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while the probe started out as a look into whether Apple's App Store practices are an abuse of dominant market position, it was scaled back to focus on dating apps.

Did I read this right? Apple is abusing it's market power over in-app purchases in dating apps? Seems like a rather narrow ruling...
 
Hmm… strange. That‘s contrary to the explicitly stated business strategy of Apple. So Apple does not agree with you 😉.

How dare you use Apple’s own words against them!
 
But a developer fee would net Apple less money than a per-sale transaction. Since Apple is responsible for a majority of the app experience they do deserve a good percentage of the app's revenue.
The lack of a developer fee is what helped make the App Store. It allowed anyone to go into business with virtually no upfront costs. And Apple created a "free" storefront that enabled any developer to sell there apps under a consignment store model. Developers made tons of money. High School youth and Senior citizens all had access to the same tools for little cost. Except for the purchase of a computer and an investment of time, anyone could try. Compared to any other start-up business, the App Store is a blessing. Unfortunately, the new developers have no idea what trying to start a software business was like before the App Store came around. And now devs are hoping that they can keep more of the money and Apple will not react. Sadly, I can suspect the price for the Dev tools will increase dramatically and there will be more fees charged to the developers (App review fee, App hosting fee, App download fee, App upgrade notification fee.) This will change the model that the developers have enjoyed for the past 10+ years. Not sure if it is for the better. The open and low-cost opportunity that Apple offered will be gone. And the winners will be the big developers.
 
"The ACM told Apple about its decision on in-app purchases last month, and it was the first antitrust regulator to decide that Apple has abused its market power in the App Store."

Forget about IAP and whether the rules are excessive or not: can someone explain to me how a company can abuse market power in its own store?
 
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Man - some of these people need to take their debate elsewhere.
I like Apple. I don’t personally agree with a lot of the stuff they choose to do (heck I don’t agree with a lot of things people/businesses do).
Like a lot of things, times change - in this digital age, things move much faster than they did prior.
Apple is going to have to really take their whole App Store policy, developer accounts rules etc back to the drawing board if they want to get ahead of this.

something to pay attention to - Apple has more capital than most countries - this is what maters. People/governments/businesses always want more more more, and it is always at the cost of someone else, as long as it doesn’t cost them. Plan and simple selfish human nature.
A person/business should be fairly compensated for services rendered (but who decides what is fair?)
 
Hmm… strange. That‘s contrary to the explicitly stated business strategy of Apple. So Apple does not agree with you 😉.

"lock in" is absolutely a strategy, they want to create friction for you changing platforms, just like EVERYONE who runs a business does. But its not literally preventing you from choosing differently, just making it less fun to do so.
 
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Rubbish anti-competive rules..
The main objective of running business is to fetch highest profits possible and one of the strategy is to eliminate/suppress competitors.
Apple have been doing it right since the beginning.
 
Been commenting here for months (since Epic case) that App Store rules were unfair. Everyone who disagreed, you might be wrong.
 
Top Voted comment does not include Apple pulling out of the Dutch or Japan?

Interesting. They gave up defending Apple?
 
Well if people start to get some grief with these changes are we allowed to sue to governments who forced the changes which impacted customers just so the devs can get a basically free ride?
 
The lack of a developer fee is what helped make the App Store. It allowed anyone to go into business with virtually no upfront costs. And Apple created a "free" storefront that enabled any developer to sell there apps under a consignment store model. Developers made tons of money. High School youth and Senior citizens all had access to the same tools for little cost. Except for the purchase of a computer and an investment of time, anyone could try. Compared to any other start-up business, the App Store is a blessing. Unfortunately, the new developers have no idea what trying to start a software business was like before the App Store came around. And now devs are hoping that they can keep more of the money and Apple will not react. Sadly, I can suspect the price for the Dev tools will increase dramatically and there will be more fees charged to the developers (App review fee, App hosting fee, App download fee, App upgrade notification fee.) This will change the model that the developers have enjoyed for the past 10+ years. Not sure if it is for the better. The open and low-cost opportunity that Apple offered will be gone. And the winners will be the big developers.
Exactly. The model has been simple, straightforward, and I believe fair for the value you are getting.

Nothing will prevent Apple from having the fees you’ve suggested. They will need to revamp the fees so that everyone has to pay their fair share — even the free/ad supported apps.

And you’re absolutely right about the ignorance over how software distribution worked before the App Store. If they only knew, 30% to access 1.6B users would seem like the deal of the century.
 
Did I read this right? Apple is abusing it's market power over in-app purchases in dating apps? Seems like a rather narrow ruling...
Tinder isn't just a dating app - it's also a social network where people message each other. A bit like iMessage.

Therefore Apple and Tinder are direct competitors even if they don't offer exactly the same products. App Store rules like 3.1.3 (which prohibits communicating details about your business to your customers) are clearly an abuse of market power and that's one of the things Apple needs to change.
 
My biggest issue with Apple services is that they are not available everywhere. For example Apple Pay is great, but I cannot use it on my Desktop which is Windows. When buying games on Steam I use PayPal as that has all my cards and linked to my bank account and I use it to send money to some people. What's cool is many sites have the option to pay with PayPal which saves me time as PayPal also has my address. I would prefer to use it.

Than when I bought an iPhone I was forced to give Apple my card information just to sign up for some service on an App. Why!? I already have PayPal installed and signed in, why couldn't I use that!? But okay, lets fully set up Apple Pay as its better and secure...except that's useless to me as I almost never make in app purchase and I cannot use Apple Pay on my Desktop.

This is also why I don't use KeyChain. Sure its better integrated with my phone...but 1Password works on my Desktop and work laptop while KeyChain does not. If Apple ever forces everyone to use KeyChain I will throw my iPhone at the wall.
Because you bought the wrong desktop 😑 🖥
 
I’m on apples side but want choice allow other app stores and see what people choose. Let them developers promote their own crap and see what they get from it.
I don’t like the fact that Apple can just ban apps for no legitimate reason and those apps have no way of reaching iOS users. Allowing open source apps to be installed on iOS is very important.
 
At some point you can expect the cost of developer tools to go up significantly. Developers will also have to pay license fees for the programming interfaces. Possibly even users having to pay for OS upgrades. Operating a business is not free, so the revenue will have to come from somewhere.

We'll also have forced third party app stores that are full of scam apps. And then in a few years will have the legally mandated hardware designs that require old-outdated, but unifyingly common, interfaces and components.

Then everything will be better... Yes, much, much better... At least, for everyone that matters...
I think Apple can increase the price of hardware to offset the costs.

They can also include a subscription and make AppleCare mandatory.
 
And you’re absolutely right about the ignorance over how software distribution worked before the App Store. If they only knew, 30% to access 1.6B users would seem like the deal of the century.
I've been distributing software since long before the App Store existed. I very much know how it used to work and how it works right now, and no business I've ever worked at has ever paid 30% of gross revenue to anyone. Even now we don't pay, because we refuse to use in app purchase.

We prefer to make our app significantly worse by forcing users to already create an account (on our website) before they download the app. If they download without having already signed up, they can't use the app and won't be given any information about how to sign up (because that's against the rules).

As for "access to 1.3B users"... our website is available to anyone via a google search. That's 4.3B users. We have no problems finding new users without paying a cent. And no customer has ever complained or hesitated to pay us directly.
 
On one hand I do think Apple deserves some commission for app purchases. But on the other hand I thought that's what the $99 and $299 yearly developer fees were all about.

Don't be surprised if those prices go up after App Store changes go into effect.
$99 or even $9999 are still pocket change TBH. Big devs pay billions.
 
People can already choose, its called buy an Android. Why is this so hard for people to understand?
Users can choose. Developers can't really choose - they need to be on both platforms.

Or if they're only going to be on one platform, a lot of them pick iOS because demographically it tends to have a more profitable user base.
 
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