, you’re 75” flat screen is irrelevant and puny compared to the visual experience on this device. Apple is going to knock it out of the park with this one.


that sounds great. i never want to see my nice house or look out the window and see real birds or real sunshine while i work ever again.
 
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So far with all of the headsets they've been devices looking for a reason to exist instead of something that solves a problem people already have with whatever they are currently using. They are expensive, and after any "oh wow" factor has worn off in a couple of weeks (at most) then the lack of anything useful that you can do with the units make them marginal units for most users and soon something you don't bother with because you can only kind of play a few poorly running games a few times before the gimmick gets old. And if they have M2 chips in them I can't see these being less than $1500 and potentially a lot more than that. And if games are the only thing that you can really do with them then when you have a high cost item matched with middle of the road games because neither Apple nor the game houses want to spend development time on each others products. I can't see this as anything more than a marginal gimmick.

There are other things that you COULD do with these, but a lot of them are so specialized that the average person might need to use them once or twice but would have no real need to actually own them. Interior design or house remodleing using your actual rooms with the ability to remodel rooms by moving doors, walls, raising ceilings or adding windows/shelves/furniture/lighting before you spend a lot of money buying or paying contractors just to find out your not happy with it. But I can't see that as anything except a very small niche use.
 
I figured that gaming would be its primary focus. Wonder what it's actually meant for.
There are already great vr experiences out there for gaming. The toughest nut to crack is the virtual workplace; get all the benefits of WFH and the office by creating a virtual office where you can meet other colleague’s their avatars. I would be extremely interested in something like that, that could really be a world changing device. High paid jobs can easily be moved to low wage countries, the war on talent would globalize a lot.

Cool stuff
 
This is the real world application of VR I've seen starting to come up. My employer has complex machinery on-site, and our employee techs need assistance with repairs periodically. The manufacturers have started offering VR tech service to assist and save costs over sending someone out physically. We haven't actually used that service yet...but it's being heavily advertised as an option.
Exactly - here’s a demo of what Microsoft have done with similar technology
 
If you prefer form over function...

Hearing his name attached to this device's design makes me want to proceed with caution.
ROTFL

On the one hand we have an award-winning designer with decades of products sold in millions of pieces, on the other hand a horde of imbeciles who make ironic about something they understand nothing about, of the new Homer with his car project.

The hilarious aspect is to see incompetent tone each other trying to give lessons to one of the most awarded designers of recent years, thinking of teaching him the trade.

One must be extremely confident in his abilities and dissociated from reality to put himself in this position, in short, he must be an engineer. ???
 
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I'm intrigued. It makes sense that if they're going to charge out the nose that they don't focus on gamers. But what're the use cases they do intend? - that's what I want to know.
 
The question with social VR is, how is it going to be superior to a Facetime or Zoom call? If I’m considering realistic, lifelike avatars, why is that better than live streaming video. Yes, there is the “shared experience” aspect of it, but then we are quickly moving in the direction of game tech — movement, collision, agency in the world, npc’s. It’s a metaverse by another name.

If Apple is not doing a metaverse, and is wanting to aim at a premium crowd, do they want to do meetings? It seems very niche, to sell to business executives to meet in a VR space. Virtual tourism? It is already out there but in a more limited way on Youtube and it hasn’t made a big splash there. Surfing the net? How would you transform that experience into something better with the addition of VR.

You can rely on lots of small applications as arguably the iPad has done, it has found its way into a lot of businesses, but that is a slow-growth strategy. Most of all, I think pricing this product highly would be a mistake.

Look at what Steve Jobs did. A 799 dollar iMac, for example. He knew what makes a product a good deal.
 
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