Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Is it really going to be called C, S, X, Pro or Max? Their naming convention is so fragmented at this stage I won't be surprised with we see another letter or three next year.
 
Market Share eventually becomes the dominating factors for any ecosystem to thrive. Android is the safest ecosystem for any app developer in terms of reaching out to maximum user base(while Apple happily takes away minimum 30-35% on every single payment transaction towards apps in its ecosystem) . In each region, geography, country, state, linguistic ethnicity Android dominates overwhelmingly...while Apple taking the maximum profits which Android users are not worried about..
More BS.

That’s exactly what Eric Schmidt said back in Dec 2011 when someone asked him about developers favoring iOS over Android.

Here we are in 2019 and it still hasn’t come true. A huge market of $50 devices where users are too cheap to buy Apps doesn’t make for a successful ecosystem. Developers need income and they aren’t getting it from Android (iOS is still double the revenue of Android despite having half the App downloads making an iOS user 4X more valuable to a developer compared to an Android user).

Developers go where they can make money, not where the largest number of users are.
 
  • Like
Reactions: Abazigal
Developers go where they can make money, not where the largest number of users are.
But don't forget that developers go where they get the best support. They go where the best frameworks are and where it is comfortable to work.

And here is exactly the point where Apple looses. Notarization of Apps (macOS), bad developer support, bad hardware to develop on. Bad keyboards, no Esc key, no function keys, no ports. Solder, glue and rivets. Uber expensive and lame hardware. Deprecation of OpenGL, closed frameworks, removal of the bash, fight with Nvidia, buggy operating systems ... (tbc).

In contrast to Apple Google and Microsoft are doing everything to appreciate developers. "Open" is state of the art. Open communication, open standards, open source code repositories.
 
But don't forget that developers go where they get the best support. They go where the best frameworks are and where it is comfortable to work.

And here is exactly the point where Apple looses. Notarization of Apps (macOS), bad developer support, bad hardware to develop on. Bad keyboards, no Esc key, no function keys, no ports. Solder, glue and rivets. Uber expensive and lame hardware. Deprecation of OpenGL, closed frameworks, removal of the bash, fight with Nvidia, buggy operating systems ... (tbc).

In contrast to Apple Google and Microsoft are doing everything to appreciate developers. "Open" is state of the art. Open communication, open standards, open source code repositories.
This entire post is a heap of lies.
 
  • Like
Reactions: mag33
I know this is wishful thinking, but I hope the “iPhone SE2” has a dual lens camera set up.
From a strictly consumer standpoint I do too. From a business standpoint, I feel like it would largely reduce the difference between the entry level 11. I could maybe see them throwing in the older dual cameras from the iPhone 8/X. Great cameras, but the performance out of the 11 line is superior, and I feel like they'd want to keep that distinction.
 
  • Like
Reactions: Metrosey
When I first bought the first gem iPhone I became member basically for hardware unlocking and for jailbreak tips and tricks, continued by association and disassociation with Apple products like iMac, MacBook Pro, Air Pod, iPad, Apple TV etc.I currently own iPhone 11! Not sure all of these are good reasons to be in MR forum!

In my place ROG phone base version costs $550, 512 GB version costs $900! But iPhone Pro Max base version costs $1400, 256 GB costs $1800, 512 GB costs $2000! So people would naturally pick the better specd value for money than $1400-$2000 mobile!
People choose the most dependable phone which is why they buy iPhones not android phones such as that..what good is cheaper if it’s crap?
 
  • Like
Reactions: mag33
I like this comment, it’s reasonable and chill. I would also like to see iPhone go USB-C, but I’m in no rush. I’ve been onboard Lightning to USB-C cables since iPhone 8, the fast charging via USB-C PD is just awesome. On the other hand, I’d have to pick up a USB-C to USB-A cable for my car to play music from my iPhone, and maybe a second short+light USB-C to USB-C cable to have handy, so again, I’m in no hurry, I’m good on cables for the moment.
Ha thanks I try! And yeah there will still be parts of society that will just take years to catch up to the standard. You already mentioned your car, but also planes, airports, malls, etc that all have USB-A charging ports located throughout. Now it's not like they'll have to throw away an entire 747 jet just because it doesn't have type C yet lol. I would imagine it's just a matter of swapping out the modules in the back of each seat with more updated ones. Still, it might not be that simple. For one thing, USB-C has a power delivery cap at 100 watts. But if the old type A module only went up to the more conventional power cap of that type (something like 10 or 12 watts) then that presents them with quite a mess when people think they can plug in their MacBook Pros only for it to not charge.. I don't know but I just foresee a whole lot of puzzled flight attendants in the near future when passengers end up asking them why their devices either aren't charging at a reasonable rate, or they're not charging at all.

My ideal future, which is already here for the most part, involves carrying at most three types of cables with me when traveling: USB-C of course, charger for my watch, and then a lightning cable for the couple remaining apple products still utilizing them. But I think 2019 will be the last year Apple releases any new products with a lightning connector. The only exception being maybe some outlier accessories such as the Apple TV remote, and almost certainly the new iPhone SE to keep cost down, but also to not anger those who just bought any of the new iPhone 11 series this fall. Which would be a huge slap in the face to your customers who just bought your flagship product by giving the cheapest device the highly requested connector. Or it could be a welcome change because then we would now know beyond any shadow of a doubt, that a type c connector is in fact coming to ALL 2020 iPhones. I would choose to look at it that way anyway, but like I said I doubt they'll even include it on the new SE.
 
  • Like
Reactions: NickName99
Market Share eventually becomes the dominating factors for any ecosystem to thrive. Android is the safest ecosystem for any app developer in terms of reaching out to maximum user base(while Apple happily takes away minimum 30-35% on every single payment transaction towards apps in its ecosystem) . In each region, geography, country, state, linguistic ethnicity Android dominates overwhelmingly...while Apple taking the maximum profits which Android users are not worried about..
Reality paints an entirely different picture.

What I have come to realise that it isn't market share which matters, but usage share.

To use Apple as an example, the main reason why the iOS App Store rakes in way more revenue than the google play store despite the latter having more users is because Apple has aggregated the best customers (defined as those with more disposable income and a higher propensity to spend). The end result is that apple customers by and large are more willing to spend on apps and accessories. That's also why the Apple Watch is able to sell at the quantities that they do (see the thread in the Apple Watch thread about people showing off their stainless steel and ceramic watches?), because again, the people who do have the money to buy these apple watches are incidentally using iPhones. Apple has made sure of that.

This affects developers in terms of incentive. Why would I want to support the platform which earns me less money? That's why iOS gets the best apps first or exclusively - because again, that's where the money is.

This is also why Google pays Apple a rumoured $9 billion a year to keep search as default in Safari - they have to do this if they want to access Apple users, who evidently earn them way more money compared to android.

Remember - usage share, not market share.
 
Right, right, right.... of course.
Those that held onto a $399 phone for like 5 years will DEFINITELY flock to a thousand dollar phone next go around. Makes perfect sense.
/s

You obviously haven't read threads about this on this site. People have held onto the SE for this long are fans of the form factor, and not fans of the new iPhone designs. I never bought the SE because of the price - it felt like a no-brainer for me because If felt I was getting a more valuable phone for a much lower price in 2016. This is how you get people like me who bought a $2400 MBP, $1000 iPad Pro...but don't feel like upgrading to an oversized, uglier phone that forces FaceID and lacks a headphone jack.

That said at least the 11 Pro brought along some objective improvements that have made me consider upgrading. However, knowing that there is probably going to be a smaller phone released next year with a new chassis...
 
Remember - usage share, not market share.

Exactly!

People always shout "market share" as a way to denigrate the Apple ecosystem.

But Apple seems to prove the opposite of what everyone assumes about market share.

When the App Store launched... Apple had 2% market share. And Apple have NEVER had a majority share of the market in all these years.

And yet the App Store became a giant.

Even today... you'd think a developer would be crazy to develop an app for just 13% of the market.

And yet there are some developers who develop solely for iOS.

How can that be? I was always told that Android dominates the market?!?!?

It's simple: like you said iOS users tend to spend actual money on apps and accessories. That fact can't be ignored.

And there's another factor: installed base.

A developer isn't making an app for just those 13% of smartphone users every quarter...

They're making apps for the BILLION Apple devices out in the world today.

While quarter after quarter, and year after year we were told Android is "winning"... Apple has quietly amassed a VERY large passionate installed base of a billion users who spend real money.

And that's who developers are making apps for.

I don't usually quote Oprah... but "a billion pockets y'all" is a very powerful statement.

You're right... we need to look at more than just the quarterly market share report card. :p
 
  • Like
Reactions: Abazigal
Reality paints an entirely different picture.

What I have come to realise that it isn't market share which matters, but usage share.

To use Apple as an example, the main reason why the iOS App Store rakes in way more revenue than the google play store despite the latter having more users is because Apple has aggregated the best customers (defined as those with more disposable income and a higher propensity to spend). The end result is that apple customers by and large are more willing to spend on apps and accessories. That's also why the Apple Watch is able to sell at the quantities that they do (see the thread in the Apple Watch thread about people showing off their stainless steel and ceramic watches?), because again, the people who do have the money to buy these apple watches are incidentally using iPhones. Apple has made sure of that.

This affects developers in terms of incentive. Why would I want to support the platform which earns me less money? That's why iOS gets the best apps first or exclusively - because again, that's where the money is.

This is also why Google pays Apple a rumoured $9 billion a year to keep search as default in Safari - they have to do this if they want to access Apple users, who evidently earn them way more money compared to android.

Remember - usage share, not market share.

What you say may be true to a larger extent wrt App purchases within the ecosystem. In my region generally people pay for mobile apps for themes, games, music, vedio (subscription outside the ecosystem like OneDrive), Cloud storage, some editing tools that's about it but not all due to credit card restrictions not due to lack of funds or interest. Many are slowly getting the grip of what service means, why they need to pay etc....

But Android/Google/Developers makes money in many ways.

Lots of Wallet Apps in emerging markets substantially use Android than iOS; developing iOS apps for many financial, E-COMMERCE, Service, Entertainment, Games are considered as a overhead (because they have comply with certain standards by developing apps for both) because usage data points to large Android usage as against very low volume iOS usage(Google paying Apple for search is to do with largely US market) in these markets. They invariably does a poor job for iOS platform in terms of usability and performance compared to Android. Lots of e-governance initiatives start with Android and only after many months of successful launches, iOS apps even getting developed.
 
What you say may be true to a larger extent wrt App purchases within the ecosystem. In my region generally people pay for mobile apps for themes, games, music, vedio (subscription outside the ecosystem like OneDrive), Cloud storage, some editing tools that's about it but not all due to credit card restrictions not due to lack of funds or interest. Many are slowly getting the grip of what service means, why they need to pay etc....

But Android/Google/Developers makes money in many ways.

Lots of Wallet Apps in emerging markets substantially use Android than iOS; developing iOS apps for many financial, E-COMMERCE, Service, Entertainment, Games are considered as a overhead (because they have comply with certain standards by developing apps for both) because usage data points to large Android usage as against very low volume iOS usage(Google paying Apple for search is to do with largely US market) in these markets. They invariably does a poor job for iOS platform in terms of usability and performance compared to Android. Lots of e-governance initiatives start with Android and only after many months of successful launches, iOS apps even getting developed.
Healthcare initiatives apps seemingly will be on iOS first.
 
Healthcare initiatives apps seemingly will be on iOS first.

Only in US market though, OLA, UBER, PayTm, Zomato, Swiggy type services make tons and tons of money MOSTLY through Android platform.

My point is about Usage vs Market Share aspect.

My Banking app in iOS way outdated in UI and features compared to Android version.

It is so easy to develop and publish apps in Android platform for a startups to gain access to large user base which is very important for a startup companies.
 
What you say may be true to a larger extent wrt App purchases within the ecosystem. In my region generally people pay for mobile apps for themes, games, music, vedio (subscription outside the ecosystem like OneDrive), Cloud storage, some editing tools that's about it but not all due to credit card restrictions not due to lack of funds or interest. Many are slowly getting the grip of what service means, why they need to pay etc....

But Android/Google/Developers makes money in many ways.

Lots of Wallet Apps in emerging markets substantially use Android than iOS; developing iOS apps for many financial, E-COMMERCE, Service, Entertainment, Games are considered as a overhead (because they have comply with certain standards by developing apps for both) because usage data points to large Android usage as against very low volume iOS usage(Google paying Apple for search is to do with largely US market) in these markets. They invariably does a poor job for iOS platform in terms of usability and performance compared to Android. Lots of e-governance initiatives start with Android and only after many months of successful launches, iOS apps even getting developed.
It’s irrelevant how many different areas you think Android developers can make money. Bottom line is they make more on iOS than Android. By a factor of 2.
 
Only in US market though, OLA, UBER, PayTm, Zomato, Swiggy type services make tons and tons of money MOSTLY through Android platform.

My point is about Usage vs Market Share aspect.

My Banking app in iOS way outdated in UI and features compared to Android version.

It is so easy to develop and publish apps in Android platform for a startups to gain access to large user base which is very important for a startup companies.
Your area of the world doesn’t represent the globe picture, which is the point being made. It seems to be generally accepted iOS apps earn more money and are more polished than android.
 
I know many want USB C for 2020 but I'm not convinced we will see....hope we do though as my iPad Pro is USB C and so is my MacBook.
 
Is there a technical benefit to doing so? Is there some functionality they cannot provide with lightning but can with USB-C?

Read it backwards and you have the main reason to switch zu USB C. Lightning provides zero advantages. No one else is using it, not even Apple apart from iPhones. A reason to keep it from a business perspective would be selling lightning cables and chargers.
 
Ha thanks I try! And yeah there will still be parts of society that will just take years to catch up to the standard. You already mentioned your car, but also planes, airports, malls, etc that all have USB-A charging ports located throughout. Now it's not like they'll have to throw away an entire 747 jet just because it doesn't have type C yet lol. I would imagine it's just a matter of swapping out the modules in the back of each seat with more updated ones. Still, it might not be that simple. For one thing, USB-C has a power delivery cap at 100 watts. But if the old type A module only went up to the more conventional power cap of that type (something like 10 or 12 watts) then that presents them with quite a mess when people think they can plug in their MacBook Pros only for it to not charge.. I don't know but I just foresee a whole lot of puzzled flight attendants in the near future when passengers end up asking them why their devices either aren't charging at a reasonable rate, or they're not charging at all.

My ideal future, which is already here for the most part, involves carrying at most three types of cables with me when traveling: USB-C of course, charger for my watch, and then a lightning cable for the couple remaining apple products still utilizing them. But I think 2019 will be the last year Apple releases any new products with a lightning connector. The only exception being maybe some outlier accessories such as the Apple TV remote, and almost certainly the new iPhone SE to keep cost down, but also to not anger those who just bought any of the new iPhone 11 series this fall. Which would be a huge slap in the face to your customers who just bought your flagship product by giving the cheapest device the highly requested connector. Or it could be a welcome change because then we would now know beyond any shadow of a doubt, that a type c connector is in fact coming to ALL 2020 iPhones. I would choose to look at it that way anyway, but like I said I doubt they'll even include it on the new SE.

That Apple TV remote! I always forget it’s got a Lightning plug, it lasts for like a year on a charge. I often misplace it and just use my iPhone with the built-in app to control the Apple TV.

I wonder how long before Apple stops making the remote and tells people to use their iPhones?

Anyways yep it’s fun to ponder the transition from USB-A to USB-C that’s been moving along at glacial speed. Apple was an early adopter with the MacBook Pro back in 2016!
 
  • Like
Reactions: brinary001
That Apple TV remote! I always forget it’s got a Lightning plug, it lasts for like a year on a charge. I often misplace it and just use my iPhone with the built-in app to control the Apple TV.

I wonder how long before Apple stops making the remote and tells people to use their iPhones?

Anyways yep it’s fun to ponder the transition from USB-A to USB-C that’s been moving along at glacial speed. Apple was an early adopter with the MacBook Pro back in 2016!
Oh it is SO easy to misplace! It's funny you should mention that because my remote is currently MIA somewhere in or under my couch right now haha. So yeah, I've had to resort to using my iPhone. I don't mind using it and it even has a couple perks to using it over the actual remote like with more quick actions and the like, but I still prefer having a physical remote. I was joking with a friend of mine the other night that the ATV remote is the first thing I'm attaching an Apple AirTag to haha
 
  • Haha
Reactions: NickName99
Unlikely. It’ll probably resemble the single camera setup from the iPhone XR.
[automerge]1574434051[/automerge]


As someone who owns a MacBook Pro, iPhone and iPad, having all your Apple devices on the same charging/connectivity interface would be a huge advantage to being in the ecosystem. Their computers and iPads have already started transitioning over.

I get it, but I think it's the inferior solution for phones. It's really fragile IMO.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.