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Siri needs to improve a LOT... the only thing it's 'reliable' with is the timer, and that sometimes takes too long to start... waiting ten seconds for a 1 minute timer defeats the object. And when you ask 'how long on the timer?' and it replies 'there aren't any timers'... I take it back... it's not reliable.
 
I can't imagine how useful these glasses would be. Translation maybe. Directions? My car has two screens already.

Would be neat if they can display live generated captions for hard of hearing folk.

I just don't know what kinds of apps would be useful on here considering all of Apple's usual limitations.
 
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"Our VR platform totally failed, but please, developers, invest in our AR platform, this one will be super-successful, we bet!"

If by version two or three these are AR glasses with dual displays and powered by VisionOS, then the VR hardware might have been a failure, but the OS absolutely will not have failed and the OS will be the reason why they will be late to the party with the hardware but able to dominate.

There’s already an app ecosystem with immersive video content that will be available the day such a hardware rev exists.

I’ve argued since the beginning that AR glasses were always where Apple was going, but they didn’t believe the display technology was there yet, then comes Meta and demonstrates it’s in its infancy, but it’s getting there sooner than a lot of people including Apple, simply didn’t see coming so soon.

So Apple wisely responded by adjusting on the fly knowing they don’t have lead in hardware but they absolutely do in the OS, the app ecosystem and in video content as soon as the hardware gets there or gets close.

Those of us who bought the OG VisionPro aren’t going anywhere and there will be at least some more out there in use when they release the spec bump version either later this month or later this year.

That lets the VisionOS team keep the OS going while also developing a lighter version for the first rev that includes a display in one (2nd rev) or both lenses (either in the 3rd rev or the 2nd rev depending on how technology progresses) if that’s necessary to power the device using your iPhone when you’re mobile while using the full blown version when you’re at home and by your Mac, if that’s the path they choose as Gurman reported. They can start by integrating the watch into VisionOS 3.0 next year so that can assist as an input method for the glasses with a display when it’s ready.
 
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That's actually a good idea. With Vision Pro software at least they could be marginally useful.
 
None of them give a damned about you or me or any kids or the environment or anything else.

It's "make number go up" ... that's all they care about, even everyone's beloved Apple.
Yea I’m getting sick of Apple’s high prices and at how their intrusive tech is becoming. I’m hardly looking at social media nowadays and stopped doom scrolling news headlines, yet still somehow average a massive 5hrs a day screen time, grrr. Great if they could monetise this frustration by actually helping us all live better lives and ‘think different’. Nope, every big tech company (presumably driven by their shareholders) has gone uber greedy over monetising user data and are terrified of upsetting the Trump administration… I’d love it if they all took a massive financial hit and if there was a consumer and business backlash against AI.
 
No display no buy. I am not using something that relies on Siri.

Needs to be controlled by eyes and gestures with in lens display.

This will not go out before Siri have has full brain transplant.

That said — there needs to be a better way to control (including typing text) than speech.
 
If by version two or three these are AR glasses with dual displays and powered by VisionOS, then the VR hardware might have been a failure, but the OS absolutely will not have failed and the OS will be the reason why they will be late to the party with the hardware but able to dominate.

There’s already an app ecosystem with immersive video content that will be available the day such a hardware rev exists.

I’ve argued since the beginning that AR glasses were always where Apple was going, but they didn’t believe the display technology was there yet, then comes Meta and demonstrates it’s in its infancy, but it’s getting there sooner than a lot of people including Apple, simply didn’t see coming so soon.

So Apple wisely responded by adjusting on the fly knowing they don’t have lead in hardware but they absolutely do in the OS, the app ecosystem and in video content as soon as the hardware gets there or gets close.

Those of us who bought the OG VisionPro aren’t going anywhere and there will be at least some more out there in use when they release the spec bump version either later this month or later this year.

That lets the VisionOS team keep the OS going while also developing a lighter version for the first rev that includes a display in one (2nd rev) or both lenses (either in the 3rd rev or the 2nd rev depending on how technology progresses) if that’s necessary to power the device using your iPhone when you’re mobile while using the full blown version when you’re at home and by your Mac, if that’s the path they choose as Gurman reported. They can start by integrating the watch into VisionOS 3.0 next year so that can assist as an input method for the glasses with a display when it’s ready.
I don't think we'll have glasses within 10 years that are at least as compact as the Meta Ray-Ban Display but with enough capabilities (even wirelessly tethered) to make VisionOS a sensible option.
If anything, display glasses would run something that looks more like a modified WatchOS.
 
Another half-baked product being rushed to market by Apple—just like the Vision Pro.

Given current hardware trends, optical research, and industry roadmaps, the technology required for a truly next-generation Vision Pro—something light, powerful, with full-field passthrough and all-day battery life—simply isn’t going to exist before 2027 at the earliest, and more realistically not until 2028 or 2029.

As for “smart glasses”? Anything Apple or anyone else releases this decade will be little more than a novelty. The physics of miniaturizing processors, batteries, displays, and heat management into a normal-sized frame just aren’t there yet. At best, we’ll see hybrid devices that rely heavily on cloud or phone tethering for real processing.

Fully self-contained, phone-class smart glasses—thin, stylish, with pass-through lenses and capable of real-time world understanding—probably won’t be feasible until the mid-to-late 2030s. Until then, expect gimmicks wrapped in sleek marketing.
 


Apple's second-generation smart glasses with an in-lens display may have two modes, depending on which device they are connected to.


Meta-Ray-Ban-Glasses.jpg


Meta Ray-Bans without an in-lens display

In his Power On newsletter today, Bloomberg's Mark Gurman said he was told a future version of Apple's smart glasses may be able to run a full version of the visionOS operating system when they are paired with a Mac, and then switch to a more lightweight, mobile-friendly interface when they are paired with an iPhone.

Apple's smart glasses would compete with the Meta Ray-Bans, which are now available with an in-lens display (pricing starts at $799 in the United States). However, Gurman previously said Apple's first version of smart glasses will not offer an in-lens display.

Apple's first smart glasses will have speakers for music playback, cameras for photos and video, voice control, and potentially health features, according to Gurman.

He previously said Apple may announce the first-generation glasses as early as 2026, ahead of a 2027 launch.



Article Link: Apple's Smart Glasses With In-Lens Display May Feature Two Modes
I’d just like to say that Apple should’ve focused on the glasses before going all-in with the VR/AR design (which is still being considered an experiment by Apple? Or did they remove that label?), thereby having a lower cost device financially accessible to more people and launched officially *globally*. It would’ve been their ‘AirPods’ moment. Everyone would get it. Everyone.
 
If by version two or three these are AR glasses with dual displays and powered by VisionOS, then the VR hardware might have been a failure, but the OS absolutely will not have failed and the OS will be the reason why they will be late to the party with the hardware but able to dominate.

There’s already an app ecosystem with immersive video content that will be available the day such a hardware rev exists.

I’ve argued since the beginning that AR glasses were always where Apple was going, but they didn’t believe the display technology was there yet, then comes Meta and demonstrates it’s in its infancy, but it’s getting there sooner than a lot of people including Apple, simply didn’t see coming so soon.

So Apple wisely responded by adjusting on the fly knowing they don’t have lead in hardware but they absolutely do in the OS, the app ecosystem and in video content as soon as the hardware gets there or gets close.

Those of us who bought the OG VisionPro aren’t going anywhere and there will be at least some more out there in use when they release the spec bump version either later this month or later this year.

That lets the VisionOS team keep the OS going while also developing a lighter version for the first rev that includes a display in one (2nd rev) or both lenses (either in the 3rd rev or the 2nd rev depending on how technology progresses) if that’s necessary to power the device using your iPhone when you’re mobile while using the full blown version when you’re at home and by your Mac, if that’s the path they choose as Gurman reported. They can start by integrating the watch into VisionOS 3.0 next year so that can assist as an input method for the glasses with a display when it’s ready.
It's probably been the path all along and all these rumours are just Apple drip feeding information to Gurman so that customers and shareholders are more comfortable knowing they are going in that direction.
The VisionPro is not a 'VR' device but XR [AR + VR]. The only difference between AR and VR is passthrough mode has an immersive background and the cameras arent used.
I do think there should be 2 lines still with a place for full immersive headsets still for certain experiences [media and professional]
 
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