Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

MacRumors

macrumors bot
Original poster
Apr 12, 2001
68,623
39,500


Apple's upcoming AR/VR headset could run the Final Cut Pro and Logic Pro software that Apple created for audio and video professionals, Bloomberg's Mark Gurman said today.

General-Final-Cut-Pro-Feature.jpg

In a tweet, Gurman said that there's a "very real possibility" that the headset will eventually run Final Cut Pro and Logic Pro. Gurman's comment comes following Apple's announcement of new versions of Final Cut Pro and Logic Pro designed for the iPad.


The iPad versions of the apps have been long-desired by content creators for video editing on the go, and Apple is finally making it happen. Final Cut Pro and Logic Pro are set to be released on the iPad on May 23.


Gurman previously said that the headset would run iPad apps adapted to the headset, with thousands of existing iPad apps to also be available through the 3D interface of the device. Apple may need to tweak the iPad versions of Final Cut Pro and Logic Pro to work on xrOS, the operating system that runs on the headset, but that could already be in the works.

Apple is expected to introduce the headset at 2023 Worldwide Developers Conference keynote event, set to take place on June 5.

Article Link: Apple's Mixed Reality Headset Could Run Final Cut Pro and Logic Pro
 
Last edited:
  • Haha
Reactions: SFjohn and DeepIn2U
I'm confused how audio editing software such as Logic Pro would benefit from VR besides having an arbitrary amount of monitors.

If the software is good, this may be the "Killer app" of the headset for professional use, but I'm doubtful since video editing won't excite the masses.

We'll just have to wait and see™.
 
That would require a massive rethinking of how the two apps' UI operate. This might improve some aspects of the creative process but not all of it.
 
it's so embarrassing that this man gets paid to throw s—t at the wall and see what sticks

this literally just reads as "Apple announced this today? oh, it might work on the headset! lemme go ahead and report that!"
 
Can’t wait for this BS rumors to end.

Real film editors and Logic/Cubase users work with keyboards, calibrated monitors, expansive hardware panels. They need super low latency physical controls that they can touch and feel so that they can memorize their locations and just use them without grasping in the air at virtual junk that might or might not work.
 
it's so embarrassing that this man gets paid to throw s—t at the wall and see what sticks

this literally just reads as "Apple announced this today? oh, it might work on the headset! lemme go ahead and report that!"
at least he is the real deal with real inside source..KUO said that we will not see this headset at WWDC and it will be delayed by 2months
His inside source is 100% accurate after years
 
what a colossal gimmick this is going to be lmfao

Yeah, in order for this to make sense, it has to offer something over using these apps on a Mac. What would actually be better, more productive, more efficient?

Just because I can't imagine it doesn't mean it won't happen, but all these rumors sure make it sound like it's just a gimmick.
 
oh yea, what else is sticking to the wall? keep throwing at it ...
the more rumors that are circled around the headset, the more I go back saying solution looking for a problem to solve ...
 
This supports another theory I had that Apple's long-term goal is to nix support for screens/monitors altogether and force/utilize THIS as their future display source once it is mature enough (think long-long-long term, not tomorrow).
Honestly, I can't see this happening EVER, even if good AR glasses ever become a thing. More than one people need to see a display a lot of the time, and I don't see how this can be solved without a clunky software solution.
 
I love it.

That would be Mission Impossible.

Hole in one. Well done Apple!
 
Honestly, I can't see this happening EVER, even if good AR glasses ever become a thing. More than one people need to see a display a lot of the time, and I don't see how this can be solved without a clunky software solution.

Good point. But what if in the future they develop a wearable that allows you to project to, say, a wall? (when you want to screenshare with someone else who is physically with you, but not wearing the unit) ?

Then they would be able to see what you are looking at....


*Remember what I said in my OP above -- think long-long-long term, NOT tomorrow.
 
This supports another theory I had that Apple's long-term goal is to nix support for screens/monitors altogether and force/utilize THIS as their future display source once it is mature enough (think long-long-long term, not tomorrow).

They just succeeded at yanking "the whole computer" out of an iMac 27" but getting "us" to pay the same, full price for it anyway... and even evangelize it as the one and only monitor for anyone else shopping for monitors.

Might as well finish that job and yank the rest of it too. Geniu$! ;)

💰💰💰
 
Last edited:
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.