Your needs aren't universally valid, so what's the problem here? You still can disable the feature....It says it's on by default... so I assume we turn it off?
Most of the pictures I take are to enhance my memory (price tags... parking spaces... etc...)
I don't need to go all Harry Potter on those...
It would require much more than twice the space that way... And much more processing power.It would actually be great if you could change the main image in the video. Sometimes you just miss the best moment by a fraction of a second. But that would require that all images in this 'video' (jpg sequence) use the full resolution.
What about the time between two different shoots?
Apple.... and for good marketing reasons.Anybody still dumb enough to defend 16gb base storage?
When did you hear Apple say "profits aren't important" ?Yep, very true. It's just a little frustrating when you consider all that BS rhetoric they give about 'making the best products in the world' and 'we only think about the user experience', and 'we don't ship junk/profits aren't important'. It's all rubbish.
Marketing choice.Guys, can someone (maybe a developer) please explain to me why -if really not- the iPhone 6 and 6+ should not support the creation / capture of 'live photos'?
The article specifically states that they basically already capture everything up until the shot is taken but dump everything prior to that. So what's the deal?
a) insufficient specs?
or
b) this restriction makes a good reason for 6/6+ owners to upgrade.
Anyone?
I have live photos on my two years old Nokia 1520, surely less powerful than my iPhone 6.