I find it strange to emphasize the GPU performance of iOS devices and even compare it to a gaming console while at the same time being on a platform that has nothing to offer to 'serious' gamers: A CPU/GPU that won't run most well known games and virtually nobody wants to code for (compared to the quality of outstanding titles from other platforms). A UI that only allows for a very narrow bandwidth of game types. An ecosystem/shop that enforces games of questionable quality/revenue mechanisms. I'm not saying there are no great games on iOS but these are either an exception or mostly rely on easier 3D or 2D graphics.
The only devices with less relevance to 'serious' gaming are pocket calculators. Even a Mac has more to offer and that is a hard thing to achieve. But lets wait for the transition to ARM on their desktops.
The only devices with less relevance to 'serious' gaming are pocket calculators. Even a Mac has more to offer and that is a hard thing to achieve. But lets wait for the transition to ARM on their desktops.