Apple's 'Notify' Feature for the Release of Super Mario Run Was Far Too Late for Users

Discussion in 'iOS Blog Discussion' started by MacRumors, Dec 16, 2016.

  1. MacRumors macrumors bot

    MacRumors

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    #1
    [​IMG]


    Shortly after Apple first revealed that Nintendo was bringing Super Mario Run to the iPhone and iPad, many users discovered that Cupertino was also using the game's highly anticipated release as a test run for a new "Notify" system in the App Store.

    Upon searching for the title on their devices before it was available, users were given the option of tapping an orange "Notify" button where the Get button or price usually appears.

    [​IMG]

    Undoubtedly many users tapped or clicked the button thinking they would be first to play Nintendo's debut title on iOS. But the delay between the game's appearance in the App Store and the actual delivery of notification prompts has left many users skeptical of the feature.


    For many, the notification came the day after the game had been officially released. Large numbers of people received it long after they had downloaded and purchased the full game. Others are apparently yet to receive the prompt they signed up to receive.

    It's possible that the sheer volume of users visiting the App Store in excitement for Super Mario Run caused a system-wide lag that prevented the notifications from being pushed to end-users' devices. If so, some may wonder why Apple chose to test the Notify service on such a hugely anticipated title in the first place.

    Conversely, Apple may have intentionally staggered the notifications to ease the load on its systems as gamers raced to download the app. In that case, the feature could prove a smart move on Apple's part for when big-name game publishers stoke up excitement for upcoming titles in the future.

    Article Link: Apple's 'Notify' Feature for the Release of Super Mario Run Was Far Too Late for Users
     
  2. masterhiggins macrumors regular

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  3. Telos101 macrumors regular

    Telos101

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    #3
    LOL I haven't got mine yet and I completed the game!
     
  4. ghost187 macrumors 6502a

    ghost187

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    Mar 18, 2010
    #4
    I completed the game while waiting in line for Rogue One lol. The game is tooooooo short, btw. I'd say that's even a bigger negative than the always on internet connection.
     
  5. chr1s60 macrumors 68000

    chr1s60

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    #5
    I think this feature is more for people that don't go to sites like Macrumors or other tech sites daily or even weekly. For those people, receiving an alert a few hours or a day or two after release won't matter.
     
  6. Goatllama macrumors 6502a

    Goatllama

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    #6
    They probably had Mario delivering the notifications and he got tired. Give him a break, he's a plumber not a marathoner.
     
  7. 6836838 Suspended

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    #7
    Who cares. So it was a day after it was released. Does it matter?
     
  8. Porco macrumors 68030

    Porco

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  9. Amacfa macrumors 68000

    Amacfa

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    #9
    Can't believe people spent $10 on this game when there are better games with more depth, better graphics, that are actually free
     
  10. funnyboy88 macrumors regular

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    #10
    Guarantee they were trying to keep their server healthy by not alerting everyone. Kind of like how they don't push out iOS updates with notifications at first.
     
  11. sleepydinosaur Suspended

    sleepydinosaur

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  12. mdelvecchio macrumors 68040

    mdelvecchio

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    #12
    Steve Jobs would never have a delayed notification and I'm very concerned.

    /s
    --- Post Merged, Dec 16, 2016 ---
    I can't believe you have an expectation for quality games that are free. Ain't the way the world works, sonny.
    --- Post Merged, Dec 16, 2016 ---
    Bingo. Other than tech nerds most people don't care about this **** the way rumor sites portray it.
     
  13. MacBH928 macrumors 68030

    MacBH928

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    #13
    Ok I am starting to hate on Apple but this is going too far...
    so what? its not critical, its just a notification that the app is out not a 911 emergency call.
     
  14. Dormammu macrumors 65816

    Dormammu

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    #14
    By completed the game you mean have been through each of the levels, or been through each of the levels and collect all the pink purple and black coins?
    Seems like this game is banking on its replayability.
     
  15. kycophpd macrumors 6502a

    kycophpd

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    #15
    Yeah this whole article screams entitlement. So because you clicked notify you expect them to notify you the second it hits the app store? You don't get a discount on it, so you are not losing anything. If you get notified within a day or two of it being released, you are okay. Life will go on and you were notified.
    --- Post Merged, Dec 16, 2016 ---
    That's the problem. For some, this ranks up there just as important as a 911 emergency.
     
  16. Telos101, Dec 16, 2016
    Last edited: Dec 16, 2016

    Telos101 macrumors regular

    Telos101

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    #16
    I guess you cared enough to offer your opinion on the matter ;-P

    Seriously though, if I ask to be notified about an event when it happens, it's not unreasonable to expect to be notified when it happens. Otherwise the 'feature' is not fulfilling its job, or it's substandard.

    I mean, you could argue the notify button is there for people who don't care when they get notified, as long as they do get a notification at some point. Fine, but obviously there's loads of people out there who DO want to know when something is available, so they probably feel let down by it.

    It's a slippery slope. Get complacent, accept shoddy services, say 'yeah whatever, it's just a game', but the next time Apple fails to notify you about something you REALLY DO care about or delays that notice for hours or even days, then what right do you have to complain? How do you establish a threshold of acceptance and reliability for a service which is consistently inconsistent? Amirite?
     
  17. nvmls macrumors 6502a

    nvmls

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    #17
    As Pearl Jam would put it, "It's herd behavior".
     
  18. Amacfa macrumors 68000

    Amacfa

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    #18
    Calm down keyboard warrior, I'm sure you're not this confrontational in person ;)

    There are plenty of games that make plenty of money that are free, look at Vain Glory.

    I have an expectation for games to be EXCEPTIONAL at $10. Not this.
     
  19. PR1985 macrumors 6502a

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    Germany
    #19
    I activated the alert weeks ago. 3 days ago I discovered, it had been disabled. So I reactivated it. I´ve loaded the game yesterday. The alert came early in the morning. Via Mail?! I expected a Push-Notification on my devices, like they do it for iBook releases. Anyway...
     
  20. freepomme Suspended

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  21. dwaltwhit macrumors 6502

    dwaltwhit

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    #21
    This was the first assumption I made.
     
  22. freepomme Suspended

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    #22
    Apple Fails one mo gain, and here you are apologizing for it. Just like clockwork. Like a born follower.
     
  23. bbeagle macrumors 68040

    bbeagle

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    Buffalo, NY
    #23
    Because people have different likes?

    I've had a Wii U for the past 3 years. The games on the Wii U, in my opinion, are MUCH better than the Playstation 4 or Xbox One. Most people with families and young children agree.

    The mario game is a hit at my house, along with crossy road, and a bunch of puzzle games. We don't mind paying $10 for something people clearly enjoy. $10 is nothing. I know other people's finances are different, but $10 is not something that personally I don't bat an eye at. We buy about $200 worth of apps a year.
     
  24. honglong1976 macrumors 65816

    honglong1976

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    UK
    #24
    I got a notification 8 hours after downloading.

    Apple push is really good for all the iPhone apps so it's a bit strange it took 8 hours to push something.

    The problem is Apple said we will notify you when the app becomes available. They failed.

    It's not the end of the world at all, but considering how much money they have, the fact that their push system is really good, it's a bit odd every one got notified so late.
     
  25. decafjava macrumors 68030

    decafjava

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    Location:
    Geneva
    #25
    Agree, Vain Glory is a pretty good game. There are a lot of very good games at the $5-10 price point. I recommend those interested to visit Macrumour's sister site, Toucharcade. You can a good idea from official reviews and the forum discussions what game are worth it and not.
     

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