My first video game experience was Atari Pong on a 19” B&W TV so yes, I do enjoy the improved graphics of today’s games LOL.
intel and AMD so not like they don't support specs of multiple types of processors.
Isn't the games on Apple's M1/M2 running under game mode? From what I understood, that uses a modified version of Wine (Linux)? So not native for Apple processors
there's a HUGE difference between:I prefer to buy things from the Mac (and tvOS/iPad OS/iOS) app stores for convenience. I do not need to update my information on multiple stores, and do not need to keep track of subscriptions in multiple places.
You do not like using the Mac App Store, do not use it. There are many who like and prefer it.
So buying from Steam, after downloading the 150GB file, one has to be online whilst playing at all times? And downladed location has to be the internal through Steam and can theoretically be on any drive with GOG? DRM won't concern me as it would just be me playing it.GOG games do not require you to be online, plus you can download the game and save it somewhere. (At least the download is available when the game is recently released). And it is DRM free.
So buying from Steam, after downloading the 150GB file, one has to be online whilst playing at all times?
And downladed location has to be the internal through Steam and can theoretically be on any drive with GOG? DRM won't concern me as it would just be me playing it.
Steam has an offline mode, you do not constantly need to be online to play, and not all games on steam have enforced DRM, it’s developer choice I believeSo buying from Steam, after downloading the 150GB file, one has to be online whilst playing at all times? And downladed location has to be the internal through Steam and can theoretically be on any drive with GOG? DRM won't concern me as it would just be me playing it.
I have my steam games on a secondary SSD on my gaming machine so I dont need to redownload if I reinstall the OS or swap the OS drive, works wellIn Steam you can change the default library location or create multiple libraries to have different games in different locations. Again, I never used that feature so I cannot comment much about it.
Ok thanks for that. I am assuming it initially wants to phone home first to verify and after that, playing offline is permissible. That's the DRM bit going on I suppose.Steam has an "offline mode", although I never used it so I cannot comment much about it.
In Steam you can change the default library location or create multiple libraries to have different games in different locations. Again, I never used that feature so I cannot comment much about it.
So online just for the duration of the verification of purchase, and then playable whilst offline afterwards?Steam has an offline mode, you do not constantly need to be online to play, and not all games on steam have enforced DRM, it’s developer choice I believe
What are you talking about? Apple provided tools, labs, support services to anyone who wanted to move from 32-bit to 64 bit. They gave two full macOS cycles of notice.I know but Apple did nothing to help.
You say this based on what information? Do you have evidence that Apple did not work with Valve? What do you think Apple needed to do?They didn't even bother working with Valve, which is why Steam looks like an Intel application.
I do not understand what you mean.When I looked at the latest Steam hardware survey, it reported my M1 MacBook Air as something similar to my mid-2012 MacBook Pro with 1440x900 resolution.
Help them how? What do you want Apple to do? These companies had years and despite strong support for developers who wanted to make the transition, many just did not care. There were many applications that had been abandoned years before but still collected monthly/annual fees until they could do no longer do so. Games often did not bother to update and nothing Apple could have done other than growing the market making it more interesting for them moving forward.Yes, studios need to work at it, but Apple can help them do that. Apple tend to chase away their customers' happiness in search of their own happiness.
One does not "buy a Mac for gaming," one decides one would like to play a game on a Mac one owns. Folks like me who are not gamers but own strong Macs and want to just play a game like BG3.It’s nice but anyone who buys a Mac for gaming should see a shrink
So many superior alternatives and no I’m not talking about pc.
Read what I said: "I certainly agree it would be helpful if RAM upgrading cost less."Don't be fooled by Apple. Adding a single and cheap chip is nothing. Adding $200 for 16GB is already a joke. Why do you keep defend it?
Sorry you chose to underbuy on RAM with your M1. For years I have been strongly recommending folks to buy more RAM. We agree that only special low-end use cases should choose 8 GB RAM.The cost to bump from 8gb to 16gb is outrageous and overpriced. My M1 8gb “pro” is already starting to show issues with memory. They shouldn’t price gouge customers for memory and 16gb should be the starting point at the cost of these Macs.
But Apple stans are Apple stans.
And I said, it's nothing for adding one more chip compared to Mac's premium price. This is like people complaining about iPhone's RAM while you justifying low RAM amount. It's better to have more so why less? Keeping 8GB in 2023 is like keeping 1GB of RAM for iPhone.Read what I said: "I certainly agree it would be helpful if RAM upgrading cost less."
Y'all whining about 16 GB RAM really just want more for less = cheaper product, duh. If you want to uselessly whine about Apple's prices be up front about it. But do not try to prohibit other folks from availability to least-cost 8 GB RAM choices.
E.g. if I was buying 100 MBAs for a school district just a few dollars less cost per computer might be a very big deal. And managing K-12 apps running one app at a time with Mac OS would easily run under 8 GB RAM.
YupSo online just for the duration of the verification of purchase, and then playable whilst offline afterwards?
You can install your steam library on an external SSD, and it doesn't even have a massive impact on performance - I used to do this on my Mac, until my external SSD died.So buying from Steam, after downloading the 150GB file, one has to be online whilst playing at all times? And downladed location has to be the internal through Steam and can theoretically be on any drive with GOG? DRM won't concern me as it would just be me playing it.
One does not "buy a Mac for gaming," one decides one would like to play a game on a Mac one owns. Folks like me who are not gamers but own strong Macs and want to just play a game like BG3.
And IMO just the existence of a title like BG3 running on M2 says realms [intentional pun] about where Apple may be going.
I have a measly 100Mbit line and it still downloaded in about an hour. 124GB isn't really that much these days.the game is 124 GB in size. Good Luck buying a $60 game and downloading 124 GB of data. to play it.